Commit graph

89 commits

Author SHA1 Message Date
Remy Oukaour 2e0183fc27 Block IDs use hex; zero connections use dec 2018-01-29 11:46:45 -05:00
Remy Oukaour dd4f0a0064 Use base 10 (note, the previous commit resolves #173) 2018-01-29 11:12:59 -05:00
Remy Oukaour d271d69175 Add warp, sign, and warp_to macros for data/mapObjects definitions 2018-01-29 02:31:32 -05:00
dannye 7a9a1b1e55 Fix typos in comments 2017-06-24 15:01:43 -05:00
Summate 0eedb40608 Continuing the source-level documentation of roughly where trainers can be found 2016-09-04 14:31:59 -05:00
dannye 52bb07ca18 Replace unnecessary tabs with spaces 2016-07-27 22:33:48 -05:00
dannye a51037eeee Remove the last address comments
except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
pikalaxalt a2f7701f34 Merge branch 'master' of https://github.com/pret/pokered 2016-06-09 20:45:02 -04:00
IIMarckus 674b4dcc4a Remove the Beach House option. 2016-06-07 23:55:55 -06:00
pikalaxalt 0d687ba25a TX_SFX_KEY_ITEM and mapconst macro 2016-05-30 09:08:40 -04:00
pikalaxalt 3fe60f7793 Remove the last remaining IF DEF(_YELLOW) 2016-05-13 18:00:38 -04:00
pikalaxalt 31b118ab42 Merge branch 'master' of https://github.com/pret/pokered 2016-05-13 17:59:46 -04:00
dannye 38ea9cd829 Fix typo: ninetails.asm -> ninetales.asm 2016-04-25 22:01:13 -05:00
IIMarckus c9bed2d447 Add a TX_MART macro for inventories. 2016-04-08 20:16:42 -06:00
IIMarckus adc6a3aac7 Clean up script labels in marts and Pokémon Centers. 2016-04-08 19:04:36 -06:00
IIMarckus 3fd6787692 Clean up more Yellow ifdefs. 2016-03-22 00:10:23 -06:00
IIMarckus 757114cad2 Get rid of yellow ifdefs in wild Pokémon. 2016-02-12 21:10:58 -07:00
IIMarckus 360a2200b1 Remove misleading (unreferenced) labels. 2016-01-30 20:40:12 -07:00
PikalaxALT 1980a5befc Macrofy sprite status data in WRA0 2016-01-29 11:20:47 -05:00
YamaArashi 8a5a7d8e68 fix typoes 2016-01-09 03:03:55 -08:00
dannye 351146024b Fewer underscores in constants 2015-12-14 22:09:30 -06:00
IIMarckus 94e609b4bc vertical space is cheap. also remove address comments and yellow ifs. 2015-12-06 14:20:26 -07:00
dannye 38065a744d No more W_ 2015-08-30 21:38:41 -05:00
YamaArashi 64cfbcce7a commented SGB palette stuff 2015-08-12 02:16:56 -07:00
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye 31d267d4ad Clean up data/evos_moves.asm 2015-08-10 10:52:35 -05:00
dannye 8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
dannye 408f9b3141 Merge branch 'master' of https://github.com/luckytyphlosion/pokered 2015-07-27 00:00:21 -05:00
dannye d7c5c8cf22 Merge branch 'master' of https://github.com/xCrystal/pokered 2015-07-26 23:23:05 -05:00
luckytyphlosion 90482175c3 More bugfixes.
Fix some tm compatibility issues.
2015-07-26 18:53:58 -04:00
luckytyphlosion 088f40842f Bugfixes.
Fix some building issues and multiply_divide.asm
2015-07-26 18:19:34 -04:00
luckytyphlosion 222afb247d tmlearn macro.
Also multiple_divide documentation and fix improper wram comment.
2015-07-26 17:04:24 -04:00
YamaArashi 82512e4491 named animation functions/variables 2015-07-24 14:39:45 -07:00
xCrystal bbb86671ea Use more wram labels and other constants 2015-07-24 10:49:33 +02:00
dannye 006507ed53 A few missed object constants 2015-07-18 23:39:29 -05:00
dannye 4452acb021 Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00
dannye 0e48333fb8 Map object macro
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:22:51 -05:00
dannye 0ad1153f16 Simplify map connections
let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids

todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00
dannye a002d01860 Clean up map connections
closes https://github.com/iimarckus/pokered/issues/85
2015-07-18 12:23:49 -05:00
dannye b85d7c65f3 Enumerate map constants
closes https://github.com/iimarckus/pokered/issues/86
2015-07-17 11:20:35 -05:00
dannye 4670a1ddae Swap trade center and battle center
also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
dannye b509b48a7f Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
dannye f702fc7840 Start using text predef macros
also sprite direction constants
2015-07-04 00:47:29 -05:00
U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
yenatch 451f7fce29 Pick off some more static map ids. 2015-02-07 11:18:28 -08:00
YamaArashi 3fdb8a0d89 serial/trade/misc 2015-02-07 02:43:08 -08:00
Marcus Huderle 6143848c7e Added bcd macros with coins and money aliases. 2015-02-04 00:51:12 -07:00
Marcus Huderle 95f4f7b41f Clean up prizes data. 2015-01-24 12:52:11 -08:00
Marcus Huderle 3cf945bad4 Better documenting for GetMachinePrice and TechnicalMachinePrices. 2015-01-24 12:41:20 -08:00