Commit graph

45 commits

Author SHA1 Message Date
MementoMartha
e9b9fc324a Fossils and Fishing Rod tweaks
Moved the (Super) Fishing Rod over to Pewter, Decilla now comes from the Old Amber and Aerodactyl has a new fossil
2022-09-06 11:57:02 +01:00
MementoMartha
93e1e4c2f5 A few small tweaks
Misty, Brock, Red and Blue use their Yellow sprites, and Sea Cottage has been changed to Bill's Lighthouse from the anime.
2022-09-06 07:17:36 +01:00
emaskyesmogon
b959e0bbe0 Underground Path
Allows Rock Tunnel to be optional
2022-09-01 08:52:16 -06:00
emaskyesmogon
363fe3c315 oop
these were supposed to be in the last commit
2022-09-01 08:37:56 -06:00
MementoMartha
7cd9a4b5f4 oh yeah, these too 2022-09-01 02:56:10 +01:00
May Evans
0c9da85a51 seems this is needed? 2022-08-31 17:45:23 +01:00
May Evans
8dafe51b13 Update DiglettsCave.asm 2022-08-31 17:28:26 +01:00
May Evans
697d478577 add more fossils etc 2022-08-31 17:26:15 +01:00
May Evans
585315dcfa add kabutops stationary
i simply do not know how to make the right missingno. show up!
2022-08-31 17:22:36 +01:00
May Evans
878f15ecda add crocky stationary..? 2022-08-31 17:20:31 +01:00
May Evans
dbd504a154 associate diglett's cave theme? 2022-08-31 16:24:24 +01:00
May Evans
68941ff945 upper floor rock tunnel changes
Elevation added, scenery improved, surf zone added, generally just nicer to travel through
2022-08-31 02:04:26 +01:00
vulcandth
ce4c2d3d12
Remove empty lines on the top of map header files (#375) 2022-07-10 23:42:17 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
fc899e1906 warp_event warp IDs start at 1, like in pokegold/pokecrystal 2021-10-05 21:02:42 -04:00
Rangi
52660012c6 Clean up some redundant or unusual event comments 2021-10-05 20:46:46 -04:00
Rangi
d48a318dbf Align object_event coordinates
Fixes #336
2021-09-26 23:20:57 -04:00
Yoann Fievez
2c4f35848b
Unify map event gen1 gen2 (#335)
* Update sign to bg_event #289

* Rename warp to warp_event

* Replace object to object_event

* Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2021-09-26 21:56:09 -05:00
SatoMew
d966193d7b Change terminology as per feedback 2021-05-08 23:20:52 +01:00
SatoMew
b3364f9f88 Identify the connections between Routes 22 and 23 as unused 2021-05-08 13:24:33 +01:00
Rangi
95ec2cf039 Verify data table and name list sizes with assertion macros
Fixes #312
2021-03-25 16:44:41 -04:00
dannye
66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi
2a4b8b5a24 Remove trailing whitespace 2020-11-05 15:17:39 -05:00
Rangi
bfd9f617c9 Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
Rangi
48da6c53be Align warp and sign coordinates 2020-08-21 12:04:49 -04:00
Rangi
4373aafac1 Use def_warps_to macro for automatic warp_to entries 2020-08-17 18:08:54 -04:00
Rangi
f4514ff53c Use map constants for SilphCoElevator warps 2020-08-17 17:40:27 -04:00
Rangi
e2c99f1910 Use def_* macros for automatic map event counts 2020-08-17 16:54:59 -04:00
Rangi
2fe1505bab Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects 2020-08-17 14:25:11 -04:00
Rangi
3b003960d4 Fix Town Map coordinates to be in (X, Y) order as comments claim 2020-08-17 13:40:20 -04:00
Rangi
69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi
76289dfda0 Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
Rangi
30ecbf6ea3 SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Rangi
2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
TheFakeMateo
4ecff22f71 Deobfuscate exit warps on indoor maps 2020-07-15 18:12:58 -05:00
Rangi
15bcd88228 Indent comments that describe data table macro formats 2020-07-15 12:39:50 -04:00
Rangi
f37cf959c9 Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
Rangi
a49ca6ef41 Factor out MapBadgeFlags and EscapeRopeTilesets data tables 2020-07-08 10:31:44 -04:00
Rangi
405889193e TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
Rangi
d9db3d7495 Update map hide/show data labels
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi
139a28ff99 Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Rangi
6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
55bb99580e data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00
Rangi
62e137f6ce Factor out data/sprites/ 2020-07-03 16:58:55 -04:00
Rangi
b29e5ee203 Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00