kep-hack/data/tilesets/door_tile_ids.asm
Martha Schilling f9d6534bcf BIG changes to postgame island
- Properly adds Brunswick Grotto, as well as Celeste Hill Outside and Celeste Hill Cave
- Citrine City received a minor redesign, putting the path to Brunswick Trail more to the west
- Added complete event for Galarian Zapdos as well as an encounterable, but unfinished Galarian Moltres, so all 3 birds can currently be caught
2023-06-17 20:36:01 +01:00

69 lines
1.3 KiB
NASM

DoorTileIDPointers:
dbw OVERWORLD, .OverworldDoorTileIDs
dbw FOREST, .ForestDoorTileIDs
dbw MART, .MartDoorTileIDs
dbw HOUSE, .HouseDoorTileIDs
dbw FOREST_GATE, .TilesetMuseumDoorTileIDs
dbw MUSEUM, .TilesetMuseumDoorTileIDs
dbw GATE, .TilesetMuseumDoorTileIDs
dbw SHIP, .ShipDoorTileIDs
dbw LOBBY, .LobbyDoorTileIDs
dbw MANSION, .MansionDoorTileIDs
dbw LAB, .LabDoorTileIDs
dbw FACILITY, .FacilityDoorTileIDs
dbw PLATEAU, .PlateauDoorTileIDs
dbw INTERIOR, .InteriorDoorTileIDs ; fixes weirdness in silph co.
dbw CITRINE, .CitrineDoorTileIDs
dbw CELESTE, .CelesteDoorTileIDs
db -1 ; end
MACRO door_tiles
IF _NARG
db \# ; all args
ENDC
db 0 ; end
ENDM
.OverworldDoorTileIDs:
door_tiles $1B, $58
.ForestDoorTileIDs:
door_tiles $3a
.MartDoorTileIDs:
door_tiles $5e
.HouseDoorTileIDs:
door_tiles $54
.TilesetMuseumDoorTileIDs:
door_tiles $3b
.ShipDoorTileIDs:
door_tiles $1e
.LobbyDoorTileIDs:
door_tiles $1c, $38, $1a
.MansionDoorTileIDs:
door_tiles $1a, $1c, $53
.LabDoorTileIDs:
door_tiles $34
.FacilityDoorTileIDs:
door_tiles $43, $58, $1b
.PlateauDoorTileIDs:
door_tiles $3b, $1b
.InteriorDoorTileIDs:
door_tiles $04, $15
.CitrineDoorTileIDs
door_tiles $1C, $1B, $58, $59
.CelesteDoorTileIDs
door_tiles $0C, $1C