kep-hack/constants
May Evans 0226ba9579 Pikachu/Eevee Mode
So some bits of this are untested, but the base starters are unaffected. I had to work a lot with the sprite limits so Oak's lab has been changed a bit.

This adds a Pikachu and Eevee "mode" to the game, allowing you to pick them as starters. When doing so, the Rival will always pick the opposite.

There are some glitches;
- Picking Charmander makes Blue erase himself from existence
- Picking from anywhere other than the front of the table may have odd results.
- Oak has to be shown in the lab at the start from now on for some reason; side effect of removing the dexes, there's definitely a fix for this.
These are from me not finishing the ball picking process - it was a little weird.

Parties based on starters have been updated but I had to cut out a lot of unused trainer slots.

Also the unused names were removed.
2023-03-25 16:02:23 +00:00
..
audio_constants.asm Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
battle_constants.asm wild DV buff 2022-09-04 11:56:47 +01:00
credits_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
event_constants.asm Add Dubious Disc Salesman 2023-03-06 05:14:19 +00:00
gfx_constants.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
hardware_constants.asm Identify the rest of the hardware constants (#371) 2022-07-04 01:10:14 -04:00
hide_show_constants.asm Pikachu/Eevee Mode 2023-03-25 16:02:23 +00:00
icon_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
input_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
item_constants.asm Item Descriptions! 2023-03-08 03:27:32 +00:00
list_constants.asm Fix file modes 2020-11-14 20:52:10 -06:00
map_constants.asm Pikachu/Eevee Mode 2023-03-25 16:02:23 +00:00
map_data_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
map_object_constants.asm Implementing static Crocky encounter 2022-09-10 18:43:00 +01:00
menu_constants.asm Item Descriptions! 2023-03-08 03:27:32 +00:00
misc_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
move_animation_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
move_constants.asm Struggle fixes 2022-09-12 22:16:45 +01:00
move_effect_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
music_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
oam_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
palette_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
pokedex_constants.asm A Christmas miracle! Martha got something done! 2022-12-24 22:37:39 +00:00
pokemon_constants.asm Pikachu/Eevee Mode 2023-03-25 16:02:23 +00:00
pokemon_data_constants.asm Eevees and More 2022-09-01 08:37:35 -06:00
script_constants.asm Framework for Regional Trades 2023-02-24 11:42:38 +00:00
serial_constants.asm party_struct constants and ExchangeBytes size (#364) 2022-07-04 01:08:17 -04:00
sprite_constants.asm Revamp Pokemon Mansion B2F 2022-10-17 16:57:42 +01:00
sprite_data_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
text_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
tileset_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
trainer_constants.asm RGBDS syntax updates (#358) 2022-06-06 17:25:31 -04:00
type_constants.asm Adding move data, types, and some Pokemon data 2022-08-31 10:17:48 +01:00