mirror of
https://github.com/thornAvery/kep-hack.git
synced 2025-10-16 20:16:26 +13:00
![]() * Moves the Mystery Box activation into Event Constants. This means that now, the Mystery Box activation is handled in the save, preventing some jank from happening when resetting. * The "don't switch off the box yet" variable is now always unset after entering a map. Meltan itself allows the variable to keep being re-set, which is super handy. Now, whenever you enter and exit maps, it'll work properly. * Flying, using an Escape Rope, and using Dig, all now unset the Mystery Box. If for some reason everything fucks up, this'll fix it. * Fixed a text bug with the scientist in Celadon University. * Fixed a menu alignment issue with the Vermilion Beauty. * Attempted to fix the Battle Tent exit. Failed. This is a really, really bad bug, hopefully this gets sorted sometime. |
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move_effects | ||
animations.asm | ||
battle_transitions.asm | ||
common_text.asm | ||
core.asm | ||
decrement_pp.asm | ||
display_effectiveness.asm | ||
draw_hud_pokeball_gfx.asm | ||
effects.asm | ||
end_of_battle.asm | ||
experience.asm | ||
get_trainer_name.asm | ||
ghost_marowak_anim.asm | ||
init_battle_variables.asm | ||
link_battle_versus_text.asm | ||
misc.asm | ||
print_type.asm | ||
read_trainer_party.asm | ||
safari_zone.asm | ||
save_trainer_name.asm | ||
scale_sprites.asm | ||
scroll_draw_trainer_pic.asm | ||
trainer_ai.asm | ||
unused_stats_functions.asm | ||
wild_encounters.asm |