| .. |
|
connection_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
credits_constants.asm
|
Credits order INCBIN and more labeling.
|
2013-12-27 11:41:54 -06:00 |
|
evolution_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
hardware_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
item_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
list_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
map_constants.asm
|
Use dimension constants in warp data and add map name consisntency
|
2014-04-05 10:47:23 -04:00 |
|
map_dimensions.asm
|
A little more map name consistency
|
2014-04-06 09:33:02 -04:00 |
|
move_animation_constants.asm
|
Labeled Special Effect pointers and ids.
|
2013-12-23 18:57:01 -06:00 |
|
move_constants.asm
|
added a couple of new moves constants
|
2014-01-26 23:59:48 -08:00 |
|
move_effect_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
music_constants.asm
|
Use labels instead of static addresses in sound pointers.
|
2014-03-30 16:56:42 -07:00 |
|
oam_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
palette_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
pokedex_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
pokemon_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
sprite_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
status_constants.asm
|
Use bits for status constants instead of masks.
|
2014-04-16 13:19:06 -04:00 |
|
tilesets.asm
|
Name the tilesets and give them constants.
|
2014-04-03 22:46:39 -04:00 |
|
trainer_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
type_constants.asm
|
Clean up constants
|
2013-12-11 10:37:17 -05:00 |
|
wram_constants.asm
|
Split wram.asm from poke{red,blue}.o into wram.o
|
2014-01-27 17:09:09 -05:00 |