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![]() - Adds a slightly remade version of the Rocket battle theme that plays when fighting Rocket Grunts, Jessie & James, and Giovanni (1 and 2) - Giovanni 3 and Chief now share a new battle theme composed by myself and LuciShrimp, which is a slower, more intimidating remix of the regular Rocket fight theme. - Gave Giovanni 3 his own trainer class, allowing for better AI routines and smarter move choices. - Removed Giovanni's name from the Viridian City Gym statues to keep his identity a further secret. It also made more sense than in vanilla. - Gave the postgame Morimoto fight a better selection of moves. |
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move_effects | ||
animations.asm | ||
battle_transitions.asm | ||
common_text.asm | ||
core.asm | ||
decrement_pp.asm | ||
display_effectiveness.asm | ||
draw_hud_pokeball_gfx.asm | ||
effects.asm | ||
end_of_battle.asm | ||
experience.asm | ||
get_trainer_name.asm | ||
ghost_marowak_anim.asm | ||
init_battle_variables.asm | ||
link_battle_versus_text.asm | ||
misc.asm | ||
print_type.asm | ||
read_trainer_party.asm | ||
safari_zone.asm | ||
save_trainer_name.asm | ||
scale_sprites.asm | ||
scroll_draw_trainer_pic.asm | ||
trainer_ai.asm | ||
unused_stats_functions.asm | ||
wild_encounters.asm |