kep-hack/engine
Llinos Evans 3ef4cea23d Fix crash when losing to Yujirou
The reason was because not all the infrastructure for an actual battle was set up - this fixes it. It still has some strange text that appears though.

Also did some minor optimisations on the Vermillion Dock stuff - I think the direction I am taking Faraway Island will work. However, something in that script causes any and all special warps to crash in some way. I am not sure what it is that does it.
2023-07-14 12:16:28 +01:00
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battle Bug Fixes 2023-07-08 10:01:27 +01:00
debug Fix crash when losing to Yujirou 2023-07-14 12:16:28 +01:00
events Fixed Pokédex display during starter selection 2023-06-15 01:35:14 +01:00
gfx BIG changes to postgame island 2023-06-17 20:36:01 +01:00
items Groundwork 2023-07-12 17:44:25 +01:00
link Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
math Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
menus Groundwork 2023-07-12 17:44:25 +01:00
movie Boy/Girl option 2023-05-13 00:08:39 +01:00
overworld minor things for testing celeste hill 2023-06-04 11:50:43 +01:00
pokemon Bug fixes 2023-06-12 12:48:08 +01:00
slots A few small improvements 2023-04-29 18:10:11 +01:00
battletentdata.asm remove jack from the tent 2023-05-15 09:45:45 +01:00
flag_action.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
joypad.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
play_time.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
predefs.asm More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00