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https://github.com/thornAvery/kep-hack.git
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Please stop asking me about the sprite limit i beg u Ok so this commit does the following; - Oak's Lab now uses the Fossil Lab tileset, featuring lots of new contraptions etc to make up for the old removed aides. - Places the Pikachu and Eevee starters in a new place, which results in a slightly blocky mess, but does the job. - Fossil Lab tileset graphic has many new things. Lots of bad tiles in the blockset in case we want to use this more. - Changes the rival's pathing so he, y'know, works on the new map... - Re-adds the Oak email thing, but I had to do like 4 stupid workarounds because it was broken for unknown reasons. Just made it a generic bg event with no issues. - Removed the old oak email event; no visible difference. |
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|---|---|---|
| .. | ||
| battle | ||
| blocksets | ||
| credits | ||
| emotes | ||
| font | ||
| icons | ||
| intro | ||
| overworld | ||
| player | ||
| pokedex | ||
| pokemon | ||
| sgb | ||
| slots | ||
| splash | ||
| sprites | ||
| tilesets | ||
| title | ||
| town_map | ||
| trade | ||
| trainer_card | ||
| trainers | ||
| fishing.asm | ||
| font.asm | ||
| gallery_generator.cmd | ||
| pics.asm | ||
| player.asm | ||
| sprites.asm | ||
| tilesets.asm | ||
| trade.asm | ||
| trainer_card.asm | ||
| version.asm | ||