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![]() Please stop asking me about the sprite limit i beg u Ok so this commit does the following; - Oak's Lab now uses the Fossil Lab tileset, featuring lots of new contraptions etc to make up for the old removed aides. - Places the Pikachu and Eevee starters in a new place, which results in a slightly blocky mess, but does the job. - Fossil Lab tileset graphic has many new things. Lots of bad tiles in the blockset in case we want to use this more. - Changes the rival's pathing so he, y'know, works on the new map... - Re-adds the Oak email thing, but I had to do like 4 stupid workarounds because it was broken for unknown reasons. Just made it a generic bg event with no issues. - Removed the old oak email event; no visible difference. |
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flower | ||
tilesets_rg | ||
betamart.png | ||
cavern.png | ||
celeste.png | ||
cemetery.png | ||
citrine.png | ||
club.png | ||
facility.png | ||
forest.png | ||
fossillab.png | ||
gate.png | ||
gym.png | ||
house.png | ||
interior.png | ||
jacky.png | ||
lab.png | ||
lobby.png | ||
mansion.png | ||
overworld.png | ||
plateau.png | ||
pokecenter.png | ||
pregym.png | ||
reds_house.png | ||
rockethouse.png | ||
seagallop_port.png | ||
ship.png | ||
ship_port.png | ||
underground.png |