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Please stop asking me about the sprite limit i beg u Ok so this commit does the following; - Oak's Lab now uses the Fossil Lab tileset, featuring lots of new contraptions etc to make up for the old removed aides. - Places the Pikachu and Eevee starters in a new place, which results in a slightly blocky mess, but does the job. - Fossil Lab tileset graphic has many new things. Lots of bad tiles in the blockset in case we want to use this more. - Changes the rival's pathing so he, y'know, works on the new map... - Re-adds the Oak email thing, but I had to do like 4 stupid workarounds because it was broken for unknown reasons. Just made it a generic bg event with no issues. - Removed the old oak email event; no visible difference. |
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| .. | ||
| betamart.bst | ||
| cavern.bst | ||
| celeste.bst | ||
| cemetery.bst | ||
| citrine.bst | ||
| club.bst | ||
| facility.bst | ||
| forest.bst | ||
| fossillab.bst | ||
| gate.bst | ||
| gym.bst | ||
| house.bst | ||
| interior.bst | ||
| jacky.bst | ||
| lab.bst | ||
| lobby.bst | ||
| mansion.bst | ||
| overworld.bst | ||
| plateau.bst | ||
| pokecenter.bst | ||
| pregym.bst | ||
| reds_house.bst | ||
| rockethouse.bst | ||
| seagallop_port.bst | ||
| ship.bst | ||
| ship_port.bst | ||
| underground.bst | ||