kep-hack/engine/overworld
Zeta_Null 6726f5fec1 Enby YES
internally kind of sloppy, filenames refer to Pink as a few different things and none of them are by their final name lol

Haven't managed to get this to build the debug rom? Probably not a big deal, though you have to specifically run "make kep" instead of just "make"
2025-01-07 02:17:30 -05:00
..
auto_movement.asm minor things for testing celeste hill 2023-06-04 11:50:43 +01:00
clear_variables.asm Multiple bug fixes 2023-08-31 02:48:01 +01:00
cut.asm Merge branch 'master' of https://github.com/pret/pokered 2023-04-19 20:04:38 -05:00
cut2.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
daycare_exp.asm split code out of main.asm 2016-12-31 17:23:54 -08:00
doors.asm Fix file modes 2020-11-14 20:52:10 -06:00
dust_smoke.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
elevator.asm The Big One. 2023-09-19 23:34:25 +01:00
emotion_bubbles.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
ferry_script.asm progress is progress 2023-11-28 12:33:01 +00:00
field_move_messages.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
field_moves.asm This should end it! - Entei 2024-08-25 21:21:55 +01:00
healing_machine.asm Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
hidden_objects.asm Fix file modes 2020-11-14 20:52:10 -06:00
is_player_just_outside_map.asm remove address comments 2016-06-11 17:24:04 -07:00
ledges.asm Fix file modes 2020-11-14 20:52:10 -06:00
map_sprites.asm Use a SPRITE_SET_LENGTH constant 2022-09-24 11:39:39 -04:00
missable_objects.asm prevent static wild mon NPCs from refusing to hide after battle 2024-01-14 23:57:43 -06:00
movement.asm The Big One Again 2024-08-25 19:39:01 +01:00
pathfinding.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
player_animations.asm Enby YES 2025-01-07 02:17:30 -05:00
player_state.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
push_boulder.asm Some formatting changes 2020-10-19 20:26:35 -04:00
special_warps.asm Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
spinners.asm mini update 2023-11-22 12:25:46 +00:00
sprite_collisions.asm Remove c1x*/c2x* comments, use struct offset constants 2020-07-07 14:15:39 -04:00
tilesets.asm Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
trainer_sight.asm Fix file modes 2020-11-14 20:52:10 -06:00
turn_sprite.asm Fix file modes 2020-11-14 20:52:10 -06:00
update_map.asm Removing version differences, and adding Mew 2022-09-25 14:03:04 +01:00
use_another_repel.asm Gen 5 Repel system 2024-04-15 13:01:52 +01:00
wild_mons.asm Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00