kep-hack/data
Llinos Evans 6c9265f0a2 Elite Four + Champion refights
This was an interesting thought exercise.

As you can see, this code adds a scaling function for when you reach the KEP post-game. These teams are very powerful and a strong test of the player's skills.

I did, however, remove the Legendary Pokemon from the first three's teams. They felt a little bit out there and kind of decrease the significance of the player's. Plus, we just went through hell adding conditional Hall of Fame respawns.

The Elite Four use refight text based on their LGPE appearances. It's honestly a little odd, so if it's too much, the FRLG conditional text could be used instead. I like the way Agatha's plays out, though...

Anyway, stupid hacky implementation done, please don't look at how I did the champion's trainer number.
2023-07-09 22:16:09 +01:00
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battle Verify data table and name list sizes with assertion macros 2021-03-25 16:44:41 -04:00
battle_anims
credits
events Daycare Revamp (except Bulbasaur) 2023-06-28 01:04:09 +01:00
items Saffron Guards are now British 2023-06-18 09:12:42 +01:00
maps Finishing Silph Co. 11F 2023-07-09 11:43:32 +01:00
moves minor bits and pieces 2023-07-06 16:02:31 +01:00
pokemon Finishing Silph Co. 11F 2023-07-09 11:43:32 +01:00
sgb Custom palette for Game Corner, slight early game rebalance 2023-06-09 14:58:59 +01:00
sprites New sprites just dropped 2023-04-28 19:11:49 +01:00
text Mystery Box bugfixes and improvements 2023-07-03 15:41:31 +01:00
tilesets Fighting Dojo script revamp 2023-06-27 21:09:38 +01:00
trainers Elite Four + Champion refights 2023-07-09 22:16:09 +01:00
types
wild Vermilion Officer Jenny, other things 2023-06-30 21:51:05 +01:00
growth_rates.asm
icon_pointers.asm
player_names.asm
player_names_list.asm
predef_pointers.asm
text_boxes.asm
text_predef_pointers.asm
tilemaps.asm
yes_no_menu_strings.asm LGPE Beauty Event 2023-06-07 11:17:47 +01:00