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Daniel Harding bb76c06120
Merge pull request #304 from SatoMew/master
Rename *TilesetType to *TileAnimations
2020-11-30 16:35:33 -06:00
.travis
audio And extend this principle to the filename as well 2020-11-30 21:17:38 +00:00
constants Improve new constants and comment based on feedback 2020-11-29 22:07:26 +00:00
data Improve new constants and comment based on feedback 2020-11-29 22:07:26 +00:00
engine Delete unnecessary comment 2020-11-29 22:47:51 +00:00
gfx
home Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
macros
maps
scripts
text
tools
.gitattributes
.gitignore
.gitmodules
.travis.yml
audio.asm Fix reference to unused_fanfare.asm 2020-11-30 21:34:29 +00:00
charmap.asm
constants.asm
home.asm
hram.asm Improve new constants and comment based on feedback 2020-11-29 22:07:26 +00:00
INSTALL.md
layout.link
macros.asm
main.asm
Makefile
maps.asm
README.md
rgbdscheck.asm
roms.sha1
sram.asm Update related tile animation constants 2020-11-29 21:28:38 +00:00
text.asm
vram.asm
wram.asm Update related tile animation constants 2020-11-29 21:28:38 +00:00

Pokémon Red and Blue Build Status

This is a disassembly of Pokémon Red and Blue.

It builds the following ROMs:

  • Pokemon Red (UE) [S][!].gb sha1: ea9bcae617fdf159b045185467ae58b2e4a48b9a
  • Pokemon Blue (UE) [S][!].gb sha1: d7037c83e1ae5b39bde3c30787637ba1d4c48ce2
  • BLUEMONS.GB (debug build) sha1: 5b1456177671b79b263c614ea0e7cc9ac542e9c4

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: