kep-hack/engine/battle
Llinos Evans d0b7d56e5e Zero damage text
In RBY, there are extremely minor situations where zero damage can be dealt. These usually involve quad resists and profound level differences.

To quote the disassembly:
; this only occurs if a move that would do 2 or 3 damage is 0.25x effective against the target
However, Psywave is also capable of this.

Thus, a new case has been added for when this occurs, which is triggered through a new WRAM entry. Easiest way to do it without having to restructure how misses are handled.

This is overall minor, but it'll probably make at least one person laugh, and that's all I need.
2023-06-05 13:37:43 +01:00
..
move_effects FEROCIOUS KICKS AND PUNCHES 2023-04-23 00:26:33 +01:00
animations.asm Decrease flashing damage animation loop 2023-05-17 23:46:07 +01:00
battle_transitions.asm polishing the added pokemon a little 2022-09-27 22:58:06 +01:00
common_text.asm Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
core.asm Zero damage text 2023-06-05 13:37:43 +01:00
decrement_pp.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
display_effectiveness.asm Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
draw_hud_pokeball_gfx.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
effects.asm Name some unnamed animation constants (#396) 2023-03-25 23:31:59 -04:00
end_of_battle.asm Merge branch 'master' of https://github.com/pret/pokered 2022-12-28 17:38:38 -06:00
experience.asm Removed boosted exp text 2023-04-09 19:49:22 +01:00
get_trainer_name.asm SONY -> RIVAL 2020-07-17 13:27:27 -04:00
ghost_marowak_anim.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
init_battle_variables.asm Debug Battle doesn't replace attacks with Pound 2023-04-29 18:51:42 +01:00
link_battle_versus_text.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
misc.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
print_type.asm Add subdirectories to data/ similar to pokecrystal 2020-07-03 11:51:00 -04:00
read_trainer_party.asm Battle Tent Port 2023-05-13 02:50:31 +01:00
safari_zone.asm Fix file modes 2020-11-14 20:52:10 -06:00
save_trainer_name.asm LOTS of things 2023-02-19 06:25:33 +00:00
scale_sprites.asm Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
scroll_draw_trainer_pic.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
trainer_ai.asm Battle Tent Port 2023-05-13 02:50:31 +01:00
unused_stats_functions.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
wild_encounters.asm Celeste Hill & tileset 2023-04-18 17:30:57 +01:00