kep-hack/engine/menus
Llinos Evans ec61a039b8 Battle Tent Port
This is...most of the stuff necessary for the Battle Tent to work. I've faithfully restored most things so far, including doing a few grammar tweaks.

Main issue is that we get a really strange softlock when the Pokemon selection menu comes up. Not sure why, but point is, it can't progress to the next bit for debugging like this. Committing now to ask for assistance.
2023-05-13 02:50:31 +01:00
..
display_text_id_init.asm Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION 2020-07-07 16:57:51 -04:00
draw_badges.asm LOTS of things 2023-02-19 06:25:33 +00:00
draw_start_menu.asm Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
item_descriptions.asm Groundwork for James Bottle Caps 2023-05-11 08:43:19 +01:00
league_pc.asm Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
main_menu.asm Merge branch 'master' of https://github.com/pret/pokered 2023-04-19 20:04:38 -05:00
naming_screen.asm LOTS of things 2023-02-19 06:25:33 +00:00
oaks_pc.asm Fix file modes 2020-11-14 20:52:10 -06:00
party_menu.asm Battle Tent Port 2023-05-13 02:50:31 +01:00
pc.asm Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
players_pc.asm Fix file modes 2020-11-14 20:52:10 -06:00
pokedex.asm Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
save.asm Remove artificial save delay 2022-08-31 14:26:56 +01:00
start_sub_menus.asm Boy/Girl option 2023-05-13 00:08:39 +01:00
swap_items.asm Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
text_box.asm Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00