Commit graph

498 commits

Author SHA1 Message Date
Zeta_Null 53820af8a3 Whoops that flypoint put you in a wall didnt it 2024-11-07 17:01:18 -05:00
Zeta_Null 9a80501cd1 Ruddy Town!
we're probably going to need to split bank 2 eventually I am running out of unreferenced code to comment out lol
2024-11-07 16:55:20 -05:00
Zeta_Null 4aaf325c76 Ruddy map draft. Currently unimplemented. 2024-11-02 13:15:24 -04:00
Zeta_Null 40dc3352b2 More official Nihon mart stuff 2024-10-30 19:07:54 -04:00
Zeta_Null 54905a9be9 SGB Morning Palettes
actual palettes are somewhat unfinished but the general idea is being applied now.

Untouched palettes (aside from whatever color was used for the water) are marked with a # next to them, though the palettes are all tentative.
2024-10-29 21:55:29 -04:00
Zeta_Null d5d8fe40d7 SGB Morning Palette Infrastructure
Does not include proper morning palettes yet, but will be easy to set up.
2024-10-29 19:22:02 -04:00
Zeta_Null 2eec67d7fd idle animation 2024-10-29 18:02:18 -04:00
Zeta_Null b11d2ac627 timing adjustment 2024-10-29 17:53:04 -04:00
Zeta_Null ef35ac92f5 Ajawalcan sprite and animation! 2024-10-29 17:45:23 -04:00
Llinos Evans 6728a22407 Ajawalcan is here! Also, Inoshika buffs.
This adds Ajawalcan's new name, using Mayan grammar and vocabulary resources to produce something truly befitting of the Kukulcan Pokemon. Before, we conflated Aztec and Mayan theology and have now chosen to squarely focus on the Mayan side of things, with Ruddy Ruins scheduled to be based on Chichen Itza.

* Bolles, D. & Bolles, A. (1996). A Grammar of the Yucatecan Mayan Language. Revised ed. Lancaster, California: Labyrinthos Press. ISBN 0-911437-49-5. Available at: http://www.famsi.org/reports/96072/grammar/index.html
* Boot, E. (2009). The Updated Preliminary Classic Maya - English, English - Classic Maya Vocabulary of Hieroglyphic Readings. Updated edition. Mesoweb Resources. Available at: https://www.mesoweb.com/resources/vocabulary/Vocabulary-2009.01.pdf
2024-10-29 20:37:29 +00:00
Zeta_Null 04153676a6 Coral Connection 2024-10-29 15:00:14 -04:00
Llinos Evans d7d348eaca Fix route numbers and add wild data
BWAAAAAH ZETAAAA
2024-10-29 18:42:26 +00:00
Zeta_Null e4a9df2a82 Route 52 tweak to better fit the actual way things are meant to look on the region map 2024-10-29 01:41:19 -04:00
Zeta_Null 0ff271b1c2 meh okay ill just tweak the layout, might as well 2024-10-29 01:25:02 -04:00
Zeta_Null 53fe16d8a9 I need to stop forgetting to include some of the map files lol 2024-10-29 00:59:20 -04:00
Zeta_Null c724dd3977 Route 53; needs refinement and lacks encounter data
Right side of the map is visibly slightly cut off. Whoops. I'll probably adjust it later. Left side is fine, though.
2024-10-29 00:58:15 -04:00
Zeta_Null 1d464d7dd4 I fucking forgot to include route 52's files, whoops
Also comes with the map for route 53, though unimplemented.
2024-10-28 22:24:27 -04:00
Zeta_Null 51db6de795 Vague Johto and Kanto locations on the Nihon map 2024-10-28 15:57:19 -04:00
Zeta_Null cf1489967f Route 52 (Needs encounter data) 2024-10-28 15:32:57 -04:00
Zeta_Null fd15675a67 palfix just in case 2024-10-28 14:21:53 -04:00
Zeta_Null 3a43c2009f Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-10-28 14:20:49 -04:00
Zeta_Null 1729f91f26 Whoops I fucked up a thing lol 2024-10-28 14:20:32 -04:00
Llinos Evans 5d9cf1aac2 Populate Coral City
Added various NPCs and signs to Coral City, giving some lore and such. Very basic and barebones.

I also added some extensive notes on what the city is meant to be, it's very misunderstood.
2024-10-27 10:59:35 +00:00
Llinos Evans 94436d0ef6 Fixed build issue, flypoints for coral/savoy, populate savoy
Savoy City is now full of savvy younglings ready to bombard people with old slang. I wanted it to be a capitalistic hellscape where all the young ones trying to keep up with the trends. A few older people, as well as those entering, do not appreciate the babel.
2024-10-26 23:09:40 +01:00
Llinos Evans 94599c63e3 I promise I'm smart
I did not update the moves
2024-10-26 15:36:08 +01:00
Llinos Evans 9ee78dbf5a Avalop update
This turns Mimear into Avalop, but doesn't refactor the internal reference (so you see Mimear everywhere except in the names).
2024-10-26 15:33:02 +01:00
Llinos Evans 20519d700f Buffs to Kiwooked, Eucala, and Barreau
Thanks to Molk for the solid advice on handling these previously very underpowered Pokemon!
2024-10-26 15:27:08 +01:00
Llinos Evans 58f5de27fb New dex entries using DP myth docs
Piloswine and Lapras pending; seem weak.
Octillery story seems to lewd even for a game that has decensored much of the original content.

Rapidash and Tauros entries give credence to featuring them around Ruddy Town with Coatl and Xatu.

Typhlosion entry allows for connections to the mujina (even if not wholly intentional, seemingly), which I quite enjoy. However, the dex entry is unsatisfactory.
2024-10-26 14:41:39 +01:00
Zeta_Null 7a6d9b3b46 Coral City (High-Tech) 2024-10-24 18:12:34 -04:00
Zeta_Null 71739fddc2 some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
Zeta_Null 54c72fd12e Mart music and Music credits + Sepia Tweaks 2024-10-23 14:14:49 -04:00
Zeta_Null c00670604d Gate. 2024-10-23 02:51:43 -04:00
Zeta_Null eb10621ac6 I dont understand why that was making the error it was but yeah okay I guess we're good here 2024-10-23 02:11:35 -04:00
Zeta_Null 8a8e17cf01 Wait hold on did I fuck up the asm file here somehow 2024-10-23 01:37:42 -04:00
Zeta_Null da5862a041 Savoy City Map. Files arent properly included yet because for some reason things just don't build when I try. 2024-10-23 01:34:35 -04:00
Zeta_Null 42357756bc some fairly minor nihon tweaks 2024-10-22 19:44:06 -04:00
Zeta_Null d819fd1308 Initial unoptimized version of Silent Hills theme. May redo this for better fade effects, needs some minor tweaks. 2024-10-21 19:32:59 -04:00
Zeta_Null 3b26c941bf Silent Hills Audio Tweak
Unsure if this is good enough to be final, and if someone else wants to touch it up go ahead, I just wanted to make it a bit less. Pitchy.
2024-10-20 14:27:11 -04:00
Zeta_Null db26ff7ed7 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-10-20 02:36:47 -04:00
Zeta_Null c84c56eb86 Quiet Cave Tileset 2024-10-20 02:36:28 -04:00
Misty 74f19d05f1
Fairy Type Rework 2024-10-18 03:08:09 -04:00
Misty 9d7abf784d Fairy Type Rework 2024-10-18 03:03:54 -04:00
LuciShrimp 891bcf9024
The Tanoby Ruins theme (#46)
Here it is! As always, check the header in the song file for more details.

Crazy how these recent leaks spark creativity, huh?
2024-10-17 13:36:21 +01:00
Zeta_Null 83c8b7a0e7 Kanto Safari Zone Maps finished. Also whoops I forgot to include the maps last time 2024-10-17 02:48:50 -04:00
Zeta_Null 0d1b70ee56 Kanto Safari Zone Area 2 2024-10-17 02:05:36 -04:00
Zeta_Null 3949670f4f Begin work on the Kanto Safari Zone.
Some maps are broken up or edited to allow for seamless transitions instead of needing several warps. (Area 1 is split vertically, Area 2 needs a horizontal split. The connection between area 1 and 2 also will have to be shifted up from where it is in RBY to prevent border blocks showing up where they shouldn't.)
2024-10-16 14:58:11 -04:00
Zeta_Null bb65f6a796 Whoops I forgot to save part of the thing for the four island connection lol 2024-10-15 21:29:29 -04:00
Zeta_Null fc56ea0fda Basic four island stuff. Get to unused routes later 2024-10-15 21:26:07 -04:00
Zeta_Null 541c3dcdff Whoops I forgot to finish this lol 2024-10-15 14:27:33 -04:00
Zeta_Null 1dc596e162 Three Island layouts 2024-10-14 16:12:59 -04:00