jep-hack/data/tilesets
Zeta_Null 2e053211ec ITEMFIX: I hate working with WRAM
CHANGES ARE COMMENTED IN WRAM.ASM, IF ANYTHING BREAKS, CHECK THERE.

Not thoroughly tested but I've yeeted some unused shit in WRAM to be able to fit Misc WRAM 1 back in the right bank.
Side note but according to pret if a ds has a blank space above and below it then it should be unused? May be wise to double check this
2024-12-13 01:00:32 -05:00
..
aerodactyl_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
aerodactyl_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
aerodactyl_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_inside_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_inside_collision.asm First Commit 2023-09-10 12:35:35 -04:00
battle_tower_inside_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_outside_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_outside_collision.asm First Commit 2023-09-10 12:35:35 -04:00
battle_tower_outside_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
beta_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
beta_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
beta_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
bluelab_attributes.bin Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
bluelab_collision.asm Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
bluelab_metatiles.bin Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
cave_attributes.bin bug fixes 2024-07-21 17:11:04 +01:00
cave_collision.asm bug fixes 2024-07-21 17:11:04 +01:00
cave_metatiles.bin bug fixes 2024-07-21 17:11:04 +01:00
champions_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
champions_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
champions_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
dark_cave_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
dark_cave_collision.asm First Commit 2023-09-10 12:35:35 -04:00
dark_cave_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
elite_four_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
elite_four_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
elite_four_room_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
facility_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
facility_collision.asm First Commit 2023-09-10 12:35:35 -04:00
facility_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
forest_attributes.bin TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
forest_collision.asm TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
forest_kanto_attributes.bin Kanto Safari Zone Maps finished. Also whoops I forgot to include the maps last time 2024-10-17 02:48:50 -04:00
forest_kanto_collision.asm improved Kanto Safari Zone Collision 2024-12-10 22:12:02 -05:00
forest_kanto_metatiles.bin Kanto Safari Zone Maps finished. Also whoops I forgot to include the maps last time 2024-10-17 02:48:50 -04:00
forest_metatiles.bin TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
game_corner_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
game_corner_collision.asm First Commit 2023-09-10 12:35:35 -04:00
game_corner_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
gate_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
gate_collision.asm First Commit 2023-09-10 12:35:35 -04:00
gate_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
ho_oh_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ho_oh_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ho_oh_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
house_attributes.bin Summer Beach House (buggy!) 2024-08-04 02:27:27 +01:00
house_collision.asm Summer Beach House (buggy!) 2024-08-04 02:27:27 +01:00
house_metatiles.bin Summer Beach House (buggy!) 2024-08-04 02:27:27 +01:00
ice_path_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ice_path_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ice_path_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_collision.asm First Commit 2023-09-10 12:35:35 -04:00
johto_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_modern_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_modern_collision.asm First Commit 2023-09-10 12:35:35 -04:00
johto_modern_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kabuto_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kabuto_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
kabuto_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kanto_attributes.bin Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
kanto_collision.asm Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
kanto_metatiles.bin Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
lab_attributes.bin Sepia School 2024-07-23 15:24:55 +01:00
lab_collision.asm Sepia School 2024-07-23 15:24:55 +01:00
lab_metatiles.bin Sepia School 2024-07-23 15:24:55 +01:00
lavendercrypt_attributes.bin Haunted house work 2024-09-14 15:25:17 -04:00
lavendercrypt_collision.asm Haunted house work 2024-09-14 15:25:17 -04:00
lavendercrypt_metatiles.bin Haunted house work 2024-09-14 15:25:17 -04:00
lighthouse_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
lighthouse_collision.asm First Commit 2023-09-10 12:35:35 -04:00
lighthouse_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
lushcave_attributes.bin ITEMFIX: I hate working with WRAM 2024-12-13 01:00:32 -05:00
lushcave_collision.asm ITEMFIX: I hate working with WRAM 2024-12-13 01:00:32 -05:00
lushcave_metatiles.bin ITEMFIX: I hate working with WRAM 2024-12-13 01:00:32 -05:00
mansion_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mansion_collision.asm First Commit 2023-09-10 12:35:35 -04:00
mansion_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mart_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mart_collision.asm First Commit 2023-09-10 12:35:35 -04:00
mart_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
museum_attributes.bin fossil guy adjustments 2024-07-13 18:08:08 -04:00
museum_collision.asm More Pewter Museum stuff 2024-07-13 16:58:26 -04:00
museum_metatiles.bin fossil guy adjustments 2024-07-13 18:08:08 -04:00
nihon01_attributes.bin Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
nihon01_collision.asm Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
nihon01_metatiles.bin Aventurine City, Bank Split, Initial KEP Fuchsia Port 2024-12-09 22:29:07 -05:00
nihon_birdon_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_birdon_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_birdon_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_hightech_attributes.bin Route 53; needs refinement and lacks encounter data 2024-10-29 00:58:15 -04:00
nihon_hightech_collision.asm Route 53; needs refinement and lacks encounter data 2024-10-29 00:58:15 -04:00
nihon_hightech_metatiles.bin Route 53; needs refinement and lacks encounter data 2024-10-29 00:58:15 -04:00
nihon_old_attributes.bin some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_old_collision.asm some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_old_metatiles.bin some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_snowy_attributes.bin some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_snowy_collision.asm SGB color mode stuff! 2024-07-21 16:57:20 -04:00
nihon_snowy_metatiles.bin some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_south_attributes.bin Ruddy map draft. Currently unimplemented. 2024-11-02 13:15:24 -04:00
nihon_south_collision.asm Ruddy Town! 2024-11-07 16:55:20 -05:00
nihon_south_metatiles.bin Ruddy map draft. Currently unimplemented. 2024-11-02 13:15:24 -04:00
nihon_west_attributes.bin some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_west_collision.asm some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_west_metatiles.bin some fine-tuning with the nihon maps 2024-10-24 03:02:10 -04:00
nihon_whitecity_attributes.bin More White City Stuff 2024-11-13 13:46:38 -05:00
nihon_whitecity_collision.asm More White City Stuff 2024-11-13 13:46:38 -05:00
nihon_whitecity_metatiles.bin More White City Stuff 2024-11-13 13:46:38 -05:00
nihongate_attributes.bin Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
nihongate_collision.asm Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
nihongate_metatiles.bin Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
nihonmart_attributes.bin More official Nihon mart stuff 2024-10-30 19:07:54 -04:00
nihonmart_collision.asm More official Nihon mart stuff 2024-10-30 19:07:54 -04:00
nihonmart_metatiles.bin More official Nihon mart stuff 2024-10-30 19:07:54 -04:00
omanyte_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
omanyte_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
omanyte_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
park_attributes.bin ITEMFIX: I hate working with WRAM 2024-12-13 01:00:32 -05:00
park_collision.asm ITEMFIX: I hate working with WRAM 2024-12-13 01:00:32 -05:00
park_metatiles.bin ITEMFIX: I hate working with WRAM 2024-12-13 01:00:32 -05:00
players_house_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_house_collision.asm First Commit 2023-09-10 12:35:35 -04:00
players_house_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
players_room_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
pokecenter_attributes.bin pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecenter_collision.asm pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecenter_metatiles.bin pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecom_center_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
pokecom_center_collision.asm First Commit 2023-09-10 12:35:35 -04:00
pokecom_center_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
port_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
port_collision.asm First Commit 2023-09-10 12:35:35 -04:00
port_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
radio_tower_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
radio_tower_collision.asm First Commit 2023-09-10 12:35:35 -04:00
radio_tower_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ruins_of_alph_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ruins_of_alph_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ruins_of_alph_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
sevii_attributes.bin Basic four island stuff. Get to unused routes later 2024-10-15 21:26:07 -04:00
sevii_collision.asm Basic four island stuff. Get to unused routes later 2024-10-15 21:26:07 -04:00
sevii_metatiles.bin Basic four island stuff. Get to unused routes later 2024-10-15 21:26:07 -04:00
tower_attributes.bin Pokemon Pagoda 2024-07-26 13:17:15 +01:00
tower_collision.asm Haunted House groundwork 2024-08-15 20:49:25 +01:00
tower_metatiles.bin Pokemon Pagoda 2024-07-26 13:17:15 +01:00
traditional_house_attributes.bin OId City 2024-07-22 23:40:53 +01:00
traditional_house_collision.asm OId City 2024-07-22 23:40:53 +01:00
traditional_house_metatiles.bin OId City 2024-07-22 23:40:53 +01:00
train_station_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
train_station_collision.asm First Commit 2023-09-10 12:35:35 -04:00
train_station_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
underground_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
underground_collision.asm First Commit 2023-09-10 12:35:35 -04:00
underground_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
unused_johto_collision.asm First Commit 2023-09-10 12:35:35 -04:00
unused_johto_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00