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This adds some infrastructure for the Safari Game, specifically; - The guards who let you in; the ticket is given and Safari Balls are provided; you also get the leaving early and so on. Bit janky at times. - Infrastructure for the step system, albeit unfinished; the steps aren't initially counted and there's no kicking out process yet. All in all, it's now playable, but the loss conditions are not yet finished. I shall now lay down in a dark room. |
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| .. | ||
| attributes.asm | ||
| blocks.asm | ||
| environment_colors.asm | ||
| flypoints.asm | ||
| landmarks.asm | ||
| map_data.asm | ||
| maps.asm | ||
| outdoor_sprites.asm | ||
| roofs.asm | ||
| scenes.asm | ||
| scripts.asm | ||
| setup_script_pointers.asm | ||
| setup_scripts.asm | ||
| sgb_roof_pal_inds.asm | ||
| spawn_points.asm | ||