mirror of
https://github.com/thornAvery/kep-hack.git
synced 2026-02-20 22:28:41 +13:00
Finish Chief, bug fixes
This finishes Chief's event, with all the necessary components for the post-game Mewtwo fight sorted as well. I added an event the Master Ball sets for modular monologue text, for improved immersion. I have also fixed some bugs; - Fixed the oft-reported walking in trees bug in the Forest tileset. - Fixed the Oak's lab computer issue by just...removing the computer. I made the map symmetrical instead, feels a lot better to look at, at least for me. I think it was meant to have an event on it or something, but I couldn't find anything, felt like I was being gaslit. - Hopefully fixed the issue with the border blocks going weird after saving and resetting, by making the tileset directly point to the gym one, which Oak is meant to use. I am not sure how that glitch happened for ViWalls. - Fixed the Viridian Pre-Gym text scrolling issue. I still cannot replicate the crash bugs that some people have been experiencing and don't see anything that could be causing it. I also changed Trampel in Victory Road to Steelix, as mentioned by Gogocrafter.
This commit is contained in:
parent
5cf0a7930e
commit
47f2683d85
17 changed files with 162 additions and 46 deletions
|
|
@ -1,2 +1,2 @@
|
|||
map_header OaksLab, OAKS_LAB, DOJO, 0
|
||||
map_header OaksLab, OAKS_LAB, GYM, 0
|
||||
end_map_header
|
||||
|
|
|
|||
|
|
@ -3,8 +3,8 @@ RedsHouse2F_Object:
|
|||
|
||||
def_warp_events
|
||||
warp_event 7, 1, REDS_HOUSE_1F, 3
|
||||
;warp_event 5, 1, SILPH_GAUNTLET_7F, 1 ; - Test Chief
|
||||
warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
|
||||
warp_event 5, 1, SILPH_GAUNTLET_7F, 1 ; - Test Chief
|
||||
;warp_event 5, 1, SILPH_CO_11F, 2 ; - Test J&J, Omega, & Giovanni. To test the Omega refight, change to SHOW in hide/show data, and set warp ID to 1.
|
||||
;warp_event 5, 1, ROCKET_HIDEOUT_B4F, 2 ; - Test Giovanni 1
|
||||
;warp_event 5, 1, MT_MOON_SQUARE, 1 ; - Test Shop, NPCs, and Crater
|
||||
;warp_event 5, 1, CELESTE_HILL, 1 ; - Test GMolt
|
||||
|
|
|
|||
|
|
@ -10,6 +10,7 @@ SaffronCity_Object:
|
|||
warp_event 18, 21, SILPH_CO_1F, 1
|
||||
warp_event 9, 29, SAFFRON_POKECENTER, 1
|
||||
warp_event 29, 29, MR_PSYCHICS_HOUSE, 1
|
||||
warp_event 18, 22, SILPH_GAUNTLET_7F, 1 ; Not actually usable. Used as a target for the warp in the gauntlet.
|
||||
|
||||
def_bg_events
|
||||
bg_event 17, 5, 16 ; SaffronCityText16
|
||||
|
|
|
|||
|
|
@ -2,9 +2,12 @@ SilphGauntlet7F_Object:
|
|||
db $d ; border block
|
||||
|
||||
def_warp_events
|
||||
warp_event 5, 6, SAFFRON_CITY, 1
|
||||
warp_event 5, 6, SAFFRON_CITY, 9
|
||||
|
||||
def_bg_events
|
||||
bg_event 2, 2, 2 ; Chief's PC
|
||||
bg_event 2, 0, 3 ; Chief's first painting
|
||||
bg_event 8, 0, 4 ; Chief's second painting
|
||||
|
||||
def_object_events
|
||||
object_event 5, 1, SPRITE_SILPH_PRESIDENT, STAY, DOWN, 1 ; person
|
||||
|
|
|
|||
|
|
@ -24,7 +24,7 @@ Gym_Coll::
|
|||
coll_tiles $11, $16, $19, $2b, $3c, $3d, $3f, $4a, $4c, $4d, $03
|
||||
|
||||
Forest_Coll::
|
||||
coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $00, $30
|
||||
coll_tiles $1e, $20, $2e, $30, $34, $37, $39, $3a, $40, $51, $52, $5a, $5c, $5e, $5f, $30
|
||||
|
||||
House_Coll::
|
||||
coll_tiles $01, $12, $14, $28, $32, $37, $44, $54, $5c
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
VictoryRoad1FWildMons:
|
||||
def_grass_wildmons 15 ; encounter rate
|
||||
db 34, MACHOKE
|
||||
db 36, RHYDON
|
||||
db 36, STEELIX
|
||||
db 32, GOLBAT
|
||||
db 36, SANDSLASH
|
||||
db 39, SANDSLASH
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
VictoryRoad2FWildMons:
|
||||
def_grass_wildmons 10 ; encounter rate
|
||||
db 32, MACHOKE
|
||||
db 34, TRAMPEL
|
||||
db 34, STEELIX
|
||||
db 36, GOLBAT
|
||||
db 36, SANDSLASH
|
||||
db 39, SANDSLASH
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
VictoryRoad3FWildMons:
|
||||
def_grass_wildmons 15 ; encounter rate
|
||||
db 34, MACHOKE
|
||||
db 36, TRAMPEL
|
||||
db 36, STEELIX
|
||||
db 32, GOLBAT
|
||||
db 42, SANDSLASH
|
||||
db 40, VENOMOTH
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue