Commit graph

118 commits

Author SHA1 Message Date
Rangi 053afc4634 Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
Rangi 6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi 55bb99580e data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00
Rangi 62e137f6ce Factor out data/sprites/ 2020-07-03 16:58:55 -04:00
Rangi 9878f01e29 Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi ccb01731fe Make suggested edits:
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00
Rangi 710c3275fc Simplify map connections
To do: Polished Map support for detecting the tileset
2020-07-03 15:49:12 -04:00
Rangi c9c59dc343 Reorganize constants/
To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
Rangi b29e5ee203 Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi f275790aec Add subdirectories to engine/ similar to pokecrystal 2020-07-02 23:30:21 -04:00
Rangi eeb45036e2 Individual images for party menu icon graphics 2020-06-27 22:16:01 -04:00
Rangi 209ecc1919 Merge pic/ into gfx/ 2020-06-27 21:43:32 -04:00
Rangi e770ee77ce Replace .tilecoll files with tile ID db data 2020-06-27 21:43:32 -04:00
Rangi d5089d3c62 Organize gfx/ 2020-06-27 21:43:32 -04:00
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Rangi 0a62d48df2 Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
SatoMew df2a68d6de Replace the few instances of Unknown Dungeon with Cerulean Cave 2019-04-08 18:47:31 +01:00
Rangi c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
Pokeglitch 9b6f57832e Another map header fix 2018-07-28 15:56:50 -04:00
Pokeglitch ae2c1036ea Fixed some map header files 2018-07-28 15:51:17 -04:00
Daniel Harding c9da8510c8
Merge pull request #187 from Rangi42/master
Document MissingNo's base stats, and silence an rgbds warning
2018-07-15 21:45:22 -05:00
Daniel Harding 929c65f805
Merge pull request #188 from snelson3/consistent-map-header-comments
make comments consistent throughout all mapHeader files
2018-07-15 21:44:14 -05:00
Sam Nelson ee72316102 make comments consistent throughout all mapHeader files 2018-07-15 10:50:44 -07:00
Rangi 462088a25c Document the origin of MissingNo's base stats. 2018-07-08 16:25:39 -04:00
Urs-Bjoern Schmidt b4ab6dc701 Fixed some inconsistencies in the usage of the if-def directive. 2018-07-02 11:34:11 +02:00
yenatch 5c4397c899 spaces in EvosMoves 2018-03-22 23:20:55 -04:00
yenatch bd35b37262 use constants for wEvosMoves size 2018-03-22 23:09:49 -04:00
bitman44 2056bdda52 Cleaned up name formatting 2018-03-21 06:51:03 -05:00
bitman44 8251c6138e Replaced instances of Mon### with the Pokemon's name 2018-03-20 20:27:28 -05:00
Remy Oukaour 2e0183fc27 Block IDs use hex; zero connections use dec 2018-01-29 11:46:45 -05:00
Remy Oukaour dd4f0a0064 Use base 10 (note, the previous commit resolves #173) 2018-01-29 11:12:59 -05:00
Remy Oukaour d271d69175 Add warp, sign, and warp_to macros for data/mapObjects definitions 2018-01-29 02:31:32 -05:00
dannye 7a9a1b1e55 Fix typos in comments 2017-06-24 15:01:43 -05:00
Summate 0eedb40608 Continuing the source-level documentation of roughly where trainers can be found 2016-09-04 14:31:59 -05:00
dannye 52bb07ca18 Replace unnecessary tabs with spaces 2016-07-27 22:33:48 -05:00
dannye a51037eeee Remove the last address comments
except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
pikalaxalt a2f7701f34 Merge branch 'master' of https://github.com/pret/pokered 2016-06-09 20:45:02 -04:00
IIMarckus 674b4dcc4a Remove the Beach House option. 2016-06-07 23:55:55 -06:00
pikalaxalt 0d687ba25a TX_SFX_KEY_ITEM and mapconst macro 2016-05-30 09:08:40 -04:00
pikalaxalt 3fe60f7793 Remove the last remaining IF DEF(_YELLOW) 2016-05-13 18:00:38 -04:00
pikalaxalt 31b118ab42 Merge branch 'master' of https://github.com/pret/pokered 2016-05-13 17:59:46 -04:00
dannye 38ea9cd829 Fix typo: ninetails.asm -> ninetales.asm 2016-04-25 22:01:13 -05:00
IIMarckus c9bed2d447 Add a TX_MART macro for inventories. 2016-04-08 20:16:42 -06:00
IIMarckus adc6a3aac7 Clean up script labels in marts and Pokémon Centers. 2016-04-08 19:04:36 -06:00
IIMarckus 3fd6787692 Clean up more Yellow ifdefs. 2016-03-22 00:10:23 -06:00
IIMarckus 757114cad2 Get rid of yellow ifdefs in wild Pokémon. 2016-02-12 21:10:58 -07:00
IIMarckus 360a2200b1 Remove misleading (unreferenced) labels. 2016-01-30 20:40:12 -07:00
PikalaxALT 1980a5befc Macrofy sprite status data in WRA0 2016-01-29 11:20:47 -05:00
YamaArashi 8a5a7d8e68 fix typoes 2016-01-09 03:03:55 -08:00