Commit graph

254 commits

Author SHA1 Message Date
Martha Schilling 6434c918f0 Moved some trades
That's my last commit for tonight, I swear!
2024-01-07 01:50:02 +00:00
Martha Schilling 143a6a6417 Sprite finale! 2024-01-06 22:22:05 +00:00
Martha Schilling f9bbabbcca WE ARE TEAM ROCKET, YOU CANNOT BEAT US
- Adds a slightly remade version of the Rocket battle theme that plays when fighting Rocket Grunts, Jessie & James, and Giovanni (1 and 2)

- Giovanni 3 and Chief now share a new battle theme composed by myself and LuciShrimp, which is a slower, more intimidating remix of the regular Rocket fight theme.

- Gave Giovanni 3 his own trainer class, allowing for better AI routines and smarter move choices.

- Removed Giovanni's name from the Viridian City Gym statues to keep his identity a further secret. It also made more sense than in vanilla.

- Gave the postgame Morimoto fight a better selection of moves.
2024-01-06 17:11:31 +00:00
Martha Schilling b85850ab6d The Sciz and the Shroom 2024-01-06 00:05:47 +00:00
Martha Schilling d51cab873b The frog, the shrub, and the 10,000-year old magnet trio
(also fixed a slight colour issue with the fat rat)
2024-01-03 23:30:32 +00:00
Martha Schilling 640464ff1b More superb Albatross sprites,,,
LOOK at Golem. oh my god
2024-01-02 23:15:06 +00:00
Martha Schilling 2f6be78ac1 Update lickilicky.png and sylveonb.png
These two were causing build errors for some people so I reduced the colour depth of both images so that hopefully doesn't happen again
2024-01-01 14:34:34 +00:00
Martha Schilling d05d2655ce Mewtwo sprite improvement! Again! 2023-12-31 17:09:13 +00:00
Martha Schilling 09f2c83e72 Mewtwo sprite improvement! 2023-12-31 16:59:29 +00:00
Martha Schilling 2a714f3dff Dog and Monkey
No pheasant? damn :(

(updated shading and general improvements for Harcanine and Annihilape)
2023-12-28 23:14:31 +00:00
Martha Schilling 84cf9e9bff Oak's Lab improvements
- Fixed some collision on the back wall

- Made the exit tiles more obvious
2023-12-26 12:26:16 +00:00
Llinos Evans 5ea0fc5de9 New starter pathing, beautify Oak's Lab
Please stop asking me about the sprite limit i beg u

Ok so this commit does the following;
- Oak's Lab now uses the Fossil Lab tileset, featuring lots of new contraptions etc to make up for the old removed aides.
- Places the Pikachu and Eevee starters in a new place, which results in a slightly blocky mess, but does the job.
- Fossil Lab tileset graphic has many new things. Lots of bad tiles in the blockset in case we want to use this more.
- Changes the rival's pathing so he, y'know, works on the new map...
- Re-adds the Oak email thing, but I had to do like 4 stupid workarounds because it was broken for unknown reasons. Just made it a generic bg event with no issues.
- Removed the old oak email event; no visible difference.
2023-12-25 22:15:27 +00:00
Martha Schilling df4bc37d7d whoa! new vire backsprite!
(whoa!)
2023-12-24 22:48:31 +00:00
Martha Schilling 543ea46d8e Koichi unique trainer class!
Well, 'unique' is VERY loose here. He looks and behaves identically to a Black Belt still, just with a proper name and a higher payout. He replaces the unused Junior class.

In addition, I've brought back the text on the scrolls on the back wall in the Fighting Dojo that were accidentally inaccessible for a while.
2023-12-24 22:18:00 +00:00
Martha Schilling 67445c0c3b Sprite updates (again!)
- (Albatross) Updated Annihilape's back sprite so there isn't any cutoff

- (Martha) Made Jynx less racist for the second time

- (Albatross) Polished Bellossom a little, mainly improving the face and shading
2023-12-21 19:24:30 +00:00
Martha Schilling e3b924a0ed Mt. Moon Crater improvements
- Made the warp down to the crater an actual hole instead of a cave entrance

- Added a path below the water section to prevent softlocks
2023-12-21 11:33:16 +00:00
Martha Schilling 743a645c5e god i need some help with this
I'm trying to make the warp to Mt. Moon Crater a hole warp like the ones from Seafoam Islands, but I cannot seem to get to work at all, the hole just doesn't send me down. I know I'm clearly missing something, but I'm committing as-is in the hopes that someone could have a look at it
2023-12-20 12:09:06 +00:00
Martha Schilling 080ca3866b Update gorillaimo.png
I meant to include this in the last commit but I forgor
2023-12-18 11:51:01 +00:00
Martha Schilling 5305e19ca4 DK! Donkey Kong! (Huh!)
Finally, he's here for you
It's the last member of the KEP crew
This Mon's so strong, it isn't funny
Can make a Dark-type cry out for mummy
Can push a boulder with relative ease
Makes Strength puzzles seem such a breeze
He may move slow, he can't learn Fly
But this Mon's one hell of a guy!
2023-12-16 20:38:29 +00:00
Martha Schilling ab9e7ab030 Update ship_port.png
that previous change inverted the fucking palette somehow i am going to scream
2023-12-12 10:16:54 +00:00
Martha Schilling 2b2c95e52b Actually working postgame warps!
FINALLY managed to get this working. The bugged warps are now working and the jank ones are less jank. Also removed the cocoon's pre-evolved moves again.
2023-12-08 17:37:41 +00:00
Zeta_Null 9ffacf00d8 More polishing up porygon 2023-12-05 13:30:57 -05:00
Martha Schilling 5e675af15d Sprites? No, I prefer 7-Up
Added updated sprites for:

- Front: Sirfetch'd, Galarian Rapidash, Porygon, Carapthor

- Back: Blissey, Carapthor, Espeon, Glaceon, Hitmontop, Kleavor, Lickilicky, Magnezone, Melmetal, Galarian Moltres, Mr. Rime, Perrserker, Pupal, Rhyperior, Sandy Shocks, Scream Tail, Galarian Slowbro, Paldean Tauros Combat Breed, Toedscool, and Umbreon

(also some minor text fixes, notably adding Dr. Lava to the credits)

Thanks Albatross for being a total legend :3
2023-12-05 17:15:12 +00:00
Martha Schilling 19c4bec9ee this is a commit.
- Added another counter to the Game Corner prize room, adding Abra, Clefairy and Dratini back as prizes.

- Fixed Thorn Avery's and Zeta Null's names in the credits

- Small map changes to postgame areas

- Polished the new dex entries again

- Mewtwo no longer gets Waterfall and Roar from tradebacks

- Fixed a bug where you couldn't surf in the water on the Ferry tileset

- Gave Giovanni's room the same palette as Rocket HQ

- Minor text fixes

- Fixed an issue where LAST_MAP wouldn't update when sailing to Citrine
2023-12-02 16:02:40 +00:00
Zeta_Null 7c0fc9d304 Am I allowed to just fix the Porygon sprite by redoing it entirely lol 2023-11-30 08:23:35 -05:00
Zeta_Null d091a4613e Fix how boat tileset builds by using the correct greys lol 2023-11-29 13:06:40 -05:00
Martha Schilling defbcb68d0 boat fix + polishing dex entries 2023-11-29 18:01:56 +00:00
Martha Schilling f6b1c94c0c progress is progress
Bug fixes and new sprites mostly, just trying to do what I can, when I can.
2023-11-28 12:33:01 +00:00
Llinos Evans 6504863b28 Seagallop Ferry Port
This adds a new tileset for the Seagallop Ferry. Had to remake the tileset from scratch using the S.S. Anne one. Very awkward!

The map could be made to look more like the FRLG one but that's neither here nor there.
2023-11-25 19:22:15 +00:00
Llinos Evans e6119651d8 Cinnabar Lab has a proper fossil machine now!
Taken from the RG prototype assets!
2023-11-25 13:08:49 +00:00
Martha Schilling 7c5c2a3047 mini update
- Tiles now animate correctly while still being sped up (credit to jojobear13!)

- Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam

- Gave Celeste Hill Cave the same palette as the exterior areas

- Fixed an inconsistency in Koga's pre-fight script
2023-11-22 12:25:46 +00:00
Martha Schilling ef62d0a43f would you believe me if i told you this still isnt done
in the middle of a breakdown here but i'm committing this because I don't wanna have an overwhelming number of changed files like the Big One

- Fixed a bug where an item couldn't be picked up in Mt. Moon Crater

- Gave new cries to Leafeon, Glaceon, Perrserker, Gentlarva, Carapthor, Gorotora, Magnezone, Tangrowth, Tricules, Magmortar and Meltan. Pupal and Lickilicky also got new cries but they'll probably be changed later

- Changed Citrine's map slightly for hopefully the final time, removing the tall grass to allow the Old Man Glitch to work there

- Brought Pokemon Tower 5F back for some reason

- Moved the Rocket Grunt on Silph 11F closer to the Omegadge door

- 'Fixed' a warp issue on Faraway Island, can definitely be improved though

- Gave Gapdos 10 more base special because i forgot the first time

- Fixed a typo in Hitmontop's dex entry

- Fixed some inconsistencies in Gao and Gorotora's movesets

- Added the unused ice tiles to Seafoam Islands and Garnet Cavern (credit to Vortiene)

- Added a stats page to the Pokedex that displays base stats and the type of caught Pokemon (again, credit to Vortiene)

- Made Sandshrew more common in Mt. Moon

- Improved the 'already caught' icon

- uncapitalised all new instances of "trainer" in the text to make it more consistent

- HOPEFULLY fixed the issue where the SS Anne still couldn't be reboarded
2023-11-20 11:00:20 +00:00
Martha Schilling d0decc8e66 Ubers sprite update
(it's actually just Lickilicky and Porygon-Z but whatevs)
2023-11-17 09:27:03 +00:00
Thorn Avery 00efe3c6b4 caught icon + ai gets to land status 2023-11-14 08:17:22 +11:00
Martha Schilling 5bb500d044 Rejoice! Bittybat is back!
(oh and also Magnetite too i guess)

- Finally updated Oak's Pokedex rating checks to accommodate the higher number of Pokemon.

- Albatross strikes again, bringing updated sprites for Alolan Ninetales and Exeggutor, plus Aqua and Blaze Breed Paldean Tauros! Combat Breed is still the same.

Please note that the game is still unfinished, I'm hoping I can have the proper time and motivation to knock out the last few bugs and unimplemented features. Doing my best, okay? :3
~ MM
2023-11-08 17:25:44 +00:00
Martha Schilling 9c35a2c12c oh my god why did i forget to push this
- Added LuciShrimp's amazing demake of the Area Zero theme! Plays in Mt. Moon Crater.

- Lickilicky now has access to Explosion and Selfdestruct.

- Sirfetch'd forgot how to Fly.

- Steelix is now even more susceptible to getting BubbleBeamed to death since it now has 10 less base Special.

- Small changes to a handful of trainer parties.

- Changed some encounter tables, mainly making Ramoose more scarce and Tangela more common.

- Blissey, Magmortar and Rhyperior all receieved updated sprites by Albatross!

- Jynx also receieved an updated sprite, giving it the purple skin it has in later generations.

- Minor level changes.

- Updated README.
2023-11-03 13:20:31 +00:00
Martha Schilling 45ad04c35b hehe gorochu update
Gorochu now has another horn. That's it.

Gave Cheep and Jabetta Meditate as a tradeback move.

Mr. Rime lost Fire Punch, probably behind the couch or something. Shame.
2023-10-21 21:22:20 +01:00
Martha Schilling 403282ffeb oopsie
forgot to rename Gentlarva's sprite
2023-09-20 20:14:48 +01:00
Martha Schilling 4f9c581eeb New back sprites!
Updated back sprites have been added for Galarian Rapidash and Weezing, Alolan Dugtrio and Muk, and Tangrowth!

Also fixed an issue where Omegadge had 3 less base speed than it should, putting it just below Gawarhed in terms of BST. Oops.
2023-09-20 20:12:29 +01:00
Llinos Evans 953e8e295f Post-stream bits and bobs
- Reused the double doors for the Route 2 gate, and added the warp for it
- Changed the Route 2 map to have the ledge on the path this irritated the fucking LIFE out of me
- Pokemon Tower takes you to the right place when going down.
- Kotora line now has Flash
- Refactored Gentlarva
- Route 2 gate now uses the double doors.
- New hidden Moon Stone where the Clefairy are in Mt. Moon
- Added a new Paradox Pokemon-themed border by Gecko557
- Shifted a ledge in Cerulean City that was off-centre in a really jarring way
- Added the Nugget glitch from FRLG because it's funny and cool
2023-09-20 08:17:34 +01:00
Martha Schilling 508a4e790e The Big One.
Whoa, this one's been in the making for a while now. This one has been my attempt to fix as much as I could within a little over a month. Here's what I've got for you.

- Fixed a bug in Silph Gauntlet where the trainers would not see you unless you spoke to them

- Removed the unnecessary Gawarhed and Wugtrio static encounters. In what was once Gawarhed's place is a Rare Candy.

- Implemented a working ferry system (huge thanks to Red++) that allows travelling to Faraway Island and Citrine City with the right tickets. Currently both maps use a copy of the SS Anne, which may be revised later.

- Bittybat, Magnetite and Burgela have been removed to fix a Pokedex bug where entries wouldn't display correctly if the total number wasn't a multiple of 8.

- Fixed a bug where fishing up a Wiglett and Wugtrio would play the trainer battle and Champion battle themes respectively

- Restructured the Pokedex a little. Don't worry, Lickitung's still number 108!

- All references to betamon in the disassembly have had their names updated to match the new Ogasawara ones

- Removed Blastyke as a Game Corner prize, replacing it with Squeamata.

- Garnet Cavern is now properly listed as a dungeon map

- Fixed an issue where trying to leave Bill's House after entering the garden would put you back in the garden

- Moved Silph Gauntlet's Beauty down 1 floor to make the number of trainers on each floor more consistent

- Finished Gauntlet 6F except for the trainer text (PvK please help)

- Gavillain's stats updated to match KEP 1.4 on the Showdown server. It's now a Dragon/Electric type with less Ice coverage.

- Fixed Clefable's and Wigglytuff's starting movesets from an earlier commit

- Fixed an ABSOLUTELY HORRIBLE, EGREGIOUSLY FRUSTRATING BUG that caused the Pokedex's seen counter to rarely update. This is what caused this commit to be delayed for so long. No joke.

- New sprites, courtesy of Albatross, for Sylveon's back sprite, Alolan Marowak, Alolan Muk, Galarian Weezing and Magnezone!

- Fixed a bug preventing the trade for Haunter from being accessed.
2023-09-19 23:34:25 +01:00
Llinos Evans 0af5bd126b Port PureRGB AI
Short tests showed positive results. Revert if it fucks up anything.

PureRGB enhances Gen 1 AI in various ways, fixing notorious glitches and making it not do completely stupid things. I would use shin pokered's, but it may be too difficult for unfamiliar players, and has a bunch of outdated markers I'd have to spruce up.

Relevant changes:
- Burn effect calls have been replaced with Fire Blast's effect, replicating the burn spread use-case of Fire Blast
- Teleport references removed because pureRGB uses a unique version
- Any straggler references to effects not used in pureRGB
- Mist properly referred to as we only have one move that provides stat drop immunity.

Updated the sprite gallery too!!
2023-09-07 02:14:38 +01:00
Martha Schilling 3464abd75f New sprites and new names
- All of the new Pokemon have been given their Nob Ogasawara-localised names, where applicable. Skimper, Bawligua, and Cryithan have completely new names, (Squeamata, Ministare and Iguanarch), made by me with a lot of help from Plague Von Karma!

- Squeamata and Ministare have new sprites courtesy of Albatross. Crobat and the Alolan forms of Golem, Persian, Sandslash and Raticate have also been updated.

- Sandy Shocks can no longer learn Metal Sound.

- Luxwan and Sirfetch'd can no longer learn Hyper Beam.

- A handful of Pokedex entries have been rewritten or altered slightly.
2023-08-09 23:10:18 +01:00
Llinos Evans 47f2683d85 Finish Chief, bug fixes
This finishes Chief's event, with all the necessary components for the post-game Mewtwo fight sorted as well. I added an event the Master Ball sets for modular monologue text, for improved immersion.

I have also fixed some bugs;
- Fixed the oft-reported walking in trees bug in the Forest tileset.
- Fixed the Oak's lab computer issue by just...removing the computer. I made the map symmetrical instead, feels a lot better to look at, at least for me. I think it was meant to have an event on it or something, but I couldn't find anything, felt like I was being gaslit.
- Hopefully fixed the issue with the border blocks going weird after saving and resetting, by making the tileset directly point to the gym one, which Oak is meant to use. I am not sure how that glitch happened for ViWalls.
- Fixed the Viridian Pre-Gym text scrolling issue.

I still cannot replicate the crash bugs that some people have been experiencing and don't see anything that could be causing it.

I also changed Trampel in Victory Road to Steelix, as mentioned by Gogocrafter.
2023-07-27 14:39:24 +01:00
Llinos Evans 778c677448 fuck
no kakuna

literally ruined
2023-07-24 02:14:18 +01:00
Llinos Evans ba606075f9 Vortiene sprite sheet generator
I used Vortiene's sprite sheet generator to get ourselves one for KEP. Took a while to adapt to our interests but worked out really well. Will use this to get ourselves precise credits.
2023-07-24 02:04:22 +01:00
Llinos Evans 8cd8f1ded0 Shinjuku Jack, final Mewtwo theme
This renovates the Celadon Mansion Roof House to feature a faithful restoration of Shinjuku Jack. Notes are in the script file.

Also, LuciShrimp's Mewtwo theme is finished!
2023-07-16 17:14:43 +01:00
Llinos Evans ffd03c1b06 Populating Brunswick Trail
This adds three trainers to Brunswick Trail, as well as the lover NPCs Martha wanted to write dialogue for (with placeholders for now).

Most trainers are merely commenting on the strong and energetic Pokemon, which I think matches the racing theme it has going on. This can be changed if need-be.

I have also removed all the noise on the Fake Tree sprite that got added when I imported the tile. Now, it's far more convincing.
2023-07-15 16:30:26 +01:00
Martha Schilling 21b3f0f5a7 More bug fixes!
- The Zapdos in Brunswick Glade now vanish correctly, due to fixing a desync in the hide/show data

- Brunswick Glade's palette displays correctly

- Improved Citrine City's theme a little

- Changed palettes for Cryithan's line to reflect their upcoming redesign

- Updated Cryithan's sprite
2023-07-15 00:07:05 +01:00
Martha Schilling 0852d5f725 A few bug fixes
- Fixed a bug where attempting to Fly on Celeste Hill caused a huge memory corruption effect. Oops.

- Fixed text issues on Route 1 and Museum 2F

- Tidied up trainer parties a little more
2023-07-12 14:16:41 +01:00