emaskyesmogon
5944210393
Eevees and More
...
Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
emaskyesmogon
1893b4c7cf
expanded Pokemon size
...
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
May Evans
0c9da85a51
seems this is needed?
2022-08-31 17:45:23 +01:00
May Evans
c1d2bc7678
more fixes
2022-08-31 15:50:28 +01:00
May Evans
a216a0f2e7
more bug fixes
2022-08-31 15:28:36 +01:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
Rangi
09e92c554c
Use ~X instead of $ff ^ X
2021-11-23 21:00:07 -05:00
Daniel Harding
f3dbec09a8
Merge pull request #325 from CelestialAmber/master
...
Partially document CeruleanCity.asm
2021-05-31 15:43:57 -05:00
Daniel Harding
c5bb400e08
Merge pull request #323 from KqesaR/master
...
Clean many labels of scripts of gyms
2021-05-31 15:42:41 -05:00
Rangi
f9ae7b1240
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
Amber Brault
7b5bcbc024
Update CeruleanCity.asm
2021-05-31 16:00:32 -04:00
Yoann Fievez
a448ac897d
Clean many labels of scripts of all gyms
2021-05-31 20:41:10 +02:00
Amber Brault
78b08c3a76
Partially document CeruleanCity.asm
2021-05-31 11:41:36 -04:00
Rangi
506a14084e
The 'def_trainers' macro checks that trainers' event flag bits are correct ( #318 )
2021-04-13 18:24:37 -04:00
Rangi
2954013da1
Trim extra newlines from some files
2021-04-08 12:51:25 -04:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
13d4d533f7
Sync more with pokeyellow
2020-11-06 10:33:58 -05:00
SatoMew
9e8caa1a10
Use the constant in all relevant situations
2020-09-22 19:15:37 +01:00
Rangi
b506214f68
Identify some hSpriteDataOffset values
2020-08-30 16:33:14 -04:00
Rangi
637f38b139
Use decimal, not hex, for sprite (object) coordinates in map scripts
2020-08-28 12:10:55 -04:00
Rangi
e88eebbc4d
Consistent labels for Gym name scripts
2020-07-18 14:01:13 -04:00
Rangi
30ecbf6ea3
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
Rangi
84abdb0237
$ec = "▷"
2020-07-16 12:48:42 -04:00
Rangi
76b882d952
Reformat map scripts' coordinate and movement data
...
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
Rangi
594c58a289
Revise some map scripts, mostly for getting items
2020-07-16 11:19:05 -04:00
Rangi
8c83ebe966
Define constants for in-game trades
2020-07-16 09:32:09 -04:00
Rangi
4b4ad9894e
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
Rangi
5c0f33cb53
Use a 'trainer' macro for trainers in scripts/
2020-07-14 15:53:25 -04:00
Rangi
be326c6565
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
2020-07-14 15:14:32 -04:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
4a7d1513f3
Use 'tile' and 'tiles' macros
2020-07-07 16:21:26 -04:00
Rangi
13129459f1
Sync coordinate macros with pokecrystal
2020-07-07 11:30:10 -04:00
Rangi
45ed05decf
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
Rangi
06db7ec55b
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
Rangi
77ed5f3820
Use ASCII quotes in comments
2020-07-06 21:15:12 -04:00
Rangi
dd08b8dd6b
Use labels for HRAM and VRAM
2020-07-06 21:13:17 -04:00
Rangi
772fcc7588
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
Rangi
9c2be80bf3
text_linkpromptbutton -> text_waitbutton
...
Fixes #260
2020-07-06 12:40:36 -04:00
Rangi
405889193e
TM/HM constants named after moves
2020-07-05 22:52:27 -04:00
Rangi
5fe8aab344
db $f6 == script_cable_club_receptionist
2020-07-05 19:55:03 -04:00
Rangi
2b2ed54bbf
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
2020-07-05 17:51:29 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
e4e0af4d67
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
2020-07-04 01:00:45 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
...
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
35deb77113
H_CONSTANTNAMES -> hConstantNames
2020-07-03 19:59:41 -04:00
Rangi
64da1f5d6b
Move graphics-only object file sources into gfx/
...
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes.
It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
2020-07-03 17:32:21 -04:00
Rangi
9878f01e29
Organize macros/ like pokecrystal
...
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
d5089d3c62
Organize gfx/
2020-06-27 21:43:32 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm ( #251 )
...
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00