Commit graph

52 commits

Author SHA1 Message Date
Martha Schilling 19c4bec9ee this is a commit.
- Added another counter to the Game Corner prize room, adding Abra, Clefairy and Dratini back as prizes.

- Fixed Thorn Avery's and Zeta Null's names in the credits

- Small map changes to postgame areas

- Polished the new dex entries again

- Mewtwo no longer gets Waterfall and Roar from tradebacks

- Fixed a bug where you couldn't surf in the water on the Ferry tileset

- Gave Giovanni's room the same palette as Rocket HQ

- Minor text fixes

- Fixed an issue where LAST_MAP wouldn't update when sailing to Citrine
2023-12-02 16:02:40 +00:00
Martha Schilling b971b8fa8d Update palettes.asm
Fixed a bug where every route had the Celadon Gym rainbow palette
2023-11-28 15:50:50 +00:00
Martha Schilling f6b1c94c0c progress is progress
Bug fixes and new sprites mostly, just trying to do what I can, when I can.
2023-11-28 12:33:01 +00:00
Martha Schilling 1c07d4e59e GAY GYM
- Added the unused rainbow palette for Celadon Gym.

- Fixed Faraway Island using Vermilion's palette.

- Rocket Hideout now uses the same palette as the Game Corner

- Minor text fixes
2023-11-25 18:05:44 +00:00
Martha Schilling 7c5c2a3047 mini update
- Tiles now animate correctly while still being sped up (credit to jojobear13!)

- Fixed issues with certain cave maps being glitched after importing the new tileset for Seafoam

- Gave Celeste Hill Cave the same palette as the exterior areas

- Fixed an inconsistency in Koga's pre-fight script
2023-11-22 12:25:46 +00:00
Llinos Evans 63a28e410c Celeste Hill Gate & other things
- New Celeste Hill Gate location so the entrance into the location makes more sense. Also took the opportunity to include more lore. This replaces Pokemon Tower 4F.
- Fixed a bug that caused the Cat icon to not animate correctly.
- Made the infinite Nugget glitch work properly because I was stupid and didn't test it.
- Luxwan now uses the Small Bird icon to fit with the rest of the line.
- Nidoreign has a new Pokedex entry and classification, centred on the Nido's origins in the Moon Rabbit of Asian mythology.
2023-09-20 17:02:09 +01:00
Martha Schilling 91e06763dd Adding data for Silph Gauntlet Trainers (2, 3, 5F)
Adds the trainers themselves, dialogue still needs to be written but PvK can help with that

Currently they either don't see you or challenge you multiple times...probably issues with where the event constants are located, will sort out once I figure out the problem
2023-07-15 22:07:51 +01:00
Martha Schilling 21b3f0f5a7 More bug fixes!
- The Zapdos in Brunswick Glade now vanish correctly, due to fixing a desync in the hide/show data

- Brunswick Glade's palette displays correctly

- Improved Citrine City's theme a little

- Changed palettes for Cryithan's line to reflect their upcoming redesign

- Updated Cryithan's sprite
2023-07-15 00:07:05 +01:00
Martha Schilling f9d6534bcf BIG changes to postgame island
- Properly adds Brunswick Grotto, as well as Celeste Hill Outside and Celeste Hill Cave
- Citrine City received a minor redesign, putting the path to Brunswick Trail more to the west
- Added complete event for Galarian Zapdos as well as an encounterable, but unfinished Galarian Moltres, so all 3 birds can currently be caught
2023-06-17 20:36:01 +01:00
Martha Schilling c939b46740 Custom palette for Game Corner, slight early game rebalance
I did these a few days ago and forgot to push the commit lol

- Gives the Game Corner and the prize building a new palette

- Makes encounter levels a bit more consistent in the early game, as well as spreading out species a bit more evenly
2023-06-09 14:58:59 +01:00
MementoMartha b70e7b5fb5 A few updates
- Changes Bill's Garden to be a more fitting Overworld-tileset map

- Gives Cinnabar Volcano a unique palette, being a slightly less-bright version of the RedMon palette

- A few small changes/improvements to the Rival teams

- Reduced wild encounter levels in Silph Gauntlet a little

- Adds a 100% chance for a Magmar encounter when fishing in the Cinnabar Volcano lava

- Hides more 'secret' areas off the Pokedex area listing, namely Mt. Moon Crater and Faraway Island

- Improves Jabetta's sprite a little
2023-05-19 16:17:44 +01:00
MementoMartha 7e439981a2 A few tiny changes
- Gave Lorelei's room the cyan palette

- rearranged gym leader parties a little

- slightly better Tsubomitto sprite
2023-05-17 22:26:42 +01:00
MementoMartha c949e2c194 Okay, NOW it's fixed
One misplaced apostrophe caused it to break. Whoops.
(Also made Route 25 a bit nicer while I was at it)
2023-05-07 11:01:56 +01:00
MementoMartha 466b1992b1 Palette fixes
This should fix some issues with map palettes being displayed incorrectly, as well as giving a unique palette to Cerulean Cave.
2023-05-07 10:34:21 +01:00
MementoMartha 351b875e3b Update palettes.asm
Gives Garnet Cavern its custom palette. Also reverts the changes I made to Viridian Forest's palette since it's very hard to spot the difference anyway, and I needed the space. Also had to revert Faraway Island's, which I'll revisit at some point
2023-04-30 21:53:31 +01:00
MementoMartha d0b65e945e Fixed several bugs
- Fixed an issue where KEP's new static encounters would sometimes not disappear correctly
- Fixed an issue where boulders wouldn't fall down holes
- Fixed issues where the SS Anne Rival and Oak in the Indigo Plateau wouldn't appear, causing a softlock
- Fixed an issue where the Mt. Moon fossils wouldn't disappear
- Added several items back after they were previously removed
2023-04-30 00:58:22 +01:00
MementoMartha 15762ead34 A few small improvements
- All of the Silph Gauntlet maps use the same palettes as the map's they're based on
- Viridian Forest uses Viridian's palette, it just makes sense
- Power Plant is now yellow, just 'cause.
- Game Corner payouts are much faster, and have been slightly rebalanced
2023-04-29 18:10:11 +01:00
MementoMartha c5264f160a A few small fixes
- Brunswick Trail and Faraway Island now use correct palettes.
- Faraway Island has been altered slightly with the same tileset as Celeste Hill
- It's now possible to fly from Citrine locations, as well as Faraway Island, and the roof of both Celadon's Mart and Mansion.
2023-04-26 09:39:15 +01:00
MementoMartha 6a693a931b Field06 fixed!
Also added a new palette for Brunswick, just trying to figure out a way to display it (possibly because Brunswick isn't listed as a Route map?)
2023-04-25 01:20:59 +01:00
Llinos Evans 9b387cab7e Expanding on Pokemon icon usage
This adds Pikachu, Cat, and "Small Bird" menu icons. The cat has a custom animation done by myself.

The Jigglypuff in the Pokemon Centre now uses the new sprite, nice 'n' pretty. Officer Jenny is also in Cerulean. The Pokemon from Melanie's house in Yellow have been put in Mr. Fuji's House, given the purpose of the house in RB is different. I think it ends up fitting very nicely.

Chansey has been given its proper sprite in Fuschia. Yellow didn't actually do this, as Chansey doesn't have a walk cycle, causing the stuff that exists to go unused. I wanted it, though, so I had Chansey just not walk and turn around. Oh, and it's in all the Pokemon Centres now. Yeah, that's a...lot of changed files.
2023-04-23 21:25:45 +01:00
MementoMartha 8ce4472f7d Polishing Celeste Hill a bit
Also added a small house on Route 1 which we can use for testing maps
2023-04-19 10:19:20 +01:00
Llinos Evans 3c9e343f99 Update mon_icons.asm 2023-04-09 20:48:47 +01:00
MementoMartha c7499a1fd2 Removing MissingNo to make room 2023-04-09 20:41:31 +01:00
May Evans 17d12a0413 Faster health bar
A simple 1-character change that does so much. Usually, the game delays it by 2 frames per pixel, so changing it to 1 doubles the speed. If it remains too slow, I believe it can be removed entirely, but I'm avoiding it in case of bugs.

I also changed the debug Pokemon to Croakozuna as Pound is s/e vs Dark, allowing for an easier visual. Rhydon changed to Rhyperior for the same reason; more damage, better visual.
2022-12-08 16:11:29 +00:00
MementoMartha 2b3da5e254 A few fixes + added Blahaj cameo
Copycat now has a Jagg plushie in her house, referencing the amazing IKEA shark.

(note that KEP is not sponsored by IKEA)
2022-11-04 11:12:44 +00:00
MementoMartha 1e7613f804 Adding a stable MissingNo, and fixing a few minor things 2022-10-31 23:09:41 +00:00
MementoMartha 87fdb46ede Adding temporary warps to Faraway
Note that Faraway is still broken, the inner forest can't be accessed for some reason
2022-10-18 00:16:31 +01:00
MementoMartha 4eaae2ab9d Adding Cinnabar Volcano, editing a few encounters 2022-09-27 12:09:22 +01:00
MementoMartha e5038016b0 Mostly map edits and a few other tweaks
Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse.

Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
2022-09-17 23:42:19 +01:00
emaskyesmogon 8539b71fc7 PokeDex is fixed 2022-09-03 19:24:56 -06:00
Rangi 8f81e71f19 Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
Colton G. Rushton cc46b0e510
wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
vulcandth 6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth d7808d110f
Improved Virtual Console patch identifiers (#357) 2022-06-06 17:22:34 -04:00
vulcandth fe8d3c51a4
Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
Rangi 95353fdefa Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
Rangi e16dec874a Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
Rangi bfd9f617c9 Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
Rangi 204bf74a7f Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) 2020-07-21 19:46:12 -04:00
Rangi 69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi 4b4ad9894e Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
Rangi f37cf959c9 Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
Rangi 4a7d1513f3 Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
Rangi 1e593d8f8c Remove c1x*/c2x* comments, use struct offset constants 2020-07-07 14:15:39 -04:00
Rangi 45ed05decf Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
Rangi 772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi 36f8cd1477 UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT 2020-07-04 16:16:29 -04:00
Rangi 6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi 35deb77113 H_CONSTANTNAMES -> hConstantNames 2020-07-03 19:59:41 -04:00