Commit graph

200 commits

Author SHA1 Message Date
Rangi 884ef9c1a8 Factor out animation tilemaps 2020-07-16 22:23:31 -04:00
Rangi 6f7337bbb1 Define constants for subanimation transform types 2020-07-16 22:14:39 -04:00
Rangi 41a9e30268 Add constants for move animations' frame blocks 2020-07-16 22:00:16 -04:00
Rangi 2f43a41100 Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi cd71ae03af Separate move/battle animation data from move data (to do: further identify animation data labels+constants) 2020-07-16 19:50:48 -04:00
Rangi b9a113a9f4
Merge pull request #276 from TheFakeMateo/master
Deobfuscate exit warps on indoor maps
2020-07-16 08:19:51 -04:00
TheFakeMateo 4ecff22f71 Deobfuscate exit warps on indoor maps 2020-07-15 18:12:58 -05:00
Rangi 4b4ad9894e Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
Rangi 254f26bf6b Align constant comments as a column 2020-07-15 12:45:17 -04:00
Rangi 15bcd88228 Indent comments that describe data table macro formats 2020-07-15 12:39:50 -04:00
Rangi be326c6565 Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible 2020-07-14 15:14:32 -04:00
Rangi fcb573f4ac Use a macro for warp tile IDs, like other tile behaviors 2020-07-14 14:33:16 -04:00
Rangi eb1ca5813b Define cries with a mon_cry macro 2020-07-14 14:20:38 -04:00
Rangi f37cf959c9 Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
Rangi a49ca6ef41 Factor out MapBadgeFlags and EscapeRopeTilesets data tables 2020-07-08 10:31:44 -04:00
Rangi 4a7d1513f3 Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
Rangi bbc257476f PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M) 2020-07-07 10:54:05 -04:00
Rangi 453bb5c38e Use STARTER[123] constants in TitleMons 2020-07-06 20:35:59 -04:00
Rangi 8a79315635 Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc) 2020-07-06 12:28:31 -04:00
Rangi d08eb86233 Automatically list all TM##_MOVE and HM##_MOVE values 2020-07-06 12:22:20 -04:00
Rangi 6ad4c26a03 Align tmhm learnsets in rows of 5 2020-07-06 11:19:53 -04:00
Rangi 25a3e67b94 add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice 2020-07-06 09:32:55 -04:00
Rangi 405889193e TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
Rangi 66ebe56adc Port pokecrystal's base data and tmhm structure
To do: TM/HM constants named after moves
2020-07-05 21:59:32 -04:00
Rangi a77999f7f1 Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
Rangi 6137f5accb Port and improve hidden_object macro from pokeyellow 2020-07-05 15:57:07 -04:00
Rangi b2369b0961 Port credits command constants from pokeyellow 2020-07-05 15:35:38 -04:00
Rangi d9db3d7495 Update map hide/show data labels
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi 139a28ff99 Port pokecrystal's formatting of text commands and special characters 2020-07-04 21:14:46 -04:00
Rangi e4e0af4d67 Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0) 2020-07-04 01:00:45 -04:00
Rangi cdfab2e819 Document why Mew is set apart 2020-07-03 23:19:59 -04:00
Rangi f9dc42a740 Factor out Mew's pics and base data 2020-07-03 22:59:12 -04:00
Rangi 053afc4634 Move more code from home.asm to home/ 2020-07-03 22:57:43 -04:00
Rangi 6ef36800b0 Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi 55bb99580e data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00
Rangi 62e137f6ce Factor out data/sprites/ 2020-07-03 16:58:55 -04:00
Rangi 9878f01e29 Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi ccb01731fe Make suggested edits:
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00
Rangi 710c3275fc Simplify map connections
To do: Polished Map support for detecting the tileset
2020-07-03 15:49:12 -04:00
Rangi c9c59dc343 Reorganize constants/
To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
Rangi b29e5ee203 Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi f275790aec Add subdirectories to engine/ similar to pokecrystal 2020-07-02 23:30:21 -04:00
Rangi eeb45036e2 Individual images for party menu icon graphics 2020-06-27 22:16:01 -04:00
Rangi 209ecc1919 Merge pic/ into gfx/ 2020-06-27 21:43:32 -04:00
Rangi e770ee77ce Replace .tilecoll files with tile ID db data 2020-06-27 21:43:32 -04:00
Rangi d5089d3c62 Organize gfx/ 2020-06-27 21:43:32 -04:00
Rangi 4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Rangi 0a62d48df2 Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
2020-06-23 17:50:50 -04:00
SatoMew df2a68d6de Replace the few instances of Unknown Dungeon with Cerulean Cave 2019-04-08 18:47:31 +01:00
Rangi c779602459 Rename map files, labels, and constants to be consistent and work with Polished Map 2019-01-01 23:33:10 -05:00
Pokeglitch 9b6f57832e Another map header fix 2018-07-28 15:56:50 -04:00
Pokeglitch ae2c1036ea Fixed some map header files 2018-07-28 15:51:17 -04:00
Daniel Harding c9da8510c8
Merge pull request #187 from Rangi42/master
Document MissingNo's base stats, and silence an rgbds warning
2018-07-15 21:45:22 -05:00
Daniel Harding 929c65f805
Merge pull request #188 from snelson3/consistent-map-header-comments
make comments consistent throughout all mapHeader files
2018-07-15 21:44:14 -05:00
Sam Nelson ee72316102 make comments consistent throughout all mapHeader files 2018-07-15 10:50:44 -07:00
Rangi 462088a25c Document the origin of MissingNo's base stats. 2018-07-08 16:25:39 -04:00
Urs-Bjoern Schmidt b4ab6dc701 Fixed some inconsistencies in the usage of the if-def directive. 2018-07-02 11:34:11 +02:00
yenatch 5c4397c899 spaces in EvosMoves 2018-03-22 23:20:55 -04:00
yenatch bd35b37262 use constants for wEvosMoves size 2018-03-22 23:09:49 -04:00
bitman44 2056bdda52 Cleaned up name formatting 2018-03-21 06:51:03 -05:00
bitman44 8251c6138e Replaced instances of Mon### with the Pokemon's name 2018-03-20 20:27:28 -05:00
Remy Oukaour 2e0183fc27 Block IDs use hex; zero connections use dec 2018-01-29 11:46:45 -05:00
Remy Oukaour dd4f0a0064 Use base 10 (note, the previous commit resolves #173) 2018-01-29 11:12:59 -05:00
Remy Oukaour d271d69175 Add warp, sign, and warp_to macros for data/mapObjects definitions 2018-01-29 02:31:32 -05:00
dannye 7a9a1b1e55 Fix typos in comments 2017-06-24 15:01:43 -05:00
Summate 0eedb40608 Continuing the source-level documentation of roughly where trainers can be found 2016-09-04 14:31:59 -05:00
dannye 52bb07ca18 Replace unnecessary tabs with spaces 2016-07-27 22:33:48 -05:00
dannye a51037eeee Remove the last address comments
except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
pikalaxalt a2f7701f34 Merge branch 'master' of https://github.com/pret/pokered 2016-06-09 20:45:02 -04:00
IIMarckus 674b4dcc4a Remove the Beach House option. 2016-06-07 23:55:55 -06:00
pikalaxalt 0d687ba25a TX_SFX_KEY_ITEM and mapconst macro 2016-05-30 09:08:40 -04:00
pikalaxalt 3fe60f7793 Remove the last remaining IF DEF(_YELLOW) 2016-05-13 18:00:38 -04:00
pikalaxalt 31b118ab42 Merge branch 'master' of https://github.com/pret/pokered 2016-05-13 17:59:46 -04:00
dannye 38ea9cd829 Fix typo: ninetails.asm -> ninetales.asm 2016-04-25 22:01:13 -05:00
IIMarckus c9bed2d447 Add a TX_MART macro for inventories. 2016-04-08 20:16:42 -06:00
IIMarckus adc6a3aac7 Clean up script labels in marts and Pokémon Centers. 2016-04-08 19:04:36 -06:00
IIMarckus 3fd6787692 Clean up more Yellow ifdefs. 2016-03-22 00:10:23 -06:00
IIMarckus 757114cad2 Get rid of yellow ifdefs in wild Pokémon. 2016-02-12 21:10:58 -07:00
IIMarckus 360a2200b1 Remove misleading (unreferenced) labels. 2016-01-30 20:40:12 -07:00
PikalaxALT 1980a5befc Macrofy sprite status data in WRA0 2016-01-29 11:20:47 -05:00
YamaArashi 8a5a7d8e68 fix typoes 2016-01-09 03:03:55 -08:00
dannye 351146024b Fewer underscores in constants 2015-12-14 22:09:30 -06:00
IIMarckus 94e609b4bc vertical space is cheap. also remove address comments and yellow ifs. 2015-12-06 14:20:26 -07:00
dannye 38065a744d No more W_ 2015-08-30 21:38:41 -05:00
YamaArashi 64cfbcce7a commented SGB palette stuff 2015-08-12 02:16:56 -07:00
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye 31d267d4ad Clean up data/evos_moves.asm 2015-08-10 10:52:35 -05:00
dannye 8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
dannye 408f9b3141 Merge branch 'master' of https://github.com/luckytyphlosion/pokered 2015-07-27 00:00:21 -05:00
dannye d7c5c8cf22 Merge branch 'master' of https://github.com/xCrystal/pokered 2015-07-26 23:23:05 -05:00
luckytyphlosion 90482175c3 More bugfixes.
Fix some tm compatibility issues.
2015-07-26 18:53:58 -04:00
luckytyphlosion 088f40842f Bugfixes.
Fix some building issues and multiply_divide.asm
2015-07-26 18:19:34 -04:00
luckytyphlosion 222afb247d tmlearn macro.
Also multiple_divide documentation and fix improper wram comment.
2015-07-26 17:04:24 -04:00
YamaArashi 82512e4491 named animation functions/variables 2015-07-24 14:39:45 -07:00
xCrystal bbb86671ea Use more wram labels and other constants 2015-07-24 10:49:33 +02:00
dannye 006507ed53 A few missed object constants 2015-07-18 23:39:29 -05:00
dannye 4452acb021 Fix object constant names
swap LEFT and RIGHT
FACE is better named STAY because sprites that have no range do not
necessarily face any direction
STAY has been renamed to NONE because sprites that use this will
spin randomly, except for the item/voltorb/electrode sprite

I never should have listened to https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:36:22 -05:00
dannye 0e48333fb8 Map object macro
closes https://github.com/iimarckus/pokered/issues/89
2015-07-18 22:22:51 -05:00
dannye 0ad1153f16 Simplify map connections
let the macros calculate the connection strip length instead of passing it as an arg
don't pass map dimensions since they can be inferred from map ids

todo: figure out why certain south and east connections get an extra 3
added to the connection strip length
2015-07-18 15:20:07 -05:00