U-Fish-PC\Daniel
e1a931df6a
Pull map objects out of main.asm
2014-05-17 15:43:13 -04:00
U-Fish-PC\Daniel
b438d0c1d7
Organize base stats and wild mon data (Koolboyman)
2014-05-16 22:32:35 -04:00
U-Fish-PC\Daniel
1e86625c87
Pull most data out of main.asm
2014-05-16 19:50:38 -04:00
U-Fish-PC\Daniel
b0a1502e21
More item IDs and palette function names
2014-05-16 17:27:39 -04:00
U-Fish-PC\Daniel
5296808894
Use more trainer/mon/palette constants
2014-05-16 16:15:59 -04:00
U-Fish-PC\Daniel
285cf2650d
Clean up text labels, use move and type constants
2014-05-16 01:33:16 -04:00
U-Fish-PC\Daniel
ae1ebde697
Label a lot of unnamed text
2014-05-15 20:00:54 -04:00
U-Fish-PC\Daniel
e05fcc337a
Label graphics loading functions and CheckIfMoveIsKnown
2014-05-15 16:43:21 -04:00
U-Fish-PC\Daniel
ddbe488133
Label and comment AnimatePartyMon
2014-05-15 15:52:00 -04:00
IIMarckus
58c044c123
Comment where gym trainers get deactivated after beating the leader.
2014-04-21 02:40:45 -06:00
IIMarckus
65e7657318
Add labels and comments to the Fan Club.
2014-04-21 02:12:25 -06:00
IIMarckus
1040a2ccfa
Use decimal for levels, and replace some hardcoded RAM addresses.
2014-04-21 01:02:51 -06:00
IIMarckus
3294ef805b
Add a missed map constant.
2014-04-21 00:37:06 -06:00
IIMarckus
d036e24ae1
Improve comments/labels for Silph Co 7F.
2014-04-19 23:31:59 -06:00
IIMarckus
199ec815c6
Label a Route 11 gatehouse script better.
2014-04-19 21:44:51 -06:00
U-Fish-PC\Daniel
803aa1f574
Merge branch 'master' of https://github.com/iimarckus/pokered
2014-04-16 07:54:36 -04:00
yenatch
b45dbd8970
Merge remote-tracking branch 'yenatch/png'
2014-04-15 21:29:01 -07:00
U-Fish-PC\Daniel
15f56e7ab2
Replace item constants
2014-04-07 16:39:11 -04:00
U-Fish-PC\Daniel
d6de00bbbb
Replace one-byte sound effect pointers
2014-04-07 16:16:45 -04:00
IIMarckus
7f8974dab5
Merge https://github.com/yenatch/pokered
...
Conflicts:
main.asm
2014-04-06 08:52:55 -06:00
U-Fish-PC\Daniel
391bbad29e
A little more map name consistency
2014-04-06 09:33:02 -04:00
yenatch
05c58eaa70
Fix tile padding for house and ship_port tileset graphics.
2014-04-05 16:53:25 -04:00
yenatch
01888c742d
Convert pngs in gfx/ to 1bpp and 2bpp.
...
All graphics are now png.
Some files were split out of necessity:
- gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png
- gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png
- gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
2014-04-05 16:41:36 -04:00
U-Fish-PC\Daniel
f8452ebeb8
Use dimension constants in warp data and add map name consisntency
2014-04-05 10:47:23 -04:00
yenatch
0c8b9e5222
"Fix" name indentation in credits.
...
This appears to have taken advantage of number chars being -10 through -1.
By adding to the middle of the screen, a number char could represent the number of tiles to indent.
Or not, which is why this commit exists.
2014-04-04 00:33:41 -04:00
yenatch
fc29a55d1e
Another bank.
2014-04-04 00:12:32 -04:00
yenatch
16c4f5756f
More tileset constants.
2014-04-04 00:12:19 -04:00
yenatch
868671dafa
Tileset constants in the wild.
2014-04-03 23:58:04 -04:00
yenatch
8a106a2c61
Name the tilesets and give them constants.
...
Also clean up the tileset macro and remove placeholders/redundant files.
2014-04-03 22:46:39 -04:00
yenatch
56a3115141
Reference more static banks.
2014-04-02 12:47:49 -04:00
yenatch
8039c8db78
Japanese character conversion tables.
2014-04-02 02:17:41 -04:00
yenatch
134fe3b439
More Red pic labels and misc constants.
...
Also correct erroneous label "Unknown_72ede".
2014-04-02 02:17:01 -04:00
yenatch
0d51959c83
Use labels instead of static addresses in sound pointers.
...
Static address substraction would wreak havoc in other memory configurations.
2014-03-30 16:56:42 -07:00
yenatch
ebce80653c
Stop using [$ff00+$xx] syntax.
...
rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c,
2014-03-30 16:30:30 -07:00
yenatch
5e692b30db
Remove the last "\@"s on local labels.
2014-03-30 16:11:47 -07:00
yenatch
463b95b6b5
Yet another static rom address (Tset15_Coll)
2014-03-30 16:10:23 -07:00
yenatch
e5c8c8d3f0
Merge remote-tracking branch 'origin/master' into master
2014-03-29 22:54:04 -04:00
yenatch
caf92984d5
Merge remote-tracking branch 'huderlem/master' into master
...
Conflicts:
main.asm
2014-03-29 22:51:57 -04:00
Lin
3e0d3ce5cb
ledge tiles documented
2014-03-26 22:48:45 -07:00
Marcus Huderle
14dbeb36b0
Removed hardcoded address. Labeled a few functions.
2014-02-20 11:55:29 -06:00
U-Fish-PC\Daniel
4ddba9774e
Replace hardcoded song ids
2014-02-02 12:03:41 -05:00
U-Fish-PC\Daniel
ed4ac6d551
Merge branch 'master' of https://github.com/iimarckus/pokered
...
Conflicts:
main.asm
2014-02-01 08:46:53 -05:00
Marcus Huderle
38435ee672
Labeled Battle Center and Trade Center constants.
2014-01-29 14:39:44 -06:00
U-Fish-PC\Daniel
71d31fee0e
Fix BookshelfTileIDs format
2014-01-28 09:06:26 -05:00
yenatch
1b9ee46af9
Get rid of globals.asm. Use ::s to export labels between objects.
...
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary
This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00
Adam AKA Coolboyman
6bde08504f
added a couple of new moves constants
2014-01-26 23:59:48 -08:00
yenatch
b4e8ec0901
Make text.asm an object
2014-01-23 15:55:33 -05:00
yenatch
b84ee8468c
Move text banks into text.asm
2014-01-23 15:44:40 -05:00
yenatch
0368685611
Split out move names
2014-01-23 15:38:10 -05:00
yenatch
fbda25d3d8
Split out the rest of map text
2014-01-23 15:34:42 -05:00