Commit graph

499 commits

Author SHA1 Message Date
U-Fish-PC\Daniel e1a931df6a Pull map objects out of main.asm 2014-05-17 15:43:13 -04:00
U-Fish-PC\Daniel b438d0c1d7 Organize base stats and wild mon data (Koolboyman) 2014-05-16 22:32:35 -04:00
U-Fish-PC\Daniel 1e86625c87 Pull most data out of main.asm 2014-05-16 19:50:38 -04:00
U-Fish-PC\Daniel b0a1502e21 More item IDs and palette function names 2014-05-16 17:27:39 -04:00
U-Fish-PC\Daniel 5296808894 Use more trainer/mon/palette constants 2014-05-16 16:15:59 -04:00
U-Fish-PC\Daniel 285cf2650d Clean up text labels, use move and type constants 2014-05-16 01:33:16 -04:00
U-Fish-PC\Daniel ae1ebde697 Label a lot of unnamed text 2014-05-15 20:00:54 -04:00
U-Fish-PC\Daniel e05fcc337a Label graphics loading functions and CheckIfMoveIsKnown 2014-05-15 16:43:21 -04:00
U-Fish-PC\Daniel ddbe488133 Label and comment AnimatePartyMon 2014-05-15 15:52:00 -04:00
IIMarckus 58c044c123 Comment where gym trainers get deactivated after beating the leader. 2014-04-21 02:40:45 -06:00
IIMarckus 65e7657318 Add labels and comments to the Fan Club. 2014-04-21 02:12:25 -06:00
IIMarckus 1040a2ccfa Use decimal for levels, and replace some hardcoded RAM addresses. 2014-04-21 01:02:51 -06:00
IIMarckus 3294ef805b Add a missed map constant. 2014-04-21 00:37:06 -06:00
IIMarckus d036e24ae1 Improve comments/labels for Silph Co 7F. 2014-04-19 23:31:59 -06:00
IIMarckus 199ec815c6 Label a Route 11 gatehouse script better. 2014-04-19 21:44:51 -06:00
U-Fish-PC\Daniel 803aa1f574 Merge branch 'master' of https://github.com/iimarckus/pokered 2014-04-16 07:54:36 -04:00
yenatch b45dbd8970 Merge remote-tracking branch 'yenatch/png' 2014-04-15 21:29:01 -07:00
U-Fish-PC\Daniel 15f56e7ab2 Replace item constants 2014-04-07 16:39:11 -04:00
U-Fish-PC\Daniel d6de00bbbb Replace one-byte sound effect pointers 2014-04-07 16:16:45 -04:00
IIMarckus 7f8974dab5 Merge https://github.com/yenatch/pokered
Conflicts:
	main.asm
2014-04-06 08:52:55 -06:00
U-Fish-PC\Daniel 391bbad29e A little more map name consistency 2014-04-06 09:33:02 -04:00
yenatch 05c58eaa70 Fix tile padding for house and ship_port tileset graphics. 2014-04-05 16:53:25 -04:00
yenatch 01888c742d Convert pngs in gfx/ to 1bpp and 2bpp.
All graphics are now png.

Some files were split out of necessity:
- gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png
- gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png
- gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
2014-04-05 16:41:36 -04:00
U-Fish-PC\Daniel f8452ebeb8 Use dimension constants in warp data and add map name consisntency 2014-04-05 10:47:23 -04:00
yenatch 0c8b9e5222 "Fix" name indentation in credits.
This appears to have taken advantage of number chars being -10 through -1.
By adding to the middle of the screen, a number char could represent the number of tiles to indent.

Or not, which is why this commit exists.
2014-04-04 00:33:41 -04:00
yenatch fc29a55d1e Another bank. 2014-04-04 00:12:32 -04:00
yenatch 16c4f5756f More tileset constants. 2014-04-04 00:12:19 -04:00
yenatch 868671dafa Tileset constants in the wild. 2014-04-03 23:58:04 -04:00
yenatch 8a106a2c61 Name the tilesets and give them constants.
Also clean up the tileset macro and remove placeholders/redundant files.
2014-04-03 22:46:39 -04:00
yenatch 56a3115141 Reference more static banks. 2014-04-02 12:47:49 -04:00
yenatch 8039c8db78 Japanese character conversion tables. 2014-04-02 02:17:41 -04:00
yenatch 134fe3b439 More Red pic labels and misc constants.
Also correct erroneous label "Unknown_72ede".
2014-04-02 02:17:01 -04:00
yenatch 0d51959c83 Use labels instead of static addresses in sound pointers.
Static address substraction would wreak havoc in other memory configurations.
2014-03-30 16:56:42 -07:00
yenatch ebce80653c Stop using [$ff00+$xx] syntax.
rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c,
2014-03-30 16:30:30 -07:00
yenatch 5e692b30db Remove the last "\@"s on local labels. 2014-03-30 16:11:47 -07:00
yenatch 463b95b6b5 Yet another static rom address (Tset15_Coll) 2014-03-30 16:10:23 -07:00
yenatch e5c8c8d3f0 Merge remote-tracking branch 'origin/master' into master 2014-03-29 22:54:04 -04:00
yenatch caf92984d5 Merge remote-tracking branch 'huderlem/master' into master
Conflicts:
	main.asm
2014-03-29 22:51:57 -04:00
Lin 3e0d3ce5cb ledge tiles documented 2014-03-26 22:48:45 -07:00
Marcus Huderle 14dbeb36b0 Removed hardcoded address. Labeled a few functions. 2014-02-20 11:55:29 -06:00
U-Fish-PC\Daniel 4ddba9774e Replace hardcoded song ids 2014-02-02 12:03:41 -05:00
U-Fish-PC\Daniel ed4ac6d551 Merge branch 'master' of https://github.com/iimarckus/pokered
Conflicts:
	main.asm
2014-02-01 08:46:53 -05:00
Marcus Huderle 38435ee672 Labeled Battle Center and Trade Center constants. 2014-01-29 14:39:44 -06:00
U-Fish-PC\Daniel 71d31fee0e Fix BookshelfTileIDs format 2014-01-28 09:06:26 -05:00
yenatch 1b9ee46af9 Get rid of globals.asm. Use ::s to export labels between objects.
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary

This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00
Adam AKA Coolboyman 6bde08504f added a couple of new moves constants 2014-01-26 23:59:48 -08:00
yenatch b4e8ec0901 Make text.asm an object 2014-01-23 15:55:33 -05:00
yenatch b84ee8468c Move text banks into text.asm 2014-01-23 15:44:40 -05:00
yenatch 0368685611 Split out move names 2014-01-23 15:38:10 -05:00
yenatch fbda25d3d8 Split out the rest of map text 2014-01-23 15:34:42 -05:00