kep-hack/engine/battle
Llinos Evans 9c953339af Candy Jar finished
- Fixed a bug where the Candy Jar would load `wIsInBattle`'s 01, causing it to zero itself out every time.
- Fixed a bug where the Candy Jar would display `wMysteryBoxActive` due to the way `text_bcd` was being used. Replaced with `text_decimal` so it actually displays properly as well. No hex!!
- Added a test function for the evolution in the debug party because that's cool
2023-05-31 23:56:22 +01:00
..
move_effects FEROCIOUS KICKS AND PUNCHES 2023-04-23 00:26:33 +01:00
animations.asm Decrease flashing damage animation loop 2023-05-17 23:46:07 +01:00
battle_transitions.asm
common_text.asm Merge branch 'master' of https://github.com/dannye/pokered-crysaudio 2023-04-19 21:08:01 -05:00
core.asm Candy Jar finished 2023-05-31 23:56:22 +01:00
decrement_pp.asm
display_effectiveness.asm
draw_hud_pokeball_gfx.asm
effects.asm
end_of_battle.asm
experience.asm Removed boosted exp text 2023-04-09 19:49:22 +01:00
get_trainer_name.asm
ghost_marowak_anim.asm
init_battle_variables.asm Debug Battle doesn't replace attacks with Pound 2023-04-29 18:51:42 +01:00
link_battle_versus_text.asm
misc.asm
print_type.asm
read_trainer_party.asm Battle Tent Port 2023-05-13 02:50:31 +01:00
safari_zone.asm
save_trainer_name.asm
scale_sprites.asm
scroll_draw_trainer_pic.asm
trainer_ai.asm Battle Tent Port 2023-05-13 02:50:31 +01:00
unused_stats_functions.asm
wild_encounters.asm Celeste Hill & tileset 2023-04-18 17:30:57 +01:00