kep-hack/engine/battle
2022-08-31 15:28:36 +01:00
..
move_effects Rename SLP to SLP_MASK (#361) 2022-06-17 22:25:52 -04:00
animations.asm lots of bug fixes 2022-08-31 15:18:16 +01:00
battle_transitions.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
common_text.asm
core.asm more bug fixes 2022-08-31 15:28:36 +01:00
decrement_pp.asm
display_effectiveness.asm
draw_hud_pokeball_gfx.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
effects.asm Identify some percentage constant values 2021-11-02 19:57:08 -04:00
end_of_battle.asm Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
experience.asm
get_trainer_name.asm
ghost_marowak_anim.asm wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
init_battle_variables.asm Update related tile animation constants 2020-11-29 21:28:38 +00:00
link_battle_versus_text.asm
misc.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
print_type.asm
read_trainer_party.asm Use {interpolation} to generate sequences of RAM labels 2021-04-27 15:49:59 -04:00
safari_zone.asm
save_trainer_name.asm
scale_sprites.asm
scroll_draw_trainer_pic.asm
trainer_ai.asm Fix a bunch of single player battle engine bugs 2022-08-31 14:42:36 +01:00
unused_stats_functions.asm
wild_encounters.asm