kep-hack/engine/battle
Zeta_Null 6726f5fec1 Enby YES
internally kind of sloppy, filenames refer to Pink as a few different things and none of them are by their final name lol

Haven't managed to get this to build the debug rom? Probably not a big deal, though you have to specifically run "make kep" instead of just "make"
2025-01-07 02:17:30 -05:00
..
move_effects
animations.asm Post-release bugfixes: Batch 2 2024-01-12 12:33:50 +00:00
battle_transitions.asm
common_text.asm
core.asm Enby YES 2025-01-07 02:17:30 -05:00
decrement_pp.asm
display_effectiveness.asm
draw_hud_pokeball_gfx.asm
effects.asm The Big One Again 2024-08-25 19:39:01 +01:00
end_of_battle.asm
experience.asm The Big One Again 2024-08-25 19:39:01 +01:00
get_trainer_name.asm
ghost_marowak_anim.asm
init_battle_variables.asm
link_battle_versus_text.asm
misc.asm
print_type.asm
read_trainer_party.asm
safari_zone.asm
save_trainer_name.asm
scale_sprites.asm
scroll_draw_trainer_pic.asm
trainer_ai.asm Bug Fixes and stuff! 2024-01-26 23:20:54 +00:00
unused_stats_functions.asm AI Improvements 2024-01-05 13:59:27 +00:00
wild_encounters.asm