Commit graph

297 commits

Author SHA1 Message Date
Zeta_Null db26ff7ed7 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-10-20 02:36:47 -04:00
Zeta_Null c84c56eb86 Quiet Cave Tileset 2024-10-20 02:36:28 -04:00
Misty 9d7abf784d Fairy Type Rework 2024-10-18 03:03:54 -04:00
Zeta_Null 83c8b7a0e7 Kanto Safari Zone Maps finished. Also whoops I forgot to include the maps last time 2024-10-17 02:48:50 -04:00
Zeta_Null 0d1b70ee56 Kanto Safari Zone Area 2 2024-10-17 02:05:36 -04:00
Zeta_Null 3949670f4f Begin work on the Kanto Safari Zone.
Some maps are broken up or edited to allow for seamless transitions instead of needing several warps. (Area 1 is split vertically, Area 2 needs a horizontal split. The connection between area 1 and 2 also will have to be shifted up from where it is in RBY to prevent border blocks showing up where they shouldn't.)
2024-10-16 14:58:11 -04:00
Zeta_Null fc56ea0fda Basic four island stuff. Get to unused routes later 2024-10-15 21:26:07 -04:00
Zeta_Null 541c3dcdff Whoops I forgot to finish this lol 2024-10-15 14:27:33 -04:00
Zeta_Null 1dc596e162 Three Island layouts 2024-10-14 16:12:59 -04:00
Zeta_Null 8b9927bc6f Three Island and properly implement nihon region check for the trainer battle theme (double check this doesnt accidentally also effect sevii) 2024-10-12 17:52:52 -04:00
Martha Schilling ab6051a5d5 "33 colors are indeed more than 4"
Fixed the build issues caused by Zach's newly pushed sprites having too many colours.

Also, adds my version of the GSC-style Soldier sprite.

Also also, gave Dokuroar a slight weight increase to give it a better catch rate for the Heavy Ball.

Also also also, touched up the Dokuroar cutscene a bit (it now shakes the floor with each step, it moves slower, and its walking animation now animates correctly.)
2024-10-10 21:26:50 +01:00
Martha Schilling 38dc9a11dd King of the Crypt
Dokuroar, in all of its skeletal glory, has been added to the bottom of Lavender Crypt as a static encounter. It doesn't move when you interact with it, though...at first.

Also, gave Dokuroar a 100% chance to hold a Thick Club (it's MADE of bones, come on), a Snorlax-level catch rate, the Slow EXP group, a decent exp yield, and a very, VERY slight stat update.
2024-09-17 21:18:22 +01:00
Zeta_Null 848c79784f Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-09-14 15:25:29 -04:00
Zeta_Null 2964cc14fa Haunted house work 2024-09-14 15:25:17 -04:00
Llinos Evans 28ee3037d5 Merge branch 'master' of https://github.com/PlagueVonKarma/jep-hack 2024-09-02 19:06:45 +01:00
Llinos Evans 60d337d272 putting together the progression 2024-09-02 19:06:43 +01:00
Misty ad0e0f34de Quick Pidgeot Buffs 2024-09-02 13:40:38 -04:00
Llinos Evans 6a44f96575 Add Unown ! and ?
Taken from https://github.com/pret/pokecrystal/wiki/Add-a-new-Unown-form

There's some embedded palette errors that need fixing.
2024-09-01 14:54:29 +01:00
Misty 06ba5dad31 Distributing New Moves and the Rise of the Clubtail 2024-08-31 18:23:39 -04:00
Llinos Evans d240c4b046 bits n bobs 2024-08-31 00:19:38 +01:00
Martha Schilling 56ac3b6180 Nihon Starter dex entry improvements
Had these waiting to be pushed for ages but never did lol
2024-08-28 15:04:37 +01:00
Misty adb9733d48 The Worst Mistake I've Ever Made 2024-08-27 23:07:14 -04:00
Misty b1cbf46ec6 Fairy Moves and Correcting an Oops 2024-08-27 00:25:56 -04:00
Llinos Evans caee1c278c Add move effect for Coin Hurl
Thanks to Shellnuts for helping out.

Coin Hurl is now a max-150 base power move that scales with the user's wealth.
2024-08-27 00:54:58 +01:00
Llinos Evans 1f0cc46814 Anims for Uppercut, Coin Hurl, and Strong Arm
Uppercut reimagines KEP's clusterfuck of an animation, reversing Karate Chop and then reworking the sounds

Coin Hurl works like the Poke Ball toss, and then spits out coins on-hit. Looks sort of like Acid in practice. This was weirdly complicated to implement as I had to disentangle the throw animation from the Poke Ball toss in Game Freak fashion.

Strong Arm does the "metal" starting animation, then does its best Rollout into DynamicPunch impression.
2024-08-26 23:39:23 +01:00
Llinos Evans 8e9d1e933f 3 anime reference trainers
This adds Duplica, Ritchie, and Casey to various Kanto areas, aiming to make the routes a bit more populated. They're also quite strong.

Minor rewrite on Silver's Victory Road quote to legitimise the lack of trainers, just like HGSS.
2024-08-26 09:57:49 +01:00
Llinos Evans caa6d9ceb3 New moves
This adds the SW97 and Fairy moves to the game. I have yet to do the effects for Coin Hurl, Synchronize, and Water Sport, but they seem relatively simple.

This also adds all the Fairy moves, including Moonblast, Strange Steam, and Play Rough, which become JEP-eligible under the game's criteria.

Animations not included. Sour Crystal may have what we're looking for, though.
2024-08-26 08:50:21 +01:00
Misty 5d8dfcbea0 forgot an underscore ehe 2024-08-26 03:06:38 -04:00
Misty 756f9a23de THE MOVESET AUDIT 2024-08-26 03:00:23 -04:00
Llinos Evans 1119997c21 FAQ entry
I see this being a very very common question
2024-08-26 06:49:19 +01:00
Llinos Evans 72c66d9d32 ayo wtf bro
lacked object permanence in union cave
2024-08-26 06:40:51 +01:00
Llinos Evans 213966aa3c Mystic Ice
May be fucked in some way but my rom is being weird with building and im tired
2024-08-25 21:52:47 +01:00
Martha Schilling cbf8cbb18c Hyoshu-Yang & Hyoshu-Yin (Rework)
A rework of the immediately previous rework. Huh.

Changes the Komainu name to Hyoshu, and implements the Yin form too, complete with stats, moves, and a very WIP sprite.
2024-08-23 21:57:52 +01:00
Llinos Evans 8643d40ab1 Komainu-Yang (Rework)
This reworks Shi-Shi into Komainu, a legendary Pokemon more in-touch with the mythology surrounding its design origins. It'll have two forms, centred around the yin/yang, considering its origins. See spreadsheet for more information.

Also rip fly shi-shi
2024-08-18 17:23:19 +01:00
Llinos Evans 0f7ce337f5 ROM builds, assign music, update Tanobi/Trustan/Foxfire
This updates the file structure so the ROM builds properly. It also updates the base stat files of Trustan, Tanobi, and Foxfire (name tbc), and updates Tanobi's name as was meant to be done a while ago.

I've also assigned Luci's music as she describes in her track files.
2024-08-18 15:23:29 +01:00
Llinos Evans 6e832f06d8 Haunted House groundwork
Adds the Haunted House with wild data, warps, and most of the house itself done.

Gengar Doll is set to be a boss fight, needs walking sprites among other things.

BG events need a bit more fleshing out.

Needs integration for the loose board mechanic.

Otherwise extremely fleshed-out.
2024-08-15 20:49:25 +01:00
Zeta_Null 4905e4246f Lavender crypt/haunted house blockset 2024-08-14 18:22:00 -04:00
U-DESKTOP-IKOGN35\wazzu 34025863fd War Crimes and Ghost Times 2024-08-09 00:36:53 -04:00
Llinos Evans edccae1d74 Channeler Squad
This adds the Channeler trainers to Lavender Crypt and updates Mediums and Channelers to use the `PAL_NPC_EMOTE` NPCPAL. Over to you, Misty!
2024-08-08 17:37:51 +01:00
Llinos Evans d5fcc7d0d3 Add Kuye, Sigal, Carl, and Sham
This adds the four new trainer classes as discussed before and updates the leader file while we're at it. Uther is also finally named properly. Lorelei gets her new trainersprite from the CBB scratchpads.
2024-08-08 15:31:15 +01:00
U-DESKTOP-IKOGN35\wazzu 6e7f38d64c Lavender Crypt Syndrome 2024-08-06 21:45:01 -04:00
Llinos Evans 4432dd4d2f Sevii Region groundwork
This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully!

Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for.

I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe.
2024-08-06 15:30:37 +01:00
Llinos Evans 892e8fc6b1 Summer Beach House fixes, evo moves (bugs!)
Evo moves commit is unfinished and doesn't work properly. Script in evolve.asm has details.

Summer Beach House now teaches Pikachu Surf and has two issues; one is that backing out of teaching Pikachu causes issues (basically, it only goes a correct way if you say yes), and the teaching menu uses tiles from the overworld because I am stupid.

Are you a bad enough dude to fix these bugs?
2024-08-04 14:40:07 +01:00
Llinos Evans 0dd22ececa Summer Beach House (buggy!)
This adds the Summer Beach House from Pokemon Yellow to Route 19, in an effort to make Kanto a bit more interesting.

The code for teaching Pikachu is very buggy right now and someone should check it out. I usually throw code out if it isn't functional but this seems extremely close to working.
2024-08-04 02:27:27 +01:00
Llinos Evans 88390e8282 Gamer Girls exist now
This adds the Game Boy Girl sprite from the RG asset leak, allowing for a bit more diversity among traders. Should be good!
2024-08-03 18:28:09 +01:00
Llinos Evans d0bfd179b6 moveset audit results as of aug 2 '24
lots of notes for u to look through friendos
2024-08-02 22:50:36 +01:00
Zeta_Null 150708bbd3 Sevii Islands Work 2024-08-01 17:51:41 -04:00
Zeta_Null e2b7782861 SGB Palette improvements and fixes!
- Spaceworld-ish SGB morning palettes
- Flash caves work now
- Menu Account displays without bugged colors
- Also small Mt. Ember tweaks and a collision fix
2024-08-01 01:09:22 -04:00
Llinos Evans 31cdcc488d 32 more dex entries
Many of which were taken from the SW99-era prototype entries, chiefly for kanto pokemon
2024-08-01 01:06:14 +01:00
Llinos Evans bea71954b4 More dex entries
A good chunk of these use prototype dex entry details from the SW99 demo. Annotated the best I could!
2024-07-31 23:43:22 +01:00