mirror of
https://github.com/thornAvery/jep-hack.git
synced 2025-11-10 23:51:03 +13:00
A slapdash of various little bits and pieces. - Lake of Rage has a small culture entry at the top to illustrate what we're setting out to do. I mentioned the shell middens and canonised it alongside GSC. - Move constants now have their 16-bit IDs set up - Palfixed Feradactyl and Pupperon, fixed former's credit with confirmation from pokeoctober - Wiped out the must be 8-bit errors on various Pokemon's `base_stats.asm` files. - Fixed some aspects of Strong Arm and Water Sport calling garbage data; this was due to them using 8-bit comparison systems where there needed to be 16-bits. This fixes a good bit of their HM usage. Battle bugs need resolving (presumably due to a lack of gfx?) - Fixed AI scoring with Water Sport (hopefully) - Updated the readme with some of our progress over the past 5 months. |
||
|---|---|---|
| .. | ||
| 16_bit_locking_constants.asm | ||
| 16_bit_translation_constants.asm | ||
| audio_constants.asm | ||
| battle_anim_constants.asm | ||
| battle_constants.asm | ||
| battle_tower_constants.asm | ||
| collision_constants.asm | ||
| credits_constants.asm | ||
| cry_constants.asm | ||
| deco_constants.asm | ||
| engine_flags.asm | ||
| event_flags.asm | ||
| gfx_constants.asm | ||
| hardware_constants.asm | ||
| icon_constants.asm | ||
| input_constants.asm | ||
| item_constants.asm | ||
| item_data_constants.asm | ||
| landmark_constants.asm | ||
| map_constants.asm | ||
| map_data_constants.asm | ||
| map_object_constants.asm | ||
| map_setup_constants.asm | ||
| mart_constants.asm | ||
| menu_constants.asm | ||
| misc_constants.asm | ||
| mobile_constants.asm | ||
| move_constants.asm | ||
| move_effect_constants.asm | ||
| music_constants.asm | ||
| npc_trade_constants.asm | ||
| phone_constants.asm | ||
| pokemon_constants.asm | ||
| pokemon_data_constants.asm | ||
| printer_constants.asm | ||
| radio_constants.asm | ||
| scgb_constants.asm | ||
| script_constants.asm | ||
| serial_constants.asm | ||
| sfx_constants.asm | ||
| sprite_anim_constants.asm | ||
| sprite_constants.asm | ||
| sprite_data_constants.asm | ||
| text_constants.asm | ||
| tileset_constants.asm | ||
| trainer_constants.asm | ||
| trainer_data_constants.asm | ||
| type_constants.asm | ||
| wram_constants.asm | ||