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3612 commits

Author SHA1 Message Date
Martha Schilling 185e598a2e PureRGB move enhancements + Nasty Plot and Fake Tears animation fix
Just a bit more to go! Added improved animations for the following moves, mostly taken from Vortiene's PureRGB hack:

- Struggle (user now shakes before attacking)
- Fire Punch (added sound effects)
- Ice Punch (added sound effects)
- ThunderPunch (added sound effects)
- Swords Dance (increased duration by adding an unused subanimation)
- Fairy Wind (changed sound effect)
- Jump Kick (much more detailed, user's sprite dips down before attacking, and the hit is carried upwards)
- Rolling Kick (user now shakes before attacking)
- Thrash (user now shakes before attacking)
- Iron Head (changed sound effect)
- Poison Sting (added new graphic that looks like a needle being fired at the opponent)
- Twineedle (added new graphic that looks like a pair of stingers being fired at the opponent)
- Pin Missile (added new graphic that looks like a needle being fired at the opponent)
- Hydro Pump (the first half of the attack now looks more like a blast of water instead of two rising colums of water)
- Ice Beam (screen briefly brightens when used, added sound effects)
- Blizzard (added sound effects)
- Aurora Beam (screen briefly brightens when used)
- Submission (much more detailed animation that shows the user falling back to the ground after the attack)
- Draining Kiss (added Lovely Kiss' animation to the first half of the attack so it wasn't a clone of Absorb)
- Growth (increased duration by adding more subanimations)
- PoisonPowder (the palettes temporarily darken slightly when used)
- Stun Spore (the screen temporarily lights up slightly when used)
- Sleep Powder (the screen temporarily lights up slightly when used)
- Dragon Rage (increased duration by adding more subanimations)
- Rock Throw (changed sound effect slightly)
- Agility (user now shakes when used)
- Night Shade (the screen inverts colours temporarily when used)
- Recover (changed sound effect slightly)
- Focus Energy (reused its unused animation)
- Egg Bomb and Magnet Bomb (sound effect changed)
- Spike Cannon (added new graphic that looks like a needle being fired at the opponent)
- Amnesia and Nasty Plot (completely new animation that doesn't reuse the confused animation)
- Kinesis (completely new animation, looks more like a psychic move now)
- Hi Jump Kick (much more detailed, user's sprite jumps up before attacking, then lands afterwards)
- Dream Eater (changed sound effect, now has HP drain animation
- Sky Attack (changed sound effect and subanimation)
- Dazzling Gleam (the screen now turns wavy like Psychic after the initial flash)
- Hyper Fang (the screen flashes for a moment when the attack lands)
- Tri Attack (added the fire, ice and electric elements present in later animations, but note that the move still has no secondary effect)
- Fake Tears (completely new animation that involves the user literally shaking and crying)
2024-01-03 21:41:24 +00:00
Martha Schilling 640464ff1b More superb Albatross sprites,,,
LOOK at Golem. oh my god
2024-01-02 23:15:06 +00:00
Martha Schilling 0da7a93ca6 Solving Mew's identity crisis 2024-01-02 15:19:56 +00:00
Martha Schilling fe651a7668 jojobear, our saviour
took out 4 bugs in one go, absolute legend
2024-01-02 11:17:58 +00:00
Martha Schilling 443277ffc8 WE
ARE

SO

BACK!!!!!
2024-01-01 21:15:44 +00:00
Martha Schilling 9d9ad8b915 Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack 2024-01-01 20:44:52 +00:00
Martha Schilling 60beb4fb97 we're so back
it's no longer jojover

jojobear you legend thank you for figuring this out
2024-01-01 20:44:50 +00:00
Martha Schilling 2b289bf792
Merge pull request #33 from LadyMisticus/master
Citrine Area Encounter Updates!!!
2024-01-01 16:34:53 +00:00
Martha Schilling 2f6be78ac1 Update lickilicky.png and sylveonb.png
These two were causing build errors for some people so I reduced the colour depth of both images so that hopefully doesn't happen again
2024-01-01 14:34:34 +00:00
Martha Schilling 884045d1e0 Update CeladonMansionRoofHouse.asm
oops, slight text error
2024-01-01 13:52:51 +00:00
Martha Schilling 98c2b1b7e6 Update mewtwo01.asm 2024-01-01 13:51:18 +00:00
Misty 0613b7bb82
Merge branch 'PlagueVonKarma:master' into master 2023-12-31 15:48:36 -05:00
Misty 8829d994e7
Celeste Hill Cave Encounter Update 2023-12-31 15:47:37 -05:00
Misty 5dcd67b717
Celeste Hill Encounter Update 2023-12-31 15:46:20 -05:00
Misty 84555faa59
Garnet Cave Encounter Update (B1F) 2023-12-31 15:45:15 -05:00
Misty 79fae412c1
Garnet Cave Encounter Update (2F) 2023-12-31 15:44:42 -05:00
Misty 795a3e9adc
Garnet Cavern Encounter Update (1F) 2023-12-31 15:42:50 -05:00
Misty 1d0e601d98
Brunswick Grotto Encounter Update 2023-12-31 15:38:39 -05:00
Martha Schilling d05d2655ce Mewtwo sprite improvement! Again! 2023-12-31 17:09:13 +00:00
Martha Schilling 09f2c83e72 Mewtwo sprite improvement! 2023-12-31 16:59:29 +00:00
Martha Schilling caa8076bcd A few things
- Added a gate between the two halves of Route 10 on the right side of Rock Tunnel that contains the Graveler trade NPC.

- Improved Faraway's encounter table.

- Made the music go silent before battling both of the postgame bosses for suspense reasons. It also sounds cool.

- Minor text fixes
2023-12-31 12:22:36 +00:00
Martha Schilling 4c0dfdfedd Improvements to Chief!
- Now has a rematch team, just with boosted levels

- Has unique dialogue if you never picked up the Master Ball before fighting him, including after winning

- Has new dialogue on subsequent matches

We're nearly done.
2023-12-30 22:39:09 +00:00
Martha Schilling d20207f012 Salesman 'Obtained item!' text
Yeah for some reason the salesman didn't actually tell you that you got the item. Meanie.
2023-12-30 20:10:11 +00:00
Martha Schilling dacb23f87b Update RockTunnelB1F.asm
lol we accidentally made Kleavor postgame-only, fixing that now
2023-12-30 17:26:51 +00:00
Martha Schilling 980664075b Yay!
Fixed a glitch again!
2023-12-30 16:29:55 +00:00
Martha Schilling 72b5bd7b0e Fixing some text inconsistencies 2023-12-30 15:39:34 +00:00
Martha Schilling 8893f847a0 HAHAHA FUCK YOU YUJIROU
WE WIN

PRAISE BE TO RAINBOW METAL PIGEON, OH MY GOD
2023-12-29 23:21:42 +00:00
Martha Schilling 1eed8f03d5 Merge branch 'master' of https://github.com/PlagueVonKarma/kep-hack 2023-12-29 22:37:28 +00:00
Martha Schilling 51185204d0 One more bug down! 2023-12-29 22:37:14 +00:00
Martha Schilling 3b3b95d41f
Merge pull request #32 from thornAvery/master
fixed battle tent rewards
2023-12-29 22:26:37 +00:00
Martha Schilling 9060580fda Mainly updating the remaining bugs list on the README just in case 2023-12-29 20:49:43 +00:00
Martha Schilling da4082bca3 Update ViridianPreGym.asm
This makes it so you don't miss the Bottle Cap gift that Yujirou gives you, even if you beat the Elite 4 before him. There's a similar issue with the Fighting Dojo where the same thing happens but I'm less sure on how to fix that one...
2023-12-29 20:34:45 +00:00
Martha Schilling 9b4a9d5839 Yujirou is now marginally less of a twat
He now gives you a Bottle Cap when you win, but still crashes the game when you lose for some reason...
2023-12-29 19:11:11 +00:00
Thorn Avery 4c2b518188 fixed battle tent rewards 2023-12-29 20:16:26 +11:00
Martha Schilling 2a714f3dff Dog and Monkey
No pheasant? damn :(

(updated shading and general improvements for Harcanine and Annihilape)
2023-12-28 23:14:31 +00:00
Martha Schilling 222b71f437 Cries!
We're finally done with cries!
2023-12-28 22:42:09 +00:00
Martha Schilling 5760e27617 Fixing the Brunswick Glade NPC bugs
Almost there...
2023-12-28 21:40:05 +00:00
Martha Schilling 7b2a5e5d7f Postgame boss movesets: Batch 2
Includes the final Jessie and James fight, and the Elite 4 and Champion rematches.

I'm finally done with these movesets and it's never been better.
2023-12-28 13:12:39 +00:00
Martha Schilling dbc9fe2929 Postgame boss movesets: Batch 1
Includes Professor Oak's 5 teams, Chief's team, as well as the postgame teams for Yujirou, Koichi, Brock, Misty, Lt. Surge, Erika, Koga, Sabrina and Blaine.
2023-12-27 23:31:30 +00:00
Martha Schilling e401f05495 Update evos_moves.asm
how long has Vap's moveset been broken holy shit
2023-12-27 23:00:09 +00:00
Martha Schilling 5859ea25ea Giovanni's Room theme
okay look I did this months ago and now I'm finally pushing it

This gives Giovanni's Room its own theme, which is a slower-tempo version of the Rocket HQ theme that's missing channel 1.
2023-12-27 22:18:23 +00:00
Llinos Evans bdf89fd6d2 Safari Zone tweaks
Added some Cubones since it's featured in the Safari Zone in Yellow and Pokemon Origins. Changed the second Chansey's level to 7 for consistency.

Also fixed an error on the Safari Zone Area 1 sign that said Centre Area, which was fixed in FRLG. Thanks to Lyra made a website for pointing this out!
2023-12-27 11:20:39 +00:00
Martha Schilling 602013ca51 Pre-Champion Boss trainer movesets! (finally! again!)
Now. Please. I beg of you. Do not change any more level up movesets unless necessary. I will not be going back to check these again. Doing this is pain.
2023-12-26 17:14:39 +00:00
Martha Schilling 1e9b06773f Changing a default player name for Green
I know that some people are gonna ask if 'Seren' is a misspelling of 'Serena', so I'm changing it so we won't get questions like that. It's now Elaine, which is the name of the LGPE protag so...kinda works

Also changed an inconsistency in Erika's 6 badges party where her Cactormus was a higher level than it should've been
2023-12-26 14:59:02 +00:00
Martha Schilling 84cf9e9bff Oak's Lab improvements
- Fixed some collision on the back wall

- Made the exit tiles more obvious
2023-12-26 12:26:16 +00:00
Llinos Evans 5ea0fc5de9 New starter pathing, beautify Oak's Lab
Please stop asking me about the sprite limit i beg u

Ok so this commit does the following;
- Oak's Lab now uses the Fossil Lab tileset, featuring lots of new contraptions etc to make up for the old removed aides.
- Places the Pikachu and Eevee starters in a new place, which results in a slightly blocky mess, but does the job.
- Fossil Lab tileset graphic has many new things. Lots of bad tiles in the blockset in case we want to use this more.
- Changes the rival's pathing so he, y'know, works on the new map...
- Re-adds the Oak email thing, but I had to do like 4 stupid workarounds because it was broken for unknown reasons. Just made it a generic bg event with no issues.
- Removed the old oak email event; no visible difference.
2023-12-25 22:15:27 +00:00
Martha Schilling 0da18d9101 Celeste Hill and Brunswick wild encounter glitch fixed
The fix really was that easy, huh.
2023-12-25 13:16:44 +00:00
Martha Schilling df4bc37d7d whoa! new vire backsprite!
(whoa!)
2023-12-24 22:48:31 +00:00
Martha Schilling 543ea46d8e Koichi unique trainer class!
Well, 'unique' is VERY loose here. He looks and behaves identically to a Black Belt still, just with a proper name and a higher payout. He replaces the unused Junior class.

In addition, I've brought back the text on the scrolls on the back wall in the Fighting Dojo that were accidentally inaccessible for a while.
2023-12-24 22:18:00 +00:00
Llinos Evans 16741e9d9b
Merge pull request #31 from LadyMisticus/patch-1
Geodude Line update + Nidoreign Tweak
2023-12-24 20:56:50 +00:00