yenatch
01888c742d
Convert pngs in gfx/ to 1bpp and 2bpp.
...
All graphics are now png.
Some files were split out of necessity:
- gfx/trade.2bpp -> gfx/game_boy.norepeat.png gfx/link_cable.png
- gfx/red/introfight.2bpp -> gfx/red/intro_nido_{1,2,3}.6x6.png
- gfx/blue/introfight.2bpp -> gfx/blue/intro_purin_{1,2,3}.6x6.png
2014-04-05 16:41:36 -04:00
yenatch
0c8b9e5222
"Fix" name indentation in credits.
...
This appears to have taken advantage of number chars being -10 through -1.
By adding to the middle of the screen, a number char could represent the number of tiles to indent.
Or not, which is why this commit exists.
2014-04-04 00:33:41 -04:00
yenatch
fc29a55d1e
Another bank.
2014-04-04 00:12:32 -04:00
yenatch
16c4f5756f
More tileset constants.
2014-04-04 00:12:19 -04:00
yenatch
868671dafa
Tileset constants in the wild.
2014-04-03 23:58:04 -04:00
yenatch
8a106a2c61
Name the tilesets and give them constants.
...
Also clean up the tileset macro and remove placeholders/redundant files.
2014-04-03 22:46:39 -04:00
yenatch
56a3115141
Reference more static banks.
2014-04-02 12:47:49 -04:00
yenatch
8039c8db78
Japanese character conversion tables.
2014-04-02 02:17:41 -04:00
yenatch
134fe3b439
More Red pic labels and misc constants.
...
Also correct erroneous label "Unknown_72ede".
2014-04-02 02:17:01 -04:00
yenatch
0d51959c83
Use labels instead of static addresses in sound pointers.
...
Static address substraction would wreak havoc in other memory configurations.
2014-03-30 16:56:42 -07:00
yenatch
ebce80653c
Stop using [$ff00+$xx] syntax.
...
rgbasm treats $ffxx loads the same. This is more consistent and avoids confusion with $ff00+c,
2014-03-30 16:30:30 -07:00
yenatch
5e692b30db
Remove the last "\@"s on local labels.
2014-03-30 16:11:47 -07:00
yenatch
463b95b6b5
Yet another static rom address (Tset15_Coll)
2014-03-30 16:10:23 -07:00
yenatch
e5c8c8d3f0
Merge remote-tracking branch 'origin/master' into master
2014-03-29 22:54:04 -04:00
yenatch
caf92984d5
Merge remote-tracking branch 'huderlem/master' into master
...
Conflicts:
main.asm
2014-03-29 22:51:57 -04:00
Lin
3e0d3ce5cb
ledge tiles documented
2014-03-26 22:48:45 -07:00
Marcus Huderle
14dbeb36b0
Removed hardcoded address. Labeled a few functions.
2014-02-20 11:55:29 -06:00
U-Fish-PC\Daniel
4ddba9774e
Replace hardcoded song ids
2014-02-02 12:03:41 -05:00
U-Fish-PC\Daniel
ed4ac6d551
Merge branch 'master' of https://github.com/iimarckus/pokered
...
Conflicts:
main.asm
2014-02-01 08:46:53 -05:00
Marcus Huderle
38435ee672
Labeled Battle Center and Trade Center constants.
2014-01-29 14:39:44 -06:00
U-Fish-PC\Daniel
71d31fee0e
Fix BookshelfTileIDs format
2014-01-28 09:06:26 -05:00
yenatch
1b9ee46af9
Get rid of globals.asm. Use ::s to export labels between objects.
...
globals.asm was a hack that:
- gave rgbasm an extra 100k lines to read
- increased reliance on the python preprocessor
- made the makefile a mess
- gave object creation an extra step
- wasn't even necessary
This speeds up build time by at least a third.
2014-01-27 16:24:13 -05:00
Adam AKA Coolboyman
6bde08504f
added a couple of new moves constants
2014-01-26 23:59:48 -08:00
yenatch
b4e8ec0901
Make text.asm an object
2014-01-23 15:55:33 -05:00
yenatch
b84ee8468c
Move text banks into text.asm
2014-01-23 15:44:40 -05:00
yenatch
0368685611
Split out move names
2014-01-23 15:38:10 -05:00
yenatch
fbda25d3d8
Split out the rest of map text
2014-01-23 15:34:42 -05:00
U-Fish-PC\Daniel
a60d16d89c
Merge branch 'master' of https://github.com/iimarckus/pokered
2014-01-23 14:02:16 -05:00
yenatch
7762afaf99
Split out route text
2014-01-23 00:22:31 -05:00
yenatch
6e5476d420
Even more map text
2014-01-22 23:37:40 -05:00
yenatch
bf743815fa
Silph Co 1f text was actually somewhere else
2014-01-22 19:07:39 -05:00
yenatch
9da43a2311
Move city and town map text into text/maps
2014-01-22 18:58:57 -05:00
yenatch
31f074542b
split out a bunch of map text
2014-01-22 17:47:55 -05:00
yenatch
b52bcd6597
split viridian and oaks lab text into text/maps/
2014-01-22 17:46:46 -05:00
yenatch
cddc935127
stamp out even more text macros in main
...
Conflicts:
main.asm
2014-01-22 17:46:00 -05:00
yenatch
b452726f9a
rename existing map text files and put them in text/maps/
2014-01-22 17:38:14 -05:00
yenatch
32de715f5f
Merge branch 'split-audio' into text
...
Conflicts:
main.asm
2014-01-22 17:37:22 -05:00
yenatch
2c2111b7a5
Merge remote-tracking branch 'iimarckus/master' into resplit-audio
...
Conflicts:
main.asm
2014-01-22 16:37:07 -05:00
yenatch
53a4432e68
use 'next' macro in strings
2014-01-22 01:21:41 -05:00
yenatch
fea5be4699
rename and add some text macros
...
cont replaces next, and next becomes a generic newline.
para replaces page (now used for pokedex entries).
dex ends a pokedex entry.
2014-01-22 00:55:41 -05:00
yenatch
1295e2a605
clean up missed text macros in main.asm
2014-01-21 21:09:31 -05:00
yenatch
3964e6a137
use text macros in main.asm
2014-01-21 21:09:31 -05:00
yenatch
ccd5d2387d
condense MapSongBanks
2014-01-21 14:29:14 -05:00
yenatch
5914bb67ac
use music constants everywhere
...
some sfx are treated as music, but don't have constants yet
2014-01-21 14:24:40 -05:00
U-Fish-PC\Daniel
966fa8a5cf
Label Pewter Movement Scripts
2014-01-13 14:19:48 -05:00
U-Fish-PC\Daniel
e39fe77f19
Replace false TX_RAM
2014-01-12 17:58:37 -05:00
yenatch
10bb09c4e2
split audio components into audio_red.o and audio_blue.o
2014-01-09 13:52:12 -05:00
U-Daniel-Laptop\Daniel
a2084b200c
Merge branch 'master' of https://github.com/dannye/pokered
...
Conflicts:
main.asm
2014-01-08 13:05:02 -06:00
Marcus Huderle
47ec18ffa3
Labeled some more hardcoded banks and the OldManItemList.
2014-01-07 21:19:25 -06:00
Marcus Huderle
fdb4498eb8
Labeled lots of hardcoded banks.
2014-01-07 12:12:05 -06:00