YamaArashi
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7b7c563c93
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Rename some labels
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2015-02-08 18:40:08 -08:00 |
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YamaArashi
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3870f5e10a
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named misc functions
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2015-02-08 01:44:41 -08:00 |
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YamaArashi
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1347023128
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move-related things
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2015-02-08 00:17:03 -08:00 |
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YamaArashi
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72bbaed99f
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fixed hp bar wram label and misc
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2015-02-07 22:18:42 -08:00 |
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YamaArashi
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32f7cf12de
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Named wram symbols
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2015-02-07 18:37:40 -08:00 |
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YamaArashi
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4fd7a42b23
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commented battle stuff
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2015-02-07 16:24:16 -08:00 |
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YamaArashi
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72265ab92a
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comment drain HP effect
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2015-02-07 13:40:14 -08:00 |
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YamaArashi
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83023cda19
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commented menu stuff
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2015-02-07 12:27:36 -08:00 |
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YamaArashi
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c9b778fb00
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documented bide bug
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2015-02-07 04:23:34 -08:00 |
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YamaArashi
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507fcbd269
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Fix typo in name
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2015-02-07 03:04:50 -08:00 |
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YamaArashi
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3fdb8a0d89
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serial/trade/misc
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2015-02-07 02:43:08 -08:00 |
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xCrystal
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9de54645c8
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add constants for volatile statuses and more battle labels/commentary/constants
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2015-02-04 23:22:46 -08:00 |
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xCrystal
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97637e7ce7
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More battle commentary/labels/constans and fix some spacing issues
Conflicts:
engine/battle/core.asm
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2015-02-04 23:22:25 -08:00 |
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IIMarckus
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01e314f4f5
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Merge branch 'master' of /tmp/a/pokered
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2015-02-04 00:51:25 -07:00 |
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Marcus Huderle
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c3a5bb70d2
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Use money macro for TrainerPicAndMoneyPointers.
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2015-02-04 00:51:12 -07:00 |
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U-Daniel-PC\Daniel
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a53b3ca561
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More battle sfx ids
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2015-01-27 03:27:34 -05:00 |
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U-Daniel-PC\Daniel
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8744b3bf8b
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Fix some sfx ids
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2015-01-27 03:26:33 -05:00 |
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Marcus Huderle
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95f4f7b41f
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Clean up prizes data.
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2015-01-24 12:52:11 -08:00 |
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Marcus Huderle
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3cf945bad4
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Better documenting for GetMachinePrice and TechnicalMachinePrices.
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2015-01-24 12:41:20 -08:00 |
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U-Daniel-PC\Daniel
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49a25618ea
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Clean up white space, fix label typo
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2015-01-22 22:13:21 -05:00 |
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xCrystal
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d3bf8bca5e
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fix duplicate labels
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2015-01-21 11:24:55 +01:00 |
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xCrystal
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e6499cd505
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some constants in stat up/down effects
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2015-01-20 20:34:56 +01:00 |
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xCrystal
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61aaa15205
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rename some labels
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2015-01-20 20:21:16 +01:00 |
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xCrystal
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1b62ca0555
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add commentary to move effects
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2015-01-20 12:12:30 +01:00 |
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xCrystal
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ca6b4348c2
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add commentary
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2015-01-04 17:47:21 +01:00 |
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yenatch
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26227cc45f
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Clean up type names.
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2014-12-10 20:07:01 -08:00 |
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IIMarckus
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ba1a56d05c
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Fix typo introduced in last commit.
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2014-10-22 23:30:09 -06:00 |
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IIMarckus
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d0bb99ec89
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Add Yellow’s slot machine graphics.
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2014-10-21 01:31:34 -06:00 |
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IIMarckus
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a3d3f8324a
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Kill version.asm.
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2014-10-17 02:42:32 -06:00 |
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IIMarckus
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008cface52
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Minor comment/label improvements in Cinnabar Lab.
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2014-10-16 00:12:44 -06:00 |
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IIMarckus
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bf6a1bab61
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Better document the “can encounter Pokémon outside grass” code.
Pointed out by Lin.
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2014-10-10 03:44:52 -06:00 |
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IIMarckus
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6e14461fa6
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Add a lot of Yellow text changes.
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2014-10-10 01:46:06 -06:00 |
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IIMarckus
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906bd59e77
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Add Yellow player/rival names.
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2014-10-09 00:14:18 -06:00 |
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yenatch
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070c964964
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Accidentally committed .orig files from merge dff0cdeb .
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2014-09-23 15:08:12 -07:00 |
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yenatch
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a81487e9c6
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Rename hVBlank* constants to h*.
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2014-09-23 15:02:03 -07:00 |
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yenatch
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dff0cdeb5a
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Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
constants/misc_constants.asm
engine/battle/core.asm
engine/menu/pokedex.asm
engine/town_map.asm
home.asm
hram.asm
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2014-09-20 00:57:27 -04:00 |
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yenatch
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aa361c3bf7
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Use move animation constants instead of static values.
This allows new moves and animations to be added without overlap.
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2014-09-17 12:37:47 -07:00 |
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YamaArashi
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2ed65d9c3e
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Commented/labelled misc functions
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2014-09-14 11:29:18 -07:00 |
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YamaArashi
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0c916aea33
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Commented more sprite and map code
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2014-09-13 00:50:56 -07:00 |
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YamaArashi
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91793015e5
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Labelled and commented mostly sprite-related things
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2014-09-09 20:55:19 -07:00 |
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YamaArashi
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daf4fc87ae
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Add comments regarding menus and sprites
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2014-09-08 23:32:33 -07:00 |
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yenatch
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8f49e37b82
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Use hram constants for remaining joypad variables.
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2014-08-30 19:48:49 -07:00 |
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yenatch
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365ae68d80
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Use PARTY_LENGTH and related constants in menu and hud code.
This should allow reducing PARTY_LENGTH to work as intended.
Increasing it also works provided space is provided in wram, but breaks pc/saving.
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2014-08-22 23:17:47 -07:00 |
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YamaArashi
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59f0507e4c
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Labelled many functions/variables
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2014-08-08 22:39:13 -07:00 |
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yenatch
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1cf79b6f15
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Fix static banks passed into GetName.
This appears to be the only other use of wPredefBank.
Chances are there are more uncaught banks. Known cases are marked as "hardcoded" or similar.
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2014-08-07 21:17:44 -07:00 |
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YamaArashi
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c9946975d4
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Commented function
- Named and commented Func_4c70.
- Removed gfx/diagonal_lines.png, which is not actually graphics.
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2014-07-28 02:22:58 -07:00 |
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U-Fish-PC\Daniel
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f8b8ebea93
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S_SPRITEBUFFER0 static address
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2014-06-25 18:49:52 -04:00 |
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U-Fish-PC\Daniel
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bd533aa79b
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Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
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2014-06-25 16:58:27 -04:00 |
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yenatch
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b36f793667
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Use macros for predef calls/jumps instead of static ids.
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2014-06-16 13:57:26 -07:00 |
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yenatch
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d10108a066
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Use macros to define predefs.
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2014-06-16 13:25:46 -07:00 |
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