dannye
|
38065a744d
|
No more W_
|
2015-08-30 21:38:41 -05:00 |
|
YamaArashi
|
b6a7e5e9cf
|
documented flags and misc. fixes
|
2015-08-29 17:15:05 -07:00 |
|
YamaArashi
|
b6ac1018c2
|
add border constant and clear up misnomer
|
2015-08-14 02:46:12 -07:00 |
|
YamaArashi
|
64cfbcce7a
|
commented SGB palette stuff
|
2015-08-12 02:16:56 -07:00 |
|
YamaArashi
|
2b01815999
|
commented audio code
|
2015-08-08 22:32:44 -07:00 |
|
dannye
|
f8a9c37a00
|
Use more lb
and other clean up
|
2015-08-05 16:25:58 -05:00 |
|
YamaArashi
|
56d75db28a
|
constants for PrintNumber
|
2015-07-29 12:06:54 -07:00 |
|
YamaArashi
|
93255d6d17
|
yet more naming
|
2015-07-25 19:26:54 -07:00 |
|
YamaArashi
|
7f6d0d49b6
|
more naming variables
|
2015-07-24 20:27:59 -07:00 |
|
Daniel Harding
|
c34156c5fb
|
Merge pull request #107 from YamaArashi/master
enumerate events
|
2015-07-22 10:24:00 -05:00 |
|
dannye
|
a6f04b4349
|
Unify audio bank references
2→1
8→2
1f→3
|
2015-07-22 10:22:46 -05:00 |
|
dannye
|
b4081e851a
|
Rename sound effect files
|
2015-07-22 09:57:31 -05:00 |
|
dannye
|
4d88812f40
|
Name some battle sound effects
|
2015-07-21 21:04:21 -05:00 |
|
YamaArashi
|
fcab935a0f
|
enumerate events
|
2015-07-20 18:32:26 -07:00 |
|
YamaArashi
|
1d86932cc9
|
naming
|
2015-07-19 17:52:26 -07:00 |
|
YamaArashi
|
02bd91b707
|
jpab/jpba macros
|
2015-07-19 11:56:13 -07:00 |
|
dannye
|
64b4cf624f
|
Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
|
2015-07-19 03:52:20 -05:00 |
|
dannye
|
ea9cc86949
|
Name sound effects
|
2015-07-19 03:46:12 -05:00 |
|
YamaArashi
|
d0526c0362
|
small changes
|
2015-07-18 22:34:11 -07:00 |
|
YamaArashi
|
c169073eed
|
misc
|
2015-07-18 21:58:55 -07:00 |
|
dannye
|
148d3f3cf2
|
Consolidate coord macros
|
2015-07-18 15:52:03 -05:00 |
|
YamaArashi
|
fc9af362ae
|
fix variable naming
|
2015-07-18 08:17:46 -07:00 |
|
YamaArashi
|
994c2cbf28
|
named wram variables
|
2015-07-14 23:16:06 -07:00 |
|
YamaArashi
|
07dd705637
|
hall of fame / credits
|
2015-07-14 19:46:52 -07:00 |
|
dannye
|
b1cb378893
|
Comment naming screen
also use more joypad constants
|
2015-07-14 03:49:49 -05:00 |
|
dannye
|
ef9e59101e
|
Use more screen dimension constants
|
2015-07-14 02:16:19 -05:00 |
|
dannye
|
e25a7148d0
|
Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
engine/town_map.asm
|
2015-07-14 00:58:09 -05:00 |
|
dannye
|
b509b48a7f
|
Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
|
2015-07-14 00:21:03 -05:00 |
|
YamaArashi
|
f66a74b9fc
|
comment slot machine
|
2015-07-13 13:35:35 -07:00 |
|
YamaArashi
|
4a8c9993ad
|
named wram variables
|
2015-07-12 23:00:48 -07:00 |
|
YamaArashi
|
99df5f0fd7
|
use constant for bg transfer dest hram var
|
2015-07-12 16:37:06 -07:00 |
|
YamaArashi
|
849b53623b
|
shake screen functions
|
2015-07-12 16:24:03 -07:00 |
|
dannye
|
f702fc7840
|
Start using text predef macros
also sprite direction constants
|
2015-07-04 00:47:29 -05:00 |
|
U-Daniel-PC\Daniel
|
5d9d26bd5c
|
No more ldh
|
2015-07-03 15:13:35 -05:00 |
|
U-Daniel-PC\Daniel
|
cd649184f5
|
Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
|
2015-07-03 14:37:53 -05:00 |
|
U-Daniel-PC\Daniel
|
08b939375e
|
EOL Windows->UNIX
|
2015-06-01 22:13:46 -05:00 |
|
U-Daniel-PC\Daniel
|
1c2a1076cb
|
Low health alarm documentation
RenaKunisaki
|
2015-03-12 10:49:35 -04:00 |
|
YamaArashi
|
4fd7a42b23
|
commented battle stuff
|
2015-02-07 16:24:16 -08:00 |
|
YamaArashi
|
507fcbd269
|
Fix typo in name
|
2015-02-07 03:04:50 -08:00 |
|
YamaArashi
|
3fdb8a0d89
|
serial/trade/misc
|
2015-02-07 02:43:08 -08:00 |
|
U-Daniel-PC\Daniel
|
8744b3bf8b
|
Fix some sfx ids
|
2015-01-27 03:26:33 -05:00 |
|
yenatch
|
a81487e9c6
|
Rename hVBlank* constants to h*.
|
2014-09-23 15:02:03 -07:00 |
|
yenatch
|
dff0cdeb5a
|
Merge remote-tracking branch 'YamaArashi/master'
Conflicts:
constants/misc_constants.asm
engine/battle/core.asm
engine/menu/pokedex.asm
engine/town_map.asm
home.asm
hram.asm
|
2014-09-20 00:57:27 -04:00 |
|
YamaArashi
|
2ed65d9c3e
|
Commented/labelled misc functions
|
2014-09-14 11:29:18 -07:00 |
|
YamaArashi
|
0c916aea33
|
Commented more sprite and map code
|
2014-09-13 00:50:56 -07:00 |
|
YamaArashi
|
91793015e5
|
Labelled and commented mostly sprite-related things
|
2014-09-09 20:55:19 -07:00 |
|
yenatch
|
cf399a8c86
|
Split copy and serial functions out of home.asm.
|
2014-08-12 00:01:04 -07:00 |
|
YamaArashi
|
59f0507e4c
|
Labelled many functions/variables
|
2014-08-08 22:39:13 -07:00 |
|
U-Fish-PC\Daniel
|
bd533aa79b
|
Use *Coord instead of FuncCoord
Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
|
2014-06-25 16:58:27 -04:00 |
|
yenatch
|
b36f793667
|
Use macros for predef calls/jumps instead of static ids.
|
2014-06-16 13:57:26 -07:00 |
|