MementoMartha
75d4e47586
Implementing static Crocky encounter
2022-09-10 18:43:00 +01:00
MementoMartha
e9b9fc324a
Fossils and Fishing Rod tweaks
...
Moved the (Super) Fishing Rod over to Pewter, Decilla now comes from the Old Amber and Aerodactyl has a new fossil
2022-09-06 11:57:02 +01:00
emaskyesmogon
5944210393
Eevees and More
...
Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
emaskyesmogon
1893b4c7cf
expanded Pokemon size
...
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
May Evans
0c9da85a51
seems this is needed?
2022-08-31 17:45:23 +01:00
May Evans
c1d2bc7678
more fixes
2022-08-31 15:50:28 +01:00
May Evans
a216a0f2e7
more bug fixes
2022-08-31 15:28:36 +01:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
Rangi
09e92c554c
Use ~X instead of $ff ^ X
2021-11-23 21:00:07 -05:00
Daniel Harding
f3dbec09a8
Merge pull request #325 from CelestialAmber/master
...
Partially document CeruleanCity.asm
2021-05-31 15:43:57 -05:00
Daniel Harding
c5bb400e08
Merge pull request #323 from KqesaR/master
...
Clean many labels of scripts of gyms
2021-05-31 15:42:41 -05:00
Rangi
f9ae7b1240
More WRAM label cleanup (still needs UNIONs and renaming)
2021-05-31 16:25:16 -04:00
Amber Brault
7b5bcbc024
Update CeruleanCity.asm
2021-05-31 16:00:32 -04:00
Yoann Fievez
a448ac897d
Clean many labels of scripts of all gyms
2021-05-31 20:41:10 +02:00
Amber Brault
78b08c3a76
Partially document CeruleanCity.asm
2021-05-31 11:41:36 -04:00
Rangi
506a14084e
The 'def_trainers' macro checks that trainers' event flag bits are correct ( #318 )
2021-04-13 18:24:37 -04:00
dannye
5eff10358e
Merge branch 'master' of https://github.com/pret/pokered
2021-04-10 22:38:40 -05:00
Rangi
2954013da1
Trim extra newlines from some files
2021-04-08 12:51:25 -04:00
dannye
3508dc8e1d
Remove last few red audio variables
2021-03-29 00:42:28 -05:00
dannye
c1278c478e
Fix pokeflute in battle sfx
...
and other small improvements
2021-03-28 23:23:45 -05:00
dannye
e8dd755e18
Merge branch 'master' of https://github.com/pret/pokered
2021-03-23 01:19:51 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
13d4d533f7
Sync more with pokeyellow
2020-11-06 10:33:58 -05:00
SatoMew
9e8caa1a10
Use the constant in all relevant situations
2020-09-22 19:15:37 +01:00
Rangi
b506214f68
Identify some hSpriteDataOffset values
2020-08-30 16:33:14 -04:00
Rangi
637f38b139
Use decimal, not hex, for sprite (object) coordinates in map scripts
2020-08-28 12:10:55 -04:00
Rangi
e88eebbc4d
Consistent labels for Gym name scripts
2020-07-18 14:01:13 -04:00
Rangi
30ecbf6ea3
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
Rangi
84abdb0237
$ec = "▷"
2020-07-16 12:48:42 -04:00
Rangi
76b882d952
Reformat map scripts' coordinate and movement data
...
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
Rangi
594c58a289
Revise some map scripts, mostly for getting items
2020-07-16 11:19:05 -04:00
Rangi
8c83ebe966
Define constants for in-game trades
2020-07-16 09:32:09 -04:00
Rangi
4b4ad9894e
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
Rangi
5c0f33cb53
Use a 'trainer' macro for trainers in scripts/
2020-07-14 15:53:25 -04:00
Rangi
be326c6565
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
2020-07-14 15:14:32 -04:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
4a7d1513f3
Use 'tile' and 'tiles' macros
2020-07-07 16:21:26 -04:00
Rangi
13129459f1
Sync coordinate macros with pokecrystal
2020-07-07 11:30:10 -04:00
Rangi
45ed05decf
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
Rangi
06db7ec55b
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
2020-07-06 21:18:22 -04:00
Rangi
77ed5f3820
Use ASCII quotes in comments
2020-07-06 21:15:12 -04:00
Rangi
dd08b8dd6b
Use labels for HRAM and VRAM
2020-07-06 21:13:17 -04:00
Rangi
772fcc7588
Specify the ldh instruction, don't turn ld into ldh
2020-07-06 19:03:05 -04:00
Rangi
9c2be80bf3
text_linkpromptbutton -> text_waitbutton
...
Fixes #260
2020-07-06 12:40:36 -04:00
Rangi
405889193e
TM/HM constants named after moves
2020-07-05 22:52:27 -04:00
Rangi
5fe8aab344
db $f6 == script_cable_club_receptionist
2020-07-05 19:55:03 -04:00
Rangi
2b2ed54bbf
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
2020-07-05 17:51:29 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
e4e0af4d67
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
2020-07-04 01:00:45 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
...
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
35deb77113
H_CONSTANTNAMES -> hConstantNames
2020-07-03 19:59:41 -04:00
Rangi
64da1f5d6b
Move graphics-only object file sources into gfx/
...
Previously this wasn't working, but now the Makefile uses pokegold's technique for running scan_includes.
It also enables and fixes some rgbds warnings ("Non-local labels without a colon are deprecated").
2020-07-03 17:32:21 -04:00
Rangi
9878f01e29
Organize macros/ like pokecrystal
...
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
d5089d3c62
Organize gfx/
2020-06-27 21:43:32 -04:00
Rangi
4b853ad676
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm ( #251 )
...
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
2020-06-27 15:32:24 -04:00
Matt
aa030e9673
change input hex to constants
2020-05-05 21:42:40 -04:00
Matt
1978a37e19
document vermilion gym
2020-05-05 21:28:19 -04:00
Matt
8210dca8e5
label npc conditional text
2020-05-03 14:41:11 -04:00
Matt
6ec4b00b52
clean up vermilion labels
2020-05-03 14:25:01 -04:00
Matt
b6aa26ffa4
label hardcoded HRAM address, start documenting Vermilion
2020-05-03 02:00:01 -04:00
Daniel Harding
5048f24816
Merge pull request #223 from pret/audio-macros
...
Audio macros
2020-02-05 17:59:01 -06:00
deak311andris
71090c1349
Deobfuscate Pewter city
2019-10-07 15:53:27 +02:00
deak311andris
1aa28afad4
Deobfuscate Viridian City
2019-10-07 15:45:45 +02:00
deak311andris
2e45c2946a
Deobfuscate gyms consistently
2019-10-07 07:23:57 +02:00
deak311andris
8d2afb7c13
OaksLab deobfuscation
2019-10-03 15:19:30 +02:00
dannye
20c4116788
Update audio macro names
...
change audio channel numbers from 0-7 back to 1-8
change all note macros back to single note macro
todo: fix comments with old macro names, update noise macros/instrument names
2019-07-27 23:21:39 -05:00
Rangi
092be231cc
Merge branch 'master' of https://github.com/pret/pokered
2019-07-07 00:44:30 -04:00
Rangi
f99a715fae
Replace some hard-coded values with constants
2019-07-07 00:44:21 -04:00
dannye
b1108ba91e
Merge branch 'master' of https://github.com/pret/pokered
2019-04-13 17:21:23 -05:00
dannye
e2c81e10f1
Merge commit '42cfe3d36192aca4d0c4ca222be0088c03236e0d'
2019-04-13 16:30:36 -05:00
SatoMew
df2a68d6de
Replace the few instances of Unknown Dungeon with Cerulean Cave
2019-04-08 18:47:31 +01:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
luckytyphlosion
c085aa4a2a
Fix spritestatedata macros to be prefixed with w.
2018-11-18 17:54:46 -05:00
xCrystal
237aeb8fbd
Add space between arguments in assembly instructions and remove redundant a in instructions like add a, x
2017-12-30 01:54:27 +01:00
dannye
87eed68710
Insert Crystal audio engine and music
...
most credit goes to Sanqui
2017-05-07 15:30:08 -05:00
Matthew Glazar
d51dcc263e
Remove duplicate OaksLabText labels
...
For unknown reasons, the text pointer list for Oak's Lab is
duplicated. This is currently implemented by treating the
two text pointer lists as one large list. This leads to
duplicate labels and some confusing logic.
Refactor the code to treat the two text pointer lists
separately. This lets us remove several labels. It also
makes the code which sets the text pointer list
self-documenting.
2017-04-02 13:32:21 -07:00
YamaArashi
77c3e22a4e
use more HRAM constants
2016-10-29 10:32:03 -07:00
dannye
5207a14af3
Redo audio header macro
2016-07-27 22:08:13 -05:00
dannye
70dde9d96b
Clean up redundant labels
...
fix trainer header numbering
2016-07-20 00:40:04 -05:00
dannye
80bae03975
Clean up text commands
2016-07-18 01:17:03 -05:00
dannye
a51037eeee
Remove the last address comments
...
except for wram.asm and sram.asm
also delete unused yellow file
2016-06-12 02:19:44 -05:00
dannye
48e0125bd6
Remove some leftover address comments
2016-06-12 01:42:19 -05:00
YamaArashi
7f34e28f24
remove address comments
2016-06-11 17:24:04 -07:00
pikalaxalt
d8dae96f35
Implement handy text macros from yellow
2016-06-09 21:20:02 -04:00
pikalaxalt
a2f7701f34
Merge branch 'master' of https://github.com/pret/pokered
2016-06-09 20:45:02 -04:00
IIMarckus
3425fd6ef8
Sync somewhat with pokeyellow.
2016-06-08 05:45:50 -06:00
IIMarckus
674b4dcc4a
Remove the Beach House option.
2016-06-07 23:55:55 -06:00
pikalaxalt
0d687ba25a
TX_SFX_KEY_ITEM and mapconst
macro
2016-05-30 09:08:40 -04:00
pikalaxalt
31b118ab42
Merge branch 'master' of https://github.com/pret/pokered
2016-05-13 17:59:46 -04:00
IIMarckus
adc6a3aac7
Clean up script labels in marts and Pokémon Centers.
2016-04-08 19:04:36 -06:00
IIMarckus
72790bcbac
Clean up labels and trainer headers for overworld Pokémon.
2016-04-06 20:58:45 -06:00
PikalaxALT
1980a5befc
Macrofy sprite status data in WRA0
2016-01-29 11:20:47 -05:00
PikalaxALT
28dc5686b0
Fix game time labels
2016-01-03 14:18:33 -05:00
Marcus Huderle
1a5a108bdf
Label elite four scripts more completely.
2015-12-18 20:03:09 -08:00
dannye
351146024b
Fewer underscores in constants
2015-12-14 22:09:30 -06:00
dannye
38065a744d
No more W_
2015-08-30 21:38:41 -05:00
YamaArashi
30063216cd
use the new battle type constants
2015-08-29 23:35:58 -07:00
YamaArashi
b6a7e5e9cf
documented flags and misc. fixes
2015-08-29 17:15:05 -07:00
YamaArashi
696cffd3ae
item name length constant
2015-08-14 04:11:53 -07:00
YamaArashi
b6ac1018c2
add border constant and clear up misnomer
2015-08-14 02:46:12 -07:00
YamaArashi
132d036752
named more variables
2015-08-12 22:14:31 -07:00
dannye
fb0a630c06
More joypad constants
2015-08-11 00:34:32 -05:00
dannye
4aedff0217
Replace hardcoded name lengths with NAME_LENGTH
2015-08-10 23:51:20 -05:00
dannye
dfc152d667
No more $C8
...
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
dfa266f05c
Use constants for elevator floors
2015-08-10 10:03:55 -05:00
dannye
66bc517605
Merge branch 'master' of https://github.com/YamaArashi/pokered
2015-08-10 00:00:12 -05:00
dannye
8a6d46f3d9
Replace some hardcoded data sizes
2015-08-09 23:56:20 -05:00
YamaArashi
2b01815999
commented audio code
2015-08-08 22:32:44 -07:00
YamaArashi
525f1b96f3
named CountSetBits output variable
2015-08-07 04:24:06 -07:00
dannye
f8a9c37a00
Use more lb
...
and other clean up
2015-08-05 16:25:58 -05:00
YamaArashi
93255d6d17
yet more naming
2015-07-25 19:26:54 -07:00
YamaArashi
7f6d0d49b6
more naming variables
2015-07-24 20:27:59 -07:00
YamaArashi
82512e4491
named animation functions/variables
2015-07-24 14:39:45 -07:00
YamaArashi
e6d02b4b7b
make route22 rival events more consistent
2015-07-23 21:20:20 -07:00
YamaArashi
6af65df2fc
named function
2015-07-23 21:00:30 -07:00
YamaArashi
04a6c306dc
clean up wram aliases
2015-07-23 06:07:44 -07:00
Daniel Harding
c34156c5fb
Merge pull request #107 from YamaArashi/master
...
enumerate events
2015-07-22 10:24:00 -05:00
dannye
a6f04b4349
Unify audio bank references
...
2→1
8→2
1f→3
2015-07-22 10:22:46 -05:00
YamaArashi
dcc7f3bc9f
named more constants
2015-07-21 14:21:14 -07:00
YamaArashi
73171bfff5
named most of the used events
2015-07-21 10:36:03 -07:00
YamaArashi
fd2b4b6c74
gym leader events
2015-07-20 19:41:23 -07:00
YamaArashi
fcab935a0f
enumerate events
2015-07-20 18:32:26 -07:00
YamaArashi
db7d941d22
constants for flag actions
2015-07-19 20:45:34 -07:00
YamaArashi
1d86932cc9
naming
2015-07-19 17:52:26 -07:00
YamaArashi
e607199397
replace uses of minus one
2015-07-19 14:01:08 -07:00
YamaArashi
02bd91b707
jpab/jpba macros
2015-07-19 11:56:13 -07:00
dannye
64b4cf624f
Merge branch 'master' of https://github.com/YamaArashi/pokered
...
Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
2015-07-19 03:52:20 -05:00
dannye
ea9cc86949
Name sound effects
2015-07-19 03:46:12 -05:00
YamaArashi
d0526c0362
small changes
2015-07-18 22:34:11 -07:00
YamaArashi
c169073eed
misc
2015-07-18 21:58:55 -07:00
dannye
148d3f3cf2
Consolidate coord macros
2015-07-18 15:52:03 -05:00
YamaArashi
fc9af362ae
fix variable naming
2015-07-18 08:17:46 -07:00
YamaArashi
6931ce9625
money / coins hram constants
2015-07-17 01:22:00 -07:00
dannye
fb559f1f4e
More direction constants
...
facing directions, npc movement, joypad
2015-07-17 02:52:25 -05:00
dannye
40ea6a5f75
Merge branch 'master' of https://github.com/iimarckus/pokered
2015-07-16 23:27:57 -05:00
dannye
4670a1ddae
Swap trade center and battle center
...
also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
YamaArashi
bd7d981593
menu stuff
2015-07-15 20:04:58 -07:00
YamaArashi
ac78dda7d8
more movement stuff
2015-07-15 13:58:21 -07:00
YamaArashi
994c2cbf28
named wram variables
2015-07-14 23:16:06 -07:00
YamaArashi
07dd705637
hall of fame / credits
2015-07-14 19:46:52 -07:00
YamaArashi
01631a2e59
player animations, emotion bubbles, etc.
2015-07-14 14:32:49 -07:00
dannye
ef9e59101e
Use more screen dimension constants
2015-07-14 02:16:19 -05:00
dannye
e25a7148d0
Merge branch 'master' of https://github.com/YamaArashi/pokered
...
Conflicts:
engine/town_map.asm
2015-07-14 00:58:09 -05:00
dannye
b509b48a7f
Use more *Coord
...
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
YamaArashi
0066e09828
named party menu/naming screen wram variables
2015-07-13 15:40:33 -07:00
YamaArashi
f66a74b9fc
comment slot machine
2015-07-13 13:35:35 -07:00
YamaArashi
bcfca2e267
movemon and removepokemon wram variables
2015-07-12 23:36:56 -07:00
YamaArashi
4a8c9993ad
named wram variables
2015-07-12 23:00:48 -07:00
dannye
f702fc7840
Start using text predef macros
...
also sprite direction constants
2015-07-04 00:47:29 -05:00