Commit graph

86 commits

Author SHA1 Message Date
Zeta_Null 82f9dab3fa Viridian forest works! Kind of. It's still a little screwy but you can get to it now. 2024-07-14 20:20:48 -04:00
Zeta_Null 913850d433 Trainerpic command and Fossils 2024-07-13 15:04:17 -04:00
Llinos Evans 36d0916e8e Pewter Museum of Science
Most things are now done. Blockset is presentable, so expansion can be done with time.

Things not done:
- Scarlet/Violet Books (I want to do these like Bill's favourite Pokemon PC from RBY)
- Computer things for a fossil machine (Take from the Oak Lab tileset I sorted in KEP?? Or do what the RoA place does? Both require tileset modifications and map expansion)
- Aerodactyl/Kabutops fossil displays.

Pretty good, huh?
2024-07-12 23:33:26 +01:00
Llinos Evans 03162890a2 Route 49 - Old City Gate
- Added the gate for Route 49 and Old City in preparation for adding it
- Fixed a glitch in Quiet Cave where a PokeFan/Beauty would become Jesus
- Made the exit to Quiet Cave clearer

Kris experiences a microaggression in the gate because it's funny
2024-07-12 18:20:35 +01:00
Llinos Evans 264e680290 PokeCom Center
This replaces the Goldenrod Pokemon Centre with the PCC. Further implementations haven't been made yet, it just exists.

Things to implement:
- Egg Ticket exchange
- GS Ball
- Regional trades
- Unreferenced text

Need to pay a closer look when I have actually got my PC with me...
2024-07-12 12:02:10 +01:00
Llinos Evans d8d111abf5 Fossil scientist is now functional tm
There's a couple bugs here and there, but it's good enough and I think the bugs are related to how I tested it.

Doesn't use specials because it seems to just cause comical glitches to occur.

The Museum and Ruins of Alph fossil guys will talk differently, implying they're different individuals. The Museum one talks like in HGSS, the RoA one talks like the RBY one and comments on the Unown researcher's lack of care for fossils.

Also reused some PokeCom centre lore.
2024-07-12 11:23:25 +01:00
Misty Cass 0b7b88d954 Gambling, Breeding, and Ressurection: My Kinda Night 2024-07-11 22:15:38 -04:00
Llinos Evans 0923b49ca4 Berry Forest!
Worked on the map and added wild data. It's mostly Kanto stuff as it was in FRLG - the Sevii Islands are Kanto after all. Slowking in the water because there's not really anything else and it's kinda neat. Shuckle is in by Misty's suggestion.
2024-07-11 20:49:09 +01:00
Llinos Evans 0083f7a549 Altering Cave wild data and mapdev
This gives Altering Cave its appearance and wild data according to the current spreadsheet revision.
2024-07-11 18:54:34 +01:00
Llinos Evans 967e87462f Route 48 deets
Now has wildmons, a map, and a few signs.

It seems the map usually has street stalls, so we would need tiles made for this before the map is in a presentable state. Any ideas?
2024-07-11 11:53:01 +01:00
Llinos Evans fc0c97f3ad Lavender Crypt
Very barebones - just placed in the Soul House with wild data and so on.

Will add more when the tileset is improved.
2024-07-10 12:42:53 +01:00
Llinos Evans 91e1763395 Breakable rocks now have items, add Club Fossil 2024-07-10 11:06:37 +01:00
Llinos Evans d633cfbaa4 Like 40 new maps
The aim was simply to make the rom build with EVERY currently posited map in it. This adds EVERYTHING.

Ground rules;
- All temp maps are 10x10 cave tileset goons with nothing in them
- Connections are NOT done
- Fishgroups and music are likely incorrect and/or unfinished
- No wild data

This is extremely achievable, as numerous unreferenced maps are unused in the block and script banks. Makes doing this a cinch!

All of this basically means: You can get creative now and start brainstorming what to do with all these maps. Get them fleshed out, connected, and...not being nothing. It's like ordering in a bunch of blank canvasses. Go nuts!
2024-07-10 01:50:43 +01:00
Llinos Evans ae81f290d2 Buu and Grenmar? Nowaynowaynoway!
This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
2024-07-09 20:20:51 +01:00
Llinos Evans f8bd02f62d 9 more Pokemon!
Toedscool, Toedscruel, Blottle, Pendraken, Kolta, Balumba, Magnetite, Magnezone, and Gavillain.

Balumba has a small chance to hold a Fairy Feather, which makes it vaguely obtainable.

Kolta is now found in the day in the Burned Tower, whereas Houndour is seen at night. Technically balances it, right?

Gavillain is a rare Dark Cave encounter on the Blackthorn side, dragons and all that.

Balumba is a rare encounter in the National Park!
2024-07-08 12:45:26 +01:00
Llinos Evans 1e629ebc1a 11 new trainer classes
This adds the lost RBY trainer classes and a few unused ones. No sprites because I keep messing up the alpha channels among other things. I shall simply ask Martha.

Also spruced up the readme slightly.
2024-07-08 00:14:17 +01:00
Llinos Evans f53559e4e4 regional trade dialogset
Could be tweaked but is overall solid. Now ready to be used whenever.
2024-07-07 22:40:15 +01:00
Llinos Evans 62bdbe2a1b Terrados & Bug Fix
Fixes Molambino and Luanbo not evolving properly (oops) and adds Magiprey/Terrados. Since there's no place to put Magiprey in Johto or Kanto, this'll likely be a Nihon exclusive. Got some stuff in mind!
2024-07-07 09:27:46 +01:00
Llinos Evans b451ca81ce Charmada!
This required moving the base stat and cry files. Not tested, so someone ought to check...
2024-07-06 19:45:20 +01:00
Llinos Evans 4972915076 Luxwan
Now the random farfetch'd are worth catching!

Also I fucked up the channels on the sprite can someone get that
2024-07-06 18:16:45 +01:00
Llinos Evans d191b9c60b Uh oh...it's weirduck.
He's finally here. Performing for you. And he has a very, very funny face.
2024-07-06 17:43:35 +01:00
Misty afbd0f7680
Violet Waters and Lush Trees! (#19) 2024-07-04 10:28:47 +01:00
Llinos Evans 5b831b6e81 Togekiss!
No sprite yet - someone will need to catch that
2024-07-02 11:52:43 +01:00
Llinos Evans c6b2bf0885 woohoo it's orfry 2024-07-02 11:31:10 +01:00
Llinos Evans 9f000f98f4 Nihon & Paradoxes Part 1 2024-07-01 21:26:31 +01:00
Martha Schilling 1681f5def4 Shuckie changes + Lapras wild encounter buff
Kirk now takes back Shuckie after a day again. Also buffed the Union Cave Lapras 15 levels.
2024-07-01 19:44:40 +01:00
Martha Schilling 7554222e3c Random additions because Martha was bored
- Gave the Debug Room its own name and placement on the map, simply being '?????' and up in the top-left corner of Nihon.

- Added a feature where the shiny palette of a Pokemon can be seen by pressing Select on the Pokedex screen.

- Added preliminary sprites for Belledam, Bipulla, Burgela, Coinpur, Jungela, Pupperon, Stromen, and Tricules.

- Added preliminary shiny palettes for Bipulla, Bellignan, Burgela, Coinpur, Jungela and Tricules

- Changed Debug Room's layout again slightly

- Added another NPC to the Debug Room that gives you a bunch of useful items when spoken to, mainly all of the HMs and Apriballs, plus some Master Balls, Rare Candies and more.
2024-03-26 21:58:13 +00:00
Martha Schilling adb9e3c540 Kirk, Shuckie and the Antique Pot
- Adds Pockle, an evolution of Shuckle based on cut data from early 1999. Uses a custom sprite reminiscent of Shuckle's early 'pot' design, with the base sprite being used in Pokemon October, then heavily edited by me.

- Reworked the Shuckie event entirely. Shuckie is now 5 levels higher and holds a Berry Juice, and their OT has been changed to the better name used in HGSS. Kirk now no longer takes Shuckie back from you after a day, instead giving you an incentive to raise Shuckie's friendship. Once you raise it high enough, he gives you the Antique Pot, which (currently) acts like an evolution Stone for Shuckle.

- Kirk now no longer checks for the species as well, allowing the sidequest to be completed immediately by showing him an evolved Shuckie. This does mean that this can be bypassed with the right OT and ID, but you basically need ACE or RNG manip to achieve that so its a non-issue.
2024-03-26 00:26:25 +00:00
Martha Schilling 393f2d7f1b why's there no south wind smh
- Adds WInd Ride, complete with a unique (and frankly, a bit over-the-top) animation. Learned by Shi-Shi at L1 and L70.

- Gave Aeroblast and Sacred Fire to Lugia and Ho-Oh respectively at L60, so that a Move Reminder isn't required to teach them those moves.
2024-03-22 00:26:23 +00:00
Martha Schilling 51a7593d6f These Fires be Gouging, yo
The bolts are also raging but they look fucking dumb so who cares

- Adds Gouging Fire and Raging Bolt, complete with sprites and learnsets. Gouging Fire was done by Zeta_Null, and Raging Bolt was done by Albatross, who did a great job at making the giraffe-necked smilodon look less ridiculous.

- Added a proper dex entry for Wake, based on the ones added in SV's Indigo Disk DLC.

- Fixed a bug with Lickilicky and Lickilord's dex entries where they weren't terminated correcly

- Made Rock Slash less obscene, now acting like Stone Edge without the raised crit chance.

- Changed the layout of the Beginning World (Debug Room) ever so slightly.
2024-03-15 20:56:55 +00:00
Misty 0721a89fea WE FORGOT WYNAUT 2023-11-19 03:20:34 -05:00
Misty e85c0ac4d6 The Road To Violet City! 2023-11-19 01:09:06 -05:00
Llinos Evans 5e55e217be Revert "Gym Scaling proof of concept"
This reverts commit 442b9b9956.
2023-11-05 12:21:28 +00:00
Llinos Evans 442b9b9956 Gym Scaling proof of concept
pokecrystal requires a very different approach to gym scaling. This is based on the phone code.

Could absolutely be revised in a myriad of ways.
2023-11-05 12:14:20 +00:00
Llinos Evans be434c287e Cal and Silver's Houses
This covers everything but Blue's Lab.

Cal's House has Cal play the role of SW97 Gold, with his mother lamenting his leaving and his brother Ken praising his travels.

Silver's House is a carbon copy of the original. It's worth noting that Silver is less of an arsehole in SW97, so things could change wrt dialogue. This also violates some canon: It's heavily implied in HGSS onwards that Ariana is Silver's mother, chiefly because of her hair. It's worth noting that this hasn't been fully substantiated, and in GSC itself, Ariana has brown/purple hair in all interpretations, which is the basis for the theory. This warrants further discussion.
2023-11-04 11:19:21 +00:00
Llinos Evans aa3de1dbe2 Fully dynamic Pokecentres
This adds the Kanto Pokemon Centre maps, which combined with the Nihon versions, means every region has its own layout. This should make for some very immersive gameplay, no?
2023-11-04 09:29:49 +00:00
Llinos Evans c3065bd046 Nihon Pokemon Centre for Silent Hills
This adds the Pokemon Centre infrastructure for Nihon and Silent Hills's one.

For all future Nihon Pokemon Centres, they must refer to the 2F one for the warp, and the map blocks for 1Fs should use the Nihon variant.

Kanto will follow suit (eventually). The aim is to make a more immersive region structure.
2023-11-04 04:40:36 +00:00
Llinos Evans ebab1da7b4 Route 49_2
This completes the SW97 demo content, featuring translated text!
2023-11-04 02:54:06 +00:00
Llinos Evans e7fb81e28e Quiet Cave
This adds Quiet Cave, with all the relevant details. Wild Pokemon still don't appear, though.

I defined it as a route, as if it were a cave, the Pokemon would jump out anywhere, regardless of grass.
2023-11-04 01:47:45 +00:00
Llinos Evans 9c824b3c5e Nihon Route 49, Folage, and Barreau
This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.

I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
2023-11-03 22:17:30 +00:00
Zeta_Null e9cab6db16 Snowy tileset palettes + Blue Forest start 2023-11-03 17:34:54 -04:00
Zeta_Null 2a3547c22e Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-11-02 15:53:54 -04:00
Zeta_Null 452e2ecb0f Nihon Tilesets
Blocks aren't set up properly yet but ASIDE FROM THAT
2023-11-02 15:53:47 -04:00
Llinos Evans bd35a6c862 Cubburn and Palssio families
This adds the Cubburn and Palssio families; Silent Hills can start proper development from here.
2023-11-02 14:37:12 +00:00
Llinos Evans 4c1d1132aa Cliff Cave & bits
This fully adds Cliff Cave itself. The rest of the route isn't there, but you can access the cave via the Debug Room, featuring a crudely made cave structure.

I've also modified the Rock Smash wild data to feature some additional Pokemon. The Beach has a 20% Corsola, and Dark Cave has a 20% Phanpy, among other bits. Level scaling has also been applied.

The Cliff Cave music isn't right, I believe...but I don't know what it's actually meant to use, I haven't played HGSS since it was current gen.
2023-11-02 12:00:07 +00:00
Llinos Evans a91b7fd2a1 Rock Smash, but good
Adds new rock smash wild data categories. Somehow, the functionality for this existed in-game, they just...didn't use it.
2023-11-01 21:23:39 +00:00
Zeta_Null d9bc71f5de Sinjoh Ruins test track!
Not broken up about it if we decide to just go with a demake of the original song for the sinjoh ruins but if we want a more original one here's a thing I slapped the fuck together lol

Currently plays in the Debug Room.
2023-11-01 00:38:02 -04:00
Zeta_Null e8482b7991 DEBUG ROOM!! 2023-10-30 17:44:30 -04:00
Misty 5d1bf81944 Merge remote-tracking branch 'upstream/master' 2023-10-29 18:08:50 -04:00
Misty Violet d76255ec9f Stretchy Vines, Stretchier Tongues! 2023-10-29 17:57:22 -04:00