jep-hack/data/tilesets
Llinos Evans 6d7f07292b Jacky's House (& Jacky & Knuckles)
This adds various house tiles that allow the creation of the game house from SW97. It's been heavily altered to include the SNES (from RBY), Virtual Boy, and N64.

Here, you can fight Jacky once a day to farm Gold Leaves, which will be currency for a Move Reminder. It should refresh just fine but definitely give it a closer look, I'm not exactly confident.

I also made a start on a GSCified sofa but it looks kinda weird.
2024-07-27 13:54:53 +01:00
..
aerodactyl_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
aerodactyl_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
aerodactyl_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_inside_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_inside_collision.asm First Commit 2023-09-10 12:35:35 -04:00
battle_tower_inside_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_outside_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
battle_tower_outside_collision.asm First Commit 2023-09-10 12:35:35 -04:00
battle_tower_outside_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
beta_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
beta_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
beta_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
bluelab_attributes.bin Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
bluelab_collision.asm Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
bluelab_metatiles.bin Blue's Lab Groundwork 2024-07-19 23:42:49 +01:00
cave_attributes.bin bug fixes 2024-07-21 17:11:04 +01:00
cave_collision.asm bug fixes 2024-07-21 17:11:04 +01:00
cave_metatiles.bin bug fixes 2024-07-21 17:11:04 +01:00
champions_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
champions_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
champions_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
dark_cave_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
dark_cave_collision.asm First Commit 2023-09-10 12:35:35 -04:00
dark_cave_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
elite_four_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
elite_four_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
elite_four_room_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
facility_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
facility_collision.asm First Commit 2023-09-10 12:35:35 -04:00
facility_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
forest_attributes.bin TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
forest_collision.asm TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
forest_kanto_attributes.bin Viridian Forest fixes and enhancements 2024-07-17 13:12:28 +01:00
forest_kanto_collision.asm Viridian Forest fixes and enhancements 2024-07-17 13:12:28 +01:00
forest_kanto_metatiles.bin Viridian Forest fixes and enhancements 2024-07-17 13:12:28 +01:00
forest_metatiles.bin TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
game_corner_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
game_corner_collision.asm First Commit 2023-09-10 12:35:35 -04:00
game_corner_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
gate_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
gate_collision.asm First Commit 2023-09-10 12:35:35 -04:00
gate_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
ho_oh_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ho_oh_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ho_oh_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
house_attributes.bin Jacky's House (& Jacky & Knuckles) 2024-07-27 13:54:53 +01:00
house_collision.asm Jacky's House (& Jacky & Knuckles) 2024-07-27 13:54:53 +01:00
house_metatiles.bin Jacky's House (& Jacky & Knuckles) 2024-07-27 13:54:53 +01:00
ice_path_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ice_path_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ice_path_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_collision.asm First Commit 2023-09-10 12:35:35 -04:00
johto_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_modern_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
johto_modern_collision.asm First Commit 2023-09-10 12:35:35 -04:00
johto_modern_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kabuto_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kabuto_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
kabuto_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
kanto_attributes.bin Pewter Museum 2024-07-12 16:34:52 -04:00
kanto_collision.asm Pewter Museum 2024-07-12 16:34:52 -04:00
kanto_metatiles.bin Pewter Museum 2024-07-12 16:34:52 -04:00
lab_attributes.bin Sepia School 2024-07-23 15:24:55 +01:00
lab_collision.asm Sepia School 2024-07-23 15:24:55 +01:00
lab_metatiles.bin Sepia School 2024-07-23 15:24:55 +01:00
lavendercrypt_attributes.bin Lavender Crypt puzzle maps 2024-07-26 16:55:36 +01:00
lavendercrypt_collision.asm Lavender Crypt puzzle maps 2024-07-26 16:55:36 +01:00
lavendercrypt_metatiles.bin Lavender Crypt puzzle maps 2024-07-26 16:55:36 +01:00
lighthouse_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
lighthouse_collision.asm First Commit 2023-09-10 12:35:35 -04:00
lighthouse_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mansion_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mansion_collision.asm First Commit 2023-09-10 12:35:35 -04:00
mansion_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mart_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
mart_collision.asm First Commit 2023-09-10 12:35:35 -04:00
mart_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
museum_attributes.bin fossil guy adjustments 2024-07-13 18:08:08 -04:00
museum_collision.asm More Pewter Museum stuff 2024-07-13 16:58:26 -04:00
museum_metatiles.bin fossil guy adjustments 2024-07-13 18:08:08 -04:00
nihon01_attributes.bin White city exists now 2024-07-24 17:21:50 -04:00
nihon01_collision.asm Unnumbered Route 2024-07-18 17:51:01 +01:00
nihon01_metatiles.bin Minor tileset tweaks and SGB color tweaks 2024-07-23 15:08:03 -04:00
nihon_birdon_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_birdon_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_birdon_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_font_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_hightech_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_hightech_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_hightech_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_old_attributes.bin Route 50 2024-07-27 11:34:14 +01:00
nihon_old_collision.asm Route 50 2024-07-27 11:34:14 +01:00
nihon_old_metatiles.bin Route 50 2024-07-27 11:34:14 +01:00
nihon_snowy_attributes.bin mild improvements to tilesets + blue is blue now 2024-07-21 03:34:53 -04:00
nihon_snowy_collision.asm SGB color mode stuff! 2024-07-21 16:57:20 -04:00
nihon_snowy_metatiles.bin mild improvements to tilesets + blue is blue now 2024-07-21 03:34:53 -04:00
nihon_south_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_south_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_south_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_west_attributes.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_west_collision.asm Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_west_metatiles.bin Nihon Tilesets 2023-11-02 15:53:47 -04:00
nihon_whitecity_attributes.bin White city exists now 2024-07-24 17:21:50 -04:00
nihon_whitecity_collision.asm White city exists now 2024-07-24 17:21:50 -04:00
nihon_whitecity_metatiles.bin Spaceworld SGB palettes for Nihon! 2024-07-24 23:35:23 -04:00
nihongate_attributes.bin Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
nihongate_collision.asm Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
nihongate_metatiles.bin Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
nihonmart_attributes.bin Nihon mart is red now. 2024-07-23 16:59:41 -04:00
nihonmart_collision.asm Minor tileset tweaks and SGB color tweaks 2024-07-23 15:08:03 -04:00
nihonmart_metatiles.bin Minor tileset tweaks and SGB color tweaks 2024-07-23 15:08:03 -04:00
omanyte_word_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
omanyte_word_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
omanyte_word_room_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
park_attributes.bin Prototype Safari Zone map 2023-10-23 16:01:55 +01:00
park_collision.asm Prototype Safari Zone map 2023-10-23 16:01:55 +01:00
park_metatiles.bin Prototype Safari Zone map 2023-10-23 16:01:55 +01:00
players_house_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_house_collision.asm First Commit 2023-09-10 12:35:35 -04:00
players_house_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_room_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
players_room_collision.asm First Commit 2023-09-10 12:35:35 -04:00
players_room_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
pokecenter_attributes.bin pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecenter_collision.asm pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecenter_metatiles.bin pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
pokecom_center_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
pokecom_center_collision.asm First Commit 2023-09-10 12:35:35 -04:00
pokecom_center_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
port_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
port_collision.asm First Commit 2023-09-10 12:35:35 -04:00
port_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
radio_tower_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
radio_tower_collision.asm First Commit 2023-09-10 12:35:35 -04:00
radio_tower_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ruins_of_alph_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
ruins_of_alph_collision.asm First Commit 2023-09-10 12:35:35 -04:00
ruins_of_alph_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
tower_attributes.bin Pokemon Pagoda 2024-07-26 13:17:15 +01:00
tower_collision.asm Pokemon Pagoda 2024-07-26 13:17:15 +01:00
tower_metatiles.bin Pokemon Pagoda 2024-07-26 13:17:15 +01:00
traditional_house_attributes.bin OId City 2024-07-22 23:40:53 +01:00
traditional_house_collision.asm OId City 2024-07-22 23:40:53 +01:00
traditional_house_metatiles.bin OId City 2024-07-22 23:40:53 +01:00
train_station_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
train_station_collision.asm First Commit 2023-09-10 12:35:35 -04:00
train_station_metatiles.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
underground_attributes.bin Tiles can have different attributes in different blocks 2023-09-13 12:44:30 -04:00
underground_collision.asm First Commit 2023-09-10 12:35:35 -04:00
underground_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00
unused_johto_collision.asm First Commit 2023-09-10 12:35:35 -04:00
unused_johto_metatiles.bin First Commit 2023-09-10 12:35:35 -04:00