Rangi
|
0da16c1625
|
Use STARTER1 and STARTER2 for the title screen
|
2020-11-07 10:27:03 -05:00 |
|
Rangi
|
13d4d533f7
|
Sync more with pokeyellow
|
2020-11-06 10:33:58 -05:00 |
|
Rangi
|
e16dec874a
|
Sync more with pokeyellow
|
2020-11-05 16:55:39 -05:00 |
|
Rangi
|
2a4b8b5a24
|
Remove trailing whitespace
|
2020-11-05 15:17:39 -05:00 |
|
Rangi
|
2db54ecb9b
|
Sync more with pokeyellow
|
2020-11-05 13:23:57 -05:00 |
|
Rangi
|
379a563c43
|
All battle back pictures end with "b"
|
2020-11-05 11:04:20 -05:00 |
|
Rangi
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d3e81422d5
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Sync home and macro code with pokeyellow
|
2020-11-05 10:50:30 -05:00 |
|
Rangi
|
abaf9fee7c
|
Port some formatting from pokeyellow
|
2020-11-04 16:31:47 -05:00 |
|
Rangi
|
bc287b9b80
|
Some formatting changes
|
2020-10-19 20:26:35 -04:00 |
|
SatoMew
|
2ff7b40d82
|
Replace ghost Marowak's ambiguous constant
|
2020-09-22 18:38:29 +01:00 |
|
Rangi
|
8ce20e5c31
|
Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
|
2020-08-31 10:58:41 -04:00 |
|
Rangi
|
bfd9f617c9
|
Use constants to delineate map types, and factor out more data
|
2020-08-31 10:23:19 -04:00 |
|
Rangi
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6ee9cb9f97
|
Document more hidden object data and behavior
|
2020-08-30 15:45:41 -04:00 |
|
Rangi
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407b813250
|
Separate splash screen, intro, and credits (like pokegold/pokecrystal)
|
2020-08-28 09:54:57 -04:00 |
|
Rangi
|
f82097b894
|
Identify some map object related constants
|
2020-08-17 14:22:27 -04:00 |
|
Rangi
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204bf74a7f
|
Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1)
|
2020-07-21 19:46:12 -04:00 |
|
Rangi
|
69788c536b
|
Add comments associating constants with data, and identify some more data
|
2020-07-20 12:31:35 -04:00 |
|
Rangi
|
76289dfda0
|
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
|
2020-07-17 15:58:06 -04:00 |
|
Rangi
|
f53341efa1
|
Define constants for subanimations' base coords and frame block modes
|
2020-07-17 15:16:54 -04:00 |
|
Rangi
|
3c1cdbc4d0
|
Identify remaining tilemap IDs
|
2020-07-17 13:47:33 -04:00 |
|
Rangi
|
30ecbf6ea3
|
SONY -> RIVAL
|
2020-07-17 13:27:27 -04:00 |
|
Rangi
|
2454296d32
|
Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
|
2020-07-17 12:48:15 -04:00 |
|
Rangi
|
452803af27
|
$c9 was "の" in Japanese
|
2020-07-16 23:02:34 -04:00 |
|
Rangi
|
884ef9c1a8
|
Factor out animation tilemaps
|
2020-07-16 22:23:31 -04:00 |
|
Rangi
|
6f7337bbb1
|
Define constants for subanimation transform types
|
2020-07-16 22:14:39 -04:00 |
|
Rangi
|
2f43a41100
|
Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
|
2020-07-16 21:45:30 -04:00 |
|
Rangi
|
0db7ee08ff
|
Use a macro for BattleTransition_DoubleCircle data
|
2020-07-16 20:11:00 -04:00 |
|
Rangi
|
7bcb4b19c7
|
Un-deduplicate gfx/intro_credits/gengar.png's tiles
|
2020-07-16 19:56:52 -04:00 |
|
Rangi
|
cd71ae03af
|
Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
|
2020-07-16 19:50:48 -04:00 |
|
Rangi
|
84abdb0237
|
$ec = "▷"
|
2020-07-16 12:48:42 -04:00 |
|
Rangi
|
76b882d952
|
Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
|
2020-07-16 12:32:19 -04:00 |
|
Rangi
|
594c58a289
|
Revise some map scripts, mostly for getting items
|
2020-07-16 11:19:05 -04:00 |
|
Rangi
|
58f1089370
|
Define constants for default trainer DVs
|
2020-07-16 09:40:30 -04:00 |
|
Rangi
|
4b4ad9894e
|
Disassemble the BLUEMONS.GB debug ROM
|
2020-07-15 13:35:39 -04:00 |
|
Rangi
|
be326c6565
|
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
|
2020-07-14 15:14:32 -04:00 |
|
Rangi
|
f37cf959c9
|
Clean up some data, using macros for multiline list entries
|
2020-07-14 13:32:09 -04:00 |
|
Rangi
|
a49ca6ef41
|
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
|
2020-07-08 10:31:44 -04:00 |
|
Rangi
|
51ac538c25
|
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
|
2020-07-07 16:57:51 -04:00 |
|
Rangi
|
4a7d1513f3
|
Use 'tile' and 'tiles' macros
|
2020-07-07 16:21:26 -04:00 |
|
Rangi
|
1e593d8f8c
|
Remove c1x*/c2x* comments, use struct offset constants
|
2020-07-07 14:15:39 -04:00 |
|
Rangi
|
13129459f1
|
Sync coordinate macros with pokecrystal
|
2020-07-07 11:30:10 -04:00 |
|
Rangi
|
45ed05decf
|
Use HIGH() and LOW()
|
2020-07-07 11:10:29 -04:00 |
|
Rangi
|
06db7ec55b
|
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
|
2020-07-06 21:18:22 -04:00 |
|
Rangi
|
77ed5f3820
|
Use ASCII quotes in comments
|
2020-07-06 21:15:12 -04:00 |
|
Rangi
|
f113361952
|
Use DEX_* constants for StarterDex
|
2020-07-06 19:50:36 -04:00 |
|
Rangi
|
772fcc7588
|
Specify the ldh instruction, don't turn ld into ldh
|
2020-07-06 19:03:05 -04:00 |
|
Rangi
|
9c2be80bf3
|
text_linkpromptbutton -> text_waitbutton
Fixes #260
|
2020-07-06 12:40:36 -04:00 |
|
Rangi
|
8a79315635
|
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
|
2020-07-06 12:28:31 -04:00 |
|
Rangi
|
405889193e
|
TM/HM constants named after moves
|
2020-07-05 22:52:27 -04:00 |
|
Rangi
|
2b2ed54bbf
|
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
|
2020-07-05 17:51:29 -04:00 |
|