Rangi
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13129459f1
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Sync coordinate macros with pokecrystal
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2020-07-07 11:30:10 -04:00 |
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Rangi
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45ed05decf
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Use HIGH() and LOW()
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2020-07-07 11:10:29 -04:00 |
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Rangi
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06db7ec55b
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callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
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2020-07-06 21:18:22 -04:00 |
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Rangi
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77ed5f3820
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Use ASCII quotes in comments
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2020-07-06 21:15:12 -04:00 |
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Rangi
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f113361952
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Use DEX_* constants for StarterDex
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2020-07-06 19:50:36 -04:00 |
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Rangi
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772fcc7588
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Specify the ldh instruction, don't turn ld into ldh
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2020-07-06 19:03:05 -04:00 |
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Rangi
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9c2be80bf3
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text_linkpromptbutton -> text_waitbutton
Fixes #260
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2020-07-06 12:40:36 -04:00 |
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Rangi
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8a79315635
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Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
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2020-07-06 12:28:31 -04:00 |
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Rangi
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405889193e
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TM/HM constants named after moves
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2020-07-05 22:52:27 -04:00 |
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Rangi
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2b2ed54bbf
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Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
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2020-07-05 17:51:29 -04:00 |
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Rangi
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7ab43f4d17
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Port _RemovePokemon documentation from pokeyellow
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2020-07-05 16:41:45 -04:00 |
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Rangi
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b0aa4cb14a
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Port two HRAM labels from pokeyellow
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2020-07-05 16:35:06 -04:00 |
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Rangi
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a77999f7f1
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Logical spacing in data/sgb/sgb_palettes.asm
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2020-07-05 16:15:01 -04:00 |
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Rangi
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b2369b0961
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Port credits command constants from pokeyellow
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2020-07-05 15:35:38 -04:00 |
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Rangi
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155695cbfe
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Use constants for damage limits in CalculateDamage
Fixes #255
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2020-07-05 15:12:29 -04:00 |
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Rangi
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b30b14f322
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Correct comments in AISwitchIfEnoughMons
Fixes #244
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2020-07-05 14:40:20 -04:00 |
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Rangi
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d9db3d7495
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Update map hide/show data labels
Fixes #235
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2020-07-05 14:38:08 -04:00 |
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Rangi
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139a28ff99
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Port pokecrystal's formatting of text commands and special characters
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2020-07-04 21:14:46 -04:00 |
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Rangi
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36f8cd1477
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UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
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2020-07-04 16:16:29 -04:00 |
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Rangi
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e4e0af4d67
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Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
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2020-07-04 01:00:45 -04:00 |
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Rangi
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053afc4634
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Move more code from home.asm to home/
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2020-07-03 22:57:43 -04:00 |
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Rangi
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6ef36800b0
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Replace raw hex values with HRAM constants
To do: turn constants into labels and use ldh
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2020-07-03 22:22:09 -04:00 |
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Rangi
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35deb77113
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H_CONSTANTNAMES -> hConstantNames
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2020-07-03 19:59:41 -04:00 |
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Rangi
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62e137f6ce
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Factor out data/sprites/
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2020-07-03 16:58:55 -04:00 |
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Rangi
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9878f01e29
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Organize macros/ like pokecrystal
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
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2020-07-03 16:37:47 -04:00 |
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Rangi
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ccb01731fe
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Make suggested edits:
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
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2020-07-03 15:57:35 -04:00 |
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Rangi
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e882708b85
|
Split up engine/events/hidden_object_functions
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2020-07-03 13:23:51 -04:00 |
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Rangi
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c9c59dc343
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Reorganize constants/
To do: add comments associating constants with data and code
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2020-07-03 12:44:47 -04:00 |
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Rangi
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b29e5ee203
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Add subdirectories to data/ similar to pokecrystal
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
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2020-07-03 11:51:00 -04:00 |
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Rangi
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87ef75c173
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Add engine/movie/oak_speech/ subdirectory
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2020-07-03 01:11:23 -04:00 |
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Rangi
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f275790aec
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Add subdirectories to engine/ similar to pokecrystal
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2020-07-02 23:30:21 -04:00 |
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Rangi
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929c7f6f7d
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Remove RAM address comments
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2020-06-27 23:03:39 -04:00 |
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Rangi
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6b19b301f4
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Move trade bubble from gfx/icons to gfx/trade
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2020-06-27 22:44:05 -04:00 |
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Rangi
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eeb45036e2
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Individual images for party menu icon graphics
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2020-06-27 22:16:01 -04:00 |
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Rangi
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76d02feca0
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Move mon_nest_icon.png to gfx/town_map
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2020-06-27 21:43:32 -04:00 |
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Rangi
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d5089d3c62
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Organize gfx/
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2020-06-27 21:43:32 -04:00 |
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Rangi
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4b853ad676
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Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels.
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2020-06-27 15:32:24 -04:00 |
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Rangi
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0a62d48df2
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Move more tables from engine/ to data/
This also splits the end of engine/battle/core.asm into engine/battle/effects.asm.
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2020-06-23 17:50:50 -04:00 |
|
Daniel Harding
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bdeb494add
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Merge pull request #243 from Nog-Frog/rename-unused-cd40
Name UnusedCD40
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2020-06-21 12:23:10 -05:00 |
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Akatsuki-py
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a3b6d69efc
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remove two whitespaces
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2020-06-06 10:50:05 +09:00 |
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Akatsuki-py
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09f07502b3
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fix SubtractAmountPaidFromMoney comment
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2020-06-05 04:32:12 +09:00 |
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Nog-Frog
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7ecfd641fb
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Name UnusedCD40
Every man deserves a name :)
|
2020-05-29 10:07:53 +03:00 |
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Daniel Harding
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6119945fca
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Merge pull request #241 from Nog-Frog/Fix-Sent-To-Box
Change "Set to box" to "Sent to box"
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2020-05-27 14:34:34 -05:00 |
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Daniel Harding
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d29d0224e5
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Merge pull request #239 from Akatsuki-py/use_rept
Use rept macro in CopyHealingMachineOAM
|
2020-05-27 14:34:06 -05:00 |
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Nog-Frog
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39f0bcb987
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Change "Set to box" to "Sent to box"
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2020-05-26 15:14:46 +03:00 |
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dannye
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9a8811b492
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Misc minor clean up
spotted by comparing against pokeyellow
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2020-05-24 18:59:05 -05:00 |
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akatsuki-py
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07165f25dc
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use rept macro
|
2020-05-24 04:58:12 +09:00 |
|
Akatsuki-py
|
1682aeb62a
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Fix comment from Y pos to X pos
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2020-05-01 02:27:49 +09:00 |
|
Daniel Harding
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5048f24816
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Merge pull request #223 from pret/audio-macros
Audio macros
|
2020-02-05 17:59:01 -06:00 |
|
Thomas Winwood
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d8605df73d
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Use percent macro for trainer AI packages
|
2019-11-23 19:47:46 +00:00 |
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