SatoMew
27d0b146ad
Add comment explaining the purpose of TrainerNamePointers ( #352 )
2022-03-31 22:49:08 -05:00
vulcandth
fe8d3c51a4
Build the Virtual Console patches with make red_vc
and make blue_vc
( #351 )
2022-03-26 16:59:36 -04:00
stringflow
9523681b8c
Fix incorrect comment about money received after battle ( #346 )
...
* fix incorrect comment about money received after battle
* fix incorrect comment in wram.asm
2021-12-09 10:30:15 -06:00
Rangi
865d37e02a
Use compound assignment operators
2021-11-23 20:56:57 -05:00
Rangi
fc899e1906
warp_event
warp IDs start at 1, like in pokegold/pokecrystal
2021-10-05 21:02:42 -04:00
Rangi
52660012c6
Clean up some redundant or unusual event comments
2021-10-05 20:46:46 -04:00
Rangi
d48a318dbf
Align object_event
coordinates
...
Fixes #336
2021-09-26 23:20:57 -04:00
Yoann Fievez
2c4f35848b
Unify map event gen1 gen2 ( #335 )
...
* Update sign to bg_event #289
* Rename warp to warp_event
* Replace object to object_event
* Move warp macro parameter from warp x, y, id, map to warp_event x, y, map, id
2021-09-26 21:56:09 -05:00
Rangi
7ee8a6509e
wcf4b -> wStringBuffer
2021-08-28 17:02:20 -04:00
Daniel Harding
47c2d1a1a5
Merge pull request #324 from KqesaR/clean_label_wild_map_pointer
...
Standardize names of wild maps entities
2021-05-31 12:16:54 -05:00
Yoann Fievez
dfc81962d2
Fix typo noting to nothing and align vertically comments
2021-05-31 18:49:02 +02:00
Rangi
7b2eb6b252
Simplify the tileset headers
2021-05-31 12:37:15 -04:00
Daniel Harding
ea5c9f9e05
Merge pull request #322 from SatoMew/master
...
Identify the connections between Routes 22 and 23 as unused
2021-05-31 11:20:24 -05:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
Rangi
ce62dca69b
Eliminate unnecessary data macros
2021-05-30 17:28:26 -04:00
Rangi
223b7b21a4
Add labels to unreferenced mart inventories and remove redundant comments
2021-05-23 22:35:28 -04:00
Rangi
346ce9454a
Use macros for bit arrays
2021-05-23 22:09:02 -04:00
Rangi
653b62139d
Use macros for packed arrays of nybbles
2021-05-23 18:33:14 -04:00
Yoann Fievez
3b76c590da
Standardize names of wild maps entities
...
Standardize the name of entities of maps for wild pokemon
2021-05-18 20:58:24 +02:00
SatoMew
d966193d7b
Change terminology as per feedback
2021-05-08 23:20:52 +01:00
SatoMew
b3364f9f88
Identify the connections between Routes 22 and 23 as unused
2021-05-08 13:24:33 +01:00
Rangi
dd690920c9
Use rgbds 0.5.0 features:
...
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi
2baf0ae962
Forgot to end_water_wildmons
2021-03-25 18:58:53 -04:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
...
Fixes #312
2021-03-25 16:44:41 -04:00
Rangi
e1f6bb5393
Remove unused _GREEN TitleMons data
2021-03-21 18:39:01 -04:00
Rangi
21908ba30a
Clarify signed magnitude in the growth_rate macro
2020-12-20 23:35:42 -05:00
SatoMew
6b8ddb6beb
Clearer tileset header macro comment
2020-12-02 00:37:43 +00:00
SatoMew
0064806384
Fix outdated comments
2020-12-01 22:33:03 +00:00
SatoMew
3756ec6dd9
Improve new constants and comment based on feedback
2020-11-29 22:07:26 +00:00
SatoMew
083cb38e33
Update related tile animation constants
2020-11-29 21:28:38 +00:00
Rangi
47cd734276
Use assert to ensure correct base data size
2020-11-17 16:27:44 -05:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
13d4d533f7
Sync more with pokeyellow
2020-11-06 10:33:58 -05:00
Rangi
2a4b8b5a24
Remove trailing whitespace
2020-11-05 15:17:39 -05:00
Rangi
bc287b9b80
Some formatting changes
2020-10-19 20:26:35 -04:00
Rangi
5ebae4747b
PedalDanceAnim -> PetalDanceAnim
2020-10-08 18:55:19 -04:00
Rangi
df144ec5f3
Pan Docs: "When sending three or more data sets, data is continued in further packet(s). Unused bytes at the end of the last packet should be set to zero."
2020-09-01 12:19:24 -04:00
Rangi
1143019ac6
Separate the two lists of unused names
2020-08-31 19:01:13 -04:00
Rangi
bfd9f617c9
Use constants to delineate map types, and factor out more data
2020-08-31 10:23:19 -04:00
Rangi
70eac3a1f7
Factor out data/tilesets/pair_collision_tile_ids.asm
2020-08-30 23:22:39 -04:00
Rangi
6ee9cb9f97
Document more hidden object data and behavior
2020-08-30 15:45:41 -04:00
Rangi
407b813250
Separate splash screen, intro, and credits (like pokegold/pokecrystal)
2020-08-28 09:54:57 -04:00
Rangi
48da6c53be
Align warp and sign coordinates
2020-08-21 12:04:49 -04:00
Rangi
4373aafac1
Use def_warps_to macro for automatic warp_to entries
2020-08-17 18:08:54 -04:00
Rangi
f4514ff53c
Use map constants for SilphCoElevator warps
2020-08-17 17:40:27 -04:00
Rangi
e2c99f1910
Use def_* macros for automatic map event counts
2020-08-17 16:54:59 -04:00
Rangi
2fe1505bab
Use ANY_DIR, UP_DOWN, and LEFT_RIGHT for map objects
2020-08-17 14:25:11 -04:00
Rangi
f82097b894
Identify some map object related constants
2020-08-17 14:22:27 -04:00
Rangi
3b003960d4
Fix Town Map coordinates to be in (X, Y) order as comments claim
2020-08-17 13:40:20 -04:00
Rangi
33ea73496a
Fix encounter rate comments
2020-08-02 01:10:24 -04:00
Akihiro Otomo
b48bbbb047
fix OAMFLAG_VFLIPPED ( #283 )
...
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
2020-08-02 00:31:10 -04:00
Rangi
69788c536b
Add comments associating constants with data, and identify some more data
2020-07-20 12:31:35 -04:00
Rangi
df62b8e81a
Missingno's Pokédex weight is two bytes like the rest
2020-07-19 16:45:39 -04:00
Rangi
7619b01dd7
Reformat key item bit fields
2020-07-18 14:19:08 -04:00
Rangi
76289dfda0
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
2020-07-17 15:58:06 -04:00
Rangi
f53341efa1
Define constants for subanimations' base coords and frame block modes
2020-07-17 15:16:54 -04:00
Rangi
72a0e98c93
JUGGLER_X -> UNUSED_JUGGLER
2020-07-17 13:56:59 -04:00
Rangi
3c1cdbc4d0
Identify remaining tilemap IDs
2020-07-17 13:47:33 -04:00
Rangi
30ecbf6ea3
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
Rangi
2454296d32
Update sprite names
...
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
44b424353d
Factor our frame blocks' base coordinates
2020-07-16 22:40:48 -04:00
Rangi
4cc4b175fc
Identify trade-related tilemaps
2020-07-16 22:30:40 -04:00
Rangi
884ef9c1a8
Factor out animation tilemaps
2020-07-16 22:23:31 -04:00
Rangi
6f7337bbb1
Define constants for subanimation transform types
2020-07-16 22:14:39 -04:00
Rangi
41a9e30268
Add constants for move animations' frame blocks
2020-07-16 22:00:16 -04:00
Rangi
2f43a41100
Use a battle_anim macro for move animations' special effects and subanimations
...
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
cd71ae03af
Separate move/battle animation data from move data (to do: further identify animation data labels+constants)
2020-07-16 19:50:48 -04:00
Rangi
b9a113a9f4
Merge pull request #276 from TheFakeMateo/master
...
Deobfuscate exit warps on indoor maps
2020-07-16 08:19:51 -04:00
TheFakeMateo
4ecff22f71
Deobfuscate exit warps on indoor maps
2020-07-15 18:12:58 -05:00
Rangi
4b4ad9894e
Disassemble the BLUEMONS.GB debug ROM
2020-07-15 13:35:39 -04:00
Rangi
254f26bf6b
Align constant comments as a column
2020-07-15 12:45:17 -04:00
Rangi
15bcd88228
Indent comments that describe data table macro formats
2020-07-15 12:39:50 -04:00
Rangi
be326c6565
Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible
2020-07-14 15:14:32 -04:00
Rangi
fcb573f4ac
Use a macro for warp tile IDs, like other tile behaviors
2020-07-14 14:33:16 -04:00
Rangi
eb1ca5813b
Define cries with a mon_cry macro
2020-07-14 14:20:38 -04:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
a49ca6ef41
Factor out MapBadgeFlags and EscapeRopeTilesets data tables
2020-07-08 10:31:44 -04:00
Rangi
4a7d1513f3
Use 'tile' and 'tiles' macros
2020-07-07 16:21:26 -04:00
Rangi
bbc257476f
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
2020-07-07 10:54:05 -04:00
Rangi
453bb5c38e
Use STARTER[123] constants in TitleMons
2020-07-06 20:35:59 -04:00
Rangi
8a79315635
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc)
2020-07-06 12:28:31 -04:00
Rangi
d08eb86233
Automatically list all TM##_MOVE and HM##_MOVE values
2020-07-06 12:22:20 -04:00
Rangi
6ad4c26a03
Align tmhm learnsets in rows of 5
2020-07-06 11:19:53 -04:00
Rangi
25a3e67b94
add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice
2020-07-06 09:32:55 -04:00
Rangi
405889193e
TM/HM constants named after moves
2020-07-05 22:52:27 -04:00
Rangi
66ebe56adc
Port pokecrystal's base data and tmhm structure
...
To do: TM/HM constants named after moves
2020-07-05 21:59:32 -04:00
Rangi
a77999f7f1
Logical spacing in data/sgb/sgb_palettes.asm
2020-07-05 16:15:01 -04:00
Rangi
6137f5accb
Port and improve hidden_object macro from pokeyellow
2020-07-05 15:57:07 -04:00
Rangi
b2369b0961
Port credits command constants from pokeyellow
2020-07-05 15:35:38 -04:00
Rangi
d9db3d7495
Update map hide/show data labels
...
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
e4e0af4d67
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
2020-07-04 01:00:45 -04:00
Rangi
cdfab2e819
Document why Mew is set apart
2020-07-03 23:19:59 -04:00
Rangi
f9dc42a740
Factor out Mew's pics and base data
2020-07-03 22:59:12 -04:00
Rangi
053afc4634
Move more code from home.asm to home/
2020-07-03 22:57:43 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
...
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
55bb99580e
data/mapHeaders -> data/maps/headers; data/mapObjects -> data/maps/objects
...
To do: Polished Map support for loading the objects
2020-07-03 18:19:56 -04:00
Rangi
62e137f6ce
Factor out data/sprites/
2020-07-03 16:58:55 -04:00
Rangi
9878f01e29
Organize macros/ like pokecrystal
...
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
ccb01731fe
Make suggested edits:
...
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00