Commit graph

560 commits

Author SHA1 Message Date
MementoMartha aba9da027c Struggle fixes 2022-09-12 22:16:45 +01:00
emaskyesmogon fe4dc821fd Talk to Use Cut. Strength and Surf 2022-09-07 17:09:12 -06:00
MementoMartha 177441d558 Update pokedex_rating.asm 2022-09-06 18:17:53 +01:00
MementoMartha e9b9fc324a Fossils and Fishing Rod tweaks
Moved the (Super) Fishing Rod over to Pewter, Decilla now comes from the Old Amber and Aerodactyl has a new fossil
2022-09-06 11:57:02 +01:00
May Evans 6b4fd2fd8e back to normal, refer to this when changing the payout scrolling 2022-09-05 17:29:28 +01:00
May Evans 2dc6ff65be Update slot_machine.asm 2022-09-05 17:17:59 +01:00
May Evans 05fbe2f1a7 Update slot_machine.asm 2022-09-05 17:09:42 +01:00
May Evans 6954e6187c Update slot_machine.asm 2022-09-05 16:55:48 +01:00
May Evans e301d49507 Update slot_machine.asm 2022-09-05 16:43:40 +01:00
May Evans 7dafb284d3 Revert "does this fix it"
This reverts commit 41c59a7f88.
2022-09-05 16:42:38 +01:00
May Evans 41c59a7f88 does this fix it 2022-09-05 16:29:22 +01:00
May Evans 6c081d2d27 Improve fast text scrolling
Instatext seems to have its own thing going on that I have issues sorting, so I'm just removing the frame delay on fast text. It doesn't look like much but it's surprisingly good.

Also, this makes fast text the default option.
2022-09-04 12:44:45 +01:00
May Evans 723f7d56f7 repels
also annoyed me exactly once
2022-09-04 12:29:02 +01:00
May Evans 2e43aae60b Give DebugChu Flash
Inconvenienced me exactly once and egg has surf anyway
2022-09-04 11:59:03 +01:00
May Evans 3180772ed1 wild DV buff
It doesn't appear to work properly for ATK/DEF, but SPC/SPE worked with a couple Bellsprout so it's good enough for now.
2022-09-04 11:56:47 +01:00
emaskyesmogon b857f71b5a DV Fix and New Mon stats
Kleav, Licky and Tang still need sprites though
2022-09-03 20:23:58 -06:00
emaskyesmogon a97ac3ac3f Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack 2022-09-03 19:25:00 -06:00
emaskyesmogon 8539b71fc7 PokeDex is fixed 2022-09-03 19:24:56 -06:00
May Evans 9689116668 buff AGAIN!!! 2022-09-04 02:11:27 +01:00
May Evans a85f88d03d buff slot rewards but again 2022-09-04 02:03:55 +01:00
May Evans 91b766d519 Update slot_machine.asm 2022-09-04 01:50:39 +01:00
May Evans e2c1037033 Maximise DVs, WRAM fix..?
Implements a fix with the WRAM stack space that pret mentioned.

DVs should be forced to max with the changes I added, will need testing.
2022-09-04 00:56:58 +01:00
emaskyesmogon 392f7abb97 Yellow Trainer Arrays
Allows more freedom in enemy design
2022-09-02 20:34:43 -06:00
May Evans a8a3da768f Debug enhancements 2022-09-01 17:47:53 +01:00
May Evans 2e6dd87335 Fix the Game Corner prizes
They are now engoodened.
2022-09-01 17:29:16 +01:00
emaskyesmogon 149d9d6f4b Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack 2022-09-01 08:51:21 -06:00
emaskyesmogon 5944210393 Eevees and More
Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
MementoMartha 20b6899169 Finished adding Rhyperior 2022-09-01 10:16:49 +01:00
emaskyesmogon 1893b4c7cf expanded Pokemon size
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
May Evans 550fcb6f5d fix item finder issue properly 2022-08-31 17:52:21 +01:00
MementoMartha 53e0cbf9f5 Learnsets, Sun Stones and Evos, oh my 2022-08-31 16:43:33 +01:00
May Evans c1d2bc7678 more fixes 2022-08-31 15:50:28 +01:00
May Evans a216a0f2e7 more bug fixes 2022-08-31 15:28:36 +01:00
May Evans 648289d4a9 lots of bug fixes
added a log for them in the readme
2022-08-31 15:18:16 +01:00
May Evans 7c6bbb630f Fix a bunch of single player battle engine bugs
went through a bunch of the tutorials here;
https://github.com/pret/pokered/wiki/Bugs-and-Glitches#blaine-uses-super-potion-even-when-his-pok%C3%A9mon-arent-below-10-health

Overall:
- Blaine is no longer addicted to Super Potions
- CoolTrainerF no longer switches a lot
- Transformed Pokemon aren't presumed to be Dittos (very important given Animon)
- Status curing items don't remove modifiers anymore
- Learning new moves plays the sound in the correct bank
2022-08-31 14:42:36 +01:00
May Evans cab111d01b Remove artificial save delay
Taken from this tutorial: https://github.com/pret/pokered/wiki/Remove-Artificial-Save-Delay

This makes saving far faster like in RG. The game artificially lags itself.
2022-08-31 14:26:56 +01:00
MementoMartha f5a7cc9ffc Pokemon data, Gym Leader teams, palette updates and a couple of other fixes 2022-08-31 11:47:05 +01:00
MementoMartha ac45c8b5bc Adding move data, types, and some Pokemon data 2022-08-31 10:17:48 +01:00
May Evans a022479e28
Merge branch 'master' into master 2022-08-31 03:05:37 +01:00
emaskyesmogon 7d80a09f58 Update intro.asm 2022-08-30 19:30:09 -06:00
May Evans 4c539b8954 PRESENTS subtitle restoration
from: https://github.com/pret/pokered/wiki/Restore-the-PRESENTS-subtitle-under-the-Game-Freak-logo-in-the-intro-animation
2022-08-31 02:19:47 +01:00
Rangi bbb0e7e82d
Use the same music headers as pokecrystal (#382) 2022-08-11 21:23:08 -04:00
SatoMew ac7263b1ad
Update comments related to Swift and Substitute checks (#380)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-08-11 21:22:57 -04:00
Chatot4444 8b19405590
Replace Hard-Coded Number With Constant (#381)
Replace a hard coded $a in CheckMapForMon with NUM_WILDMONS
2022-08-11 07:51:18 -05:00
Rangi 498da6ab09 Clarify how Metronome picks a move 2022-07-26 00:01:21 -04:00
Rangi 8f81e71f19 Identify some .asm_* labels 2022-07-10 21:11:03 -04:00
Rangi a66adbcc5c Sync Pokédex rating text with pokeyellow 2022-07-10 19:26:18 -04:00
Rangi 927b5a4700 Identify Pokédex rating text 2022-07-10 19:16:17 -04:00
Colton G. Rushton cc46b0e510
wOAMBuffer -> wShadowOAM (#370) 2022-07-09 17:18:18 -04:00
vulcandth 70cbb48328
party_struct constants and ExchangeBytes size (#364)
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-04 01:08:17 -04:00
vulcandth fcd6e5a1b2
Stop_reducing_move_anim_flashing_Dream_Eater -> Stop_reducing_move_anim_flashing_Blizzard (#369) 2022-06-30 21:24:33 -04:00
vulcandth 610ec0fd22
VC ExchangeBytes Aliases (#363)
Co-authored-by: aaaaaa123456789 <aaaaaa123456789@acidch.at>
2022-06-22 20:15:58 -04:00
Rangi 4e96f9d232 cp MR_FUJIS_HOUSE -> cp POKEMON_TOWER_7F + 1
Fixes #362
2022-06-17 22:58:46 -04:00
vulcandth edb55e00f8
Rename SLP to SLP_MASK (#361)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
vulcandth 6b5be9129c
RGBDS syntax updates (#358)
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
vulcandth d7808d110f
Improved Virtual Console patch identifiers (#357) 2022-06-06 17:22:34 -04:00
vulcandth 0fd9ba5670
Add hSerialConnectionStatus vc_assert (#354) 2022-04-17 14:44:57 -04:00
vulcandth fe8d3c51a4
Build the Virtual Console patches with make red_vc and make blue_vc (#351) 2022-03-26 16:59:36 -04:00
Rangi 7e78c1171d Gen 1's Minimize graphic was not a complete 8x8 tile 2022-03-04 18:21:12 -05:00
Rangi 09e92c554c Use ~X instead of $ff ^ X 2021-11-23 21:00:07 -05:00
Yoann Fievez f68af5c6e9
Add some constants for options (#344)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Yoann Fievez 8349bfd8e6
Refactorize check button pressed (#340) 2021-11-05 15:40:15 -04:00
Rangi 2ee8ce26da Comment on the CooltrainerFAI bug
Fixes #308
2021-11-03 17:07:08 -04:00
Rangi 58d08bff43 Identify some percentage constant values 2021-11-02 19:57:08 -04:00
Amber Brault 30acb46b98
Fix typos (#334) 2021-09-26 21:57:55 -05:00
Rangi 7ee8a6509e wcf4b -> wStringBuffer 2021-08-28 17:02:20 -04:00
SnorlaxMonster 319c29c751 Correct comments on SwitchAndTeleportEffect
The comments in the SwitchAndTeleportEffect section incorrectly stated
that the random number was generated in the
half-open interval [0, playerLevel + enemyLevel),
instead of the closed interval [0, playerLevel + enemyLevel].
2021-06-14 21:47:19 +10:00
Rangi f9ae7b1240 More WRAM label cleanup (still needs UNIONs and renaming) 2021-05-31 16:25:16 -04:00
Rangi c2ad19728a Reformat MoveBoulderDustFunctionPointerTable 2021-05-31 13:09:33 -04:00
Rangi 8701ef4d61 Improve some RAM formatting 2021-05-31 11:46:10 -04:00
Rangi 346ce9454a Use macros for bit arrays 2021-05-23 22:09:02 -04:00
Rangi c8626595b4 Use BANK("Pics #") for Pokémon and trainer pics 2021-05-06 23:04:00 -04:00
Rangi 6a31663c96 Use {interpolation} to generate sequences of RAM labels
Fixes #319
2021-04-27 15:49:59 -04:00
Rangi dd690920c9 Use rgbds 0.5.0 features:
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi 4b64b146e4 Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant 2021-04-13 20:08:38 -04:00
dannye 5eff10358e Merge branch 'master' of https://github.com/pret/pokered 2021-04-10 22:38:40 -05:00
Rangi 2954013da1 Trim extra newlines from some files 2021-04-08 12:51:25 -04:00
dannye 63c3f5221b Fix slots reward sfx priority 2021-04-03 15:18:48 -05:00
dannye 17044ab7eb Fix battle sound pitch/tempo modifiers 2021-04-03 13:02:22 -05:00
dannye b2afaae7ab Fix remaining uses of fade 2021-03-30 01:06:32 -05:00
dannye fa206ce835 Fix incorrect sfx id
AUDIO_1 is loaded during trade animations, not AUDIO_2
2021-03-30 01:03:30 -05:00
dannye 3508dc8e1d Remove last few red audio variables 2021-03-29 00:42:28 -05:00
dannye c1278c478e Fix pokeflute in battle sfx
and other small improvements
2021-03-28 23:23:45 -05:00
dannye 5f87413b23 Move crysaudio ram from sram to wram 2021-03-28 12:26:46 -05:00
dannye 459b5bd615 Misc clean up and small improvements 2021-03-28 02:23:54 -05:00
Rangi 95ec2cf039 Verify data table and name list sizes with assertion macros
Fixes #312
2021-03-25 16:44:41 -04:00
dannye e8dd755e18 Merge branch 'master' of https://github.com/pret/pokered 2021-03-23 01:19:51 -05:00
dannye 5c9c7bf362 Clean up handling of extra effective status effects 2021-02-21 11:43:38 -06:00
Rangi 95353fdefa Identify hUILayoutFlags 2021-02-13 19:48:34 -05:00
SatoMew 5d9957293c Delete unnecessary comment 2020-11-29 22:47:51 +00:00
SatoMew 083cb38e33 Update related tile animation constants 2020-11-29 21:28:38 +00:00
SatoMew 242b2e05cf Label and document hFFD7 more accurately 2020-11-29 20:17:29 +00:00
Rangi 6adbaefde1 Keep wGrassMons and wWaterMons together with a UNION 2020-11-28 17:11:12 -05:00
dannye 66377fca32 Fix file modes 2020-11-14 20:52:10 -06:00
dannye afc4ce2dc5 Use more joypad constants 2020-11-07 21:07:07 -06:00
Rangi 0da16c1625 Use STARTER1 and STARTER2 for the title screen 2020-11-07 10:27:03 -05:00
Rangi 13d4d533f7 Sync more with pokeyellow 2020-11-06 10:33:58 -05:00
Rangi e16dec874a Sync more with pokeyellow 2020-11-05 16:55:39 -05:00
Rangi 2a4b8b5a24 Remove trailing whitespace 2020-11-05 15:17:39 -05:00
Rangi 2db54ecb9b Sync more with pokeyellow 2020-11-05 13:23:57 -05:00
Rangi 379a563c43 All battle back pictures end with "b" 2020-11-05 11:04:20 -05:00
Rangi d3e81422d5 Sync home and macro code with pokeyellow 2020-11-05 10:50:30 -05:00
Rangi abaf9fee7c Port some formatting from pokeyellow 2020-11-04 16:31:47 -05:00
Rangi bc287b9b80 Some formatting changes 2020-10-19 20:26:35 -04:00
SatoMew 2ff7b40d82 Replace ghost Marowak's ambiguous constant 2020-09-22 18:38:29 +01:00
Rangi 8ce20e5c31 Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters) 2020-08-31 10:58:41 -04:00
Rangi bfd9f617c9 Use constants to delineate map types, and factor out more data 2020-08-31 10:23:19 -04:00
Rangi 6ee9cb9f97 Document more hidden object data and behavior 2020-08-30 15:45:41 -04:00
Rangi 407b813250 Separate splash screen, intro, and credits (like pokegold/pokecrystal) 2020-08-28 09:54:57 -04:00
Rangi f82097b894 Identify some map object related constants 2020-08-17 14:22:27 -04:00
Rangi 204bf74a7f Use LOAD/ENDL for OAM DMA code in HRAM (requires rgbds 0.4.1) 2020-07-21 19:46:12 -04:00
Rangi 69788c536b Add comments associating constants with data, and identify some more data 2020-07-20 12:31:35 -04:00
Rangi 76289dfda0 Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal 2020-07-17 15:58:06 -04:00
Rangi f53341efa1 Define constants for subanimations' base coords and frame block modes 2020-07-17 15:16:54 -04:00
Rangi 3c1cdbc4d0 Identify remaining tilemap IDs 2020-07-17 13:47:33 -04:00
Rangi 30ecbf6ea3 SONY -> RIVAL 2020-07-17 13:27:27 -04:00
Rangi 2454296d32 Update sprite names
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi 452803af27 $c9 was "の" in Japanese 2020-07-16 23:02:34 -04:00
Rangi 884ef9c1a8 Factor out animation tilemaps 2020-07-16 22:23:31 -04:00
Rangi 6f7337bbb1 Define constants for subanimation transform types 2020-07-16 22:14:39 -04:00
Rangi 2f43a41100 Use a battle_anim macro for move animations' special effects and subanimations
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi 0db7ee08ff Use a macro for BattleTransition_DoubleCircle data 2020-07-16 20:11:00 -04:00
Rangi 7bcb4b19c7 Un-deduplicate gfx/intro_credits/gengar.png's tiles 2020-07-16 19:56:52 -04:00
Rangi cd71ae03af Separate move/battle animation data from move data (to do: further identify animation data labels+constants) 2020-07-16 19:50:48 -04:00
Rangi 84abdb0237 $ec = "▷" 2020-07-16 12:48:42 -04:00
Rangi 76b882d952 Reformat map scripts' coordinate and movement data
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
Rangi 594c58a289 Revise some map scripts, mostly for getting items 2020-07-16 11:19:05 -04:00
Rangi 58f1089370 Define constants for default trainer DVs 2020-07-16 09:40:30 -04:00
Rangi 4b4ad9894e Disassemble the BLUEMONS.GB debug ROM 2020-07-15 13:35:39 -04:00
Rangi be326c6565 Factor out spinner tiles from RocketHideoutB2F since they're also used by ViridianGym, and to make their data and code more accessible 2020-07-14 15:14:32 -04:00
Rangi f37cf959c9 Clean up some data, using macros for multiline list entries 2020-07-14 13:32:09 -04:00
Rangi a49ca6ef41 Factor out MapBadgeFlags and EscapeRopeTilesets data tables 2020-07-08 10:31:44 -04:00
Rangi 51ac538c25 Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION 2020-07-07 16:57:51 -04:00
Rangi 4a7d1513f3 Use 'tile' and 'tiles' macros 2020-07-07 16:21:26 -04:00
Rangi 1e593d8f8c Remove c1x*/c2x* comments, use struct offset constants 2020-07-07 14:15:39 -04:00
Rangi 13129459f1 Sync coordinate macros with pokecrystal 2020-07-07 11:30:10 -04:00
Rangi 45ed05decf Use HIGH() and LOW() 2020-07-07 11:10:29 -04:00
Rangi 06db7ec55b callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar 2020-07-06 21:18:22 -04:00
Rangi 77ed5f3820 Use ASCII quotes in comments 2020-07-06 21:15:12 -04:00
Rangi f113361952 Use DEX_* constants for StarterDex 2020-07-06 19:50:36 -04:00
Rangi 772fcc7588 Specify the ldh instruction, don't turn ld into ldh 2020-07-06 19:03:05 -04:00
Rangi 9c2be80bf3 text_linkpromptbutton -> text_waitbutton
Fixes #260
2020-07-06 12:40:36 -04:00
Rangi 8a79315635 Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, MACRO/ENDM, etc) 2020-07-06 12:28:31 -04:00
Rangi 405889193e TM/HM constants named after moves 2020-07-05 22:52:27 -04:00
Rangi 2b2ed54bbf Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow 2020-07-05 17:51:29 -04:00
Rangi 7ab43f4d17 Port _RemovePokemon documentation from pokeyellow 2020-07-05 16:41:45 -04:00
Rangi b0aa4cb14a Port two HRAM labels from pokeyellow 2020-07-05 16:35:06 -04:00
Rangi a77999f7f1 Logical spacing in data/sgb/sgb_palettes.asm 2020-07-05 16:15:01 -04:00
Rangi b2369b0961 Port credits command constants from pokeyellow 2020-07-05 15:35:38 -04:00
Rangi 155695cbfe Use constants for damage limits in CalculateDamage
Fixes #255
2020-07-05 15:12:29 -04:00