May Evans
0b65243c75
Add more to Celadon University
...
This adds;
- Text and stuff on the interior to add some really nice worldbuilding
- Trainers outside that you can fight with repeatedly.
The trainers need yes/no menus but I can't figure it out for the life of me. If anyone can do it, lemme know!
2022-09-27 01:48:52 +01:00
May Evans
c243548fc4
Add Trader to Celadon University
...
Includes fixes to allow trade evos to exist
2022-09-26 22:08:35 +01:00
BlueZangoose
0f5a9eb146
Change names of move subanimations to be meaningful ( #389 )
...
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
MementoMartha
f74055e77b
Removing version differences, and adding Mew
2022-09-25 14:03:04 +01:00
Rangi
c299cf1067
Use a SPRITE_SET_LENGTH constant
2022-09-24 11:39:39 -04:00
Rangi
d2be79adf1
Add constants and table macros for the map sprite sets ( #392 )
...
Fixes #391
2022-09-24 11:30:29 -04:00
May Evans
9e4e07ec82
Add Celadon University
...
Has the map connections, warps, and maps all done. A single person is there right now; Prof. Westwood V, as a reference to the early worldbuilding. I'll work on this more as time goes on.
2022-09-24 13:20:58 +01:00
May Evans
80c0e598f3
Add scrapped cat sprite
...
Nya~
Unused for now, but usable!
2022-09-22 17:56:29 +01:00
MementoMartha
e5038016b0
Mostly map edits and a few other tweaks
...
Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse.
Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
2022-09-17 23:42:19 +01:00
Rangi
3520a4c99a
Distinguish Elite 4 "meta" constants from event constants
...
Fixes #390
2022-09-15 18:10:45 -04:00
MementoMartha
aba9da027c
Struggle fixes
2022-09-12 22:16:45 +01:00
Rangi
d809d3d59c
Add UNUSED_TYPE
/UNUSED_TYPE_END
constants
...
Fixes #385
2022-09-11 15:02:51 -04:00
Rangi
cab3ccdbbd
Comment about UndergroundPathNorthSouth.blk size
...
Fixes #387
2022-09-11 15:00:31 -04:00
Rangi
e9e769fba1
Copy pokecrystal's map_const
macro
...
Fixes #386
2022-09-11 15:00:06 -04:00
vulcandth
74cee737f6
Rename macros/wram.asm
to macros/ram.asm
( #388 )
2022-09-11 01:05:04 -04:00
SatoMew
63a7eb2cf5
Improve NPC trade labels and comments ( #384 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-10 13:44:31 -04:00
MementoMartha
75d4e47586
Implementing static Crocky encounter
2022-09-10 18:43:00 +01:00
MementoMartha
e9b9fc324a
Fossils and Fishing Rod tweaks
...
Moved the (Super) Fishing Rod over to Pewter, Decilla now comes from the Old Amber and Aerodactyl has a new fossil
2022-09-06 11:57:02 +01:00
MementoMartha
702724642b
Evolutions sprites and a few other minor fixes
2022-09-05 16:12:16 +01:00
May Evans
3180772ed1
wild DV buff
...
It doesn't appear to work properly for ATK/DEF, but SPC/SPE worked with a couple Bellsprout so it's good enough for now.
2022-09-04 11:56:47 +01:00
emaskyesmogon
b857f71b5a
DV Fix and New Mon stats
...
Kleav, Licky and Tang still need sprites though
2022-09-03 20:23:58 -06:00
emaskyesmogon
8539b71fc7
PokeDex is fixed
2022-09-03 19:24:56 -06:00
May Evans
e2c1037033
Maximise DVs, WRAM fix..?
...
Implements a fix with the WRAM stack space that pret mentioned.
DVs should be forced to max with the changes I added, will need testing.
2022-09-04 00:56:58 +01:00
MementoMartha
8ee7e59d47
finishing some more pokemon
...
plus a few minor tweaks as well
2022-09-03 16:19:29 +01:00
emaskyesmogon
198c9c8255
Next Evolution Batch
...
Kingdra, Lickilicky, Magnezone and Porygon2.
2022-09-02 11:05:54 -06:00
emaskyesmogon
b4804ae629
New Mons
...
Adds Blissey, Hitmontop, Steelix, Crobat, Politoed and Slowking. Remnants for Porygon2, Lickilicky, Kingdra and Magnezone can be seen but are currently non functional due to wram space.
2022-09-01 16:32:37 -06:00
MementoMartha
197d669830
R/B/G sprites, and a few minor edits
2022-09-01 16:30:39 +01:00
emaskyesmogon
149d9d6f4b
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-01 08:51:21 -06:00
emaskyesmogon
363fe3c315
oop
...
these were supposed to be in the last commit
2022-09-01 08:37:56 -06:00
emaskyesmogon
5944210393
Eevees and More
...
Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
MementoMartha
20b6899169
Finished adding Rhyperior
2022-09-01 10:16:49 +01:00
emaskyesmogon
1893b4c7cf
expanded Pokemon size
...
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
MementoMartha
53e0cbf9f5
Learnsets, Sun Stones and Evos, oh my
2022-08-31 16:43:33 +01:00
MementoMartha
ac45c8b5bc
Adding move data, types, and some Pokemon data
2022-08-31 10:17:48 +01:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
Colton G. Rushton
a24a39793c
Identify the rest of the hardware constants ( #371 )
...
See https://github.com/pret/pokecrystal/pull/972 and https://github.com/pret/pokecrystal/pull/947 for details.
2022-07-04 01:10:14 -04:00
vulcandth
70cbb48328
party_struct constants and ExchangeBytes size ( #364 )
...
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-04 01:08:17 -04:00
vulcandth
edb55e00f8
Rename SLP
to SLP_MASK
( #361 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
Rangi
6c945a6b6a
Mention WildDataPointers in map_constants.asm
2022-06-07 22:27:30 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
...
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
865d37e02a
Use compound assignment operators
2021-11-23 20:56:57 -05:00
Yoann Fievez
f68af5c6e9
Add some constants for options ( #344 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
Rangi
346ce9454a
Use macros for bit arrays
2021-05-23 22:09:02 -04:00
Rangi
6a31663c96
Use {interpolation} to generate sequences of RAM labels
...
Fixes #319
2021-04-27 15:49:59 -04:00
Rangi
bcc4380d40
Port 'add_tmnum' from pokecrystal
2021-04-19 16:30:07 -04:00
Rangi
dd690920c9
Use rgbds 0.5.0 features:
...
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi
4b64b146e4
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
2021-04-13 20:08:38 -04:00
dannye
5eff10358e
Merge branch 'master' of https://github.com/pret/pokered
2021-04-10 22:38:40 -05:00
dannye
e2220aaa57
Don't include old audio constants
2021-04-03 22:16:13 -05:00
dannye
17044ab7eb
Fix battle sound pitch/tempo modifiers
2021-04-03 13:02:22 -05:00
dannye
c1278c478e
Fix pokeflute in battle sfx
...
and other small improvements
2021-03-28 23:23:45 -05:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
...
Fixes #312
2021-03-25 16:44:41 -04:00
dannye
e8dd755e18
Merge branch 'master' of https://github.com/pret/pokered
2021-03-23 01:19:51 -05:00
Rangi
94daf57156
The 'tmhm' macro adjusts to the number of TMs/HMs
2021-01-06 10:20:37 -05:00
SatoMew
3756ec6dd9
Improve new constants and comment based on feedback
2020-11-29 22:07:26 +00:00
SatoMew
083cb38e33
Update related tile animation constants
2020-11-29 21:28:38 +00:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
d3e81422d5
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
Rangi
abaf9fee7c
Port some formatting from pokeyellow
2020-11-04 16:31:47 -05:00
SatoMew
886225f5de
Clarify comment in constants/pokemon_constants.asm
2020-09-27 00:49:03 +01:00
SatoMew
e535af3dff
Fix alignment in Pokémon name constants
2020-09-22 20:02:05 +01:00
SatoMew
2ff7b40d82
Replace ghost Marowak's ambiguous constant
2020-09-22 18:38:29 +01:00
Rangi
8ce20e5c31
Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
2020-08-31 10:58:41 -04:00
Rangi
bfd9f617c9
Use constants to delineate map types, and factor out more data
2020-08-31 10:23:19 -04:00
Rangi
f82097b894
Identify some map object related constants
2020-08-17 14:22:27 -04:00
Akihiro Otomo
b48bbbb047
fix OAMFLAG_VFLIPPED ( #283 )
...
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
2020-08-02 00:31:10 -04:00
Rangi
69788c536b
Add comments associating constants with data, and identify some more data
2020-07-20 12:31:35 -04:00
Rangi
76289dfda0
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
2020-07-17 15:58:06 -04:00
Rangi
f53341efa1
Define constants for subanimations' base coords and frame block modes
2020-07-17 15:16:54 -04:00
Rangi
72a0e98c93
JUGGLER_X -> UNUSED_JUGGLER
2020-07-17 13:56:59 -04:00
Rangi
3c1cdbc4d0
Identify remaining tilemap IDs
2020-07-17 13:47:33 -04:00
Rangi
30ecbf6ea3
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
Rangi
2454296d32
Update sprite names
...
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
6f7337bbb1
Define constants for subanimation transform types
2020-07-16 22:14:39 -04:00
Rangi
41a9e30268
Add constants for move animations' frame blocks
2020-07-16 22:00:16 -04:00
Rangi
2f43a41100
Use a battle_anim macro for move animations' special effects and subanimations
...
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
76b882d952
Reformat map scripts' coordinate and movement data
...
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
Rangi
594c58a289
Revise some map scripts, mostly for getting items
2020-07-16 11:19:05 -04:00
Rangi
58f1089370
Define constants for default trainer DVs
2020-07-16 09:40:30 -04:00
Rangi
8c83ebe966
Define constants for in-game trades
2020-07-16 09:32:09 -04:00
TheFakeMateo
4ecff22f71
Deobfuscate exit warps on indoor maps
2020-07-15 18:12:58 -05:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
3e572b6f48
Use const_skip and const_next macros for brevity
2020-07-09 14:51:48 -04:00
Rangi
676a35f76f
Eliminate enum: use const instead, with case-by-case parallel const implementations
2020-07-09 12:43:26 -04:00
Rangi
51ac538c25
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
2020-07-07 16:57:51 -04:00
Rangi
1e593d8f8c
Remove c1x*/c2x* comments, use struct offset constants
2020-07-07 14:15:39 -04:00
Rangi
45ed05decf
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
Rangi
bbc257476f
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
2020-07-07 10:54:05 -04:00
Rangi
dd08b8dd6b
Use labels for HRAM and VRAM
2020-07-06 21:13:17 -04:00
Rangi
43e0e40d5a
Avoid repeating the NUM_TMS value
2020-07-06 11:28:51 -04:00
Rangi
25a3e67b94
add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice
2020-07-06 09:32:55 -04:00
Rangi
405889193e
TM/HM constants named after moves
2020-07-05 22:52:27 -04:00
Rangi
a77999f7f1
Logical spacing in data/sgb/sgb_palettes.asm
2020-07-05 16:15:01 -04:00
Rangi
b2369b0961
Port credits command constants from pokeyellow
2020-07-05 15:35:38 -04:00
Rangi
155695cbfe
Use constants for damage limits in CalculateDamage
...
Fixes #255
2020-07-05 15:12:29 -04:00
Rangi
d9db3d7495
Update map hide/show data labels
...
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
36f8cd1477
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
2020-07-04 16:16:29 -04:00
Rangi
e4e0af4d67
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
2020-07-04 01:00:45 -04:00
Rangi
7e92d5ba8c
Make suggested changes from review
2020-07-04 00:37:10 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
...
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
962722746e
tilesets.asm -> tileset_constants.asm
2020-07-03 16:45:00 -04:00
Rangi
9878f01e29
Organize macros/ like pokecrystal
...
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
ccb01731fe
Make suggested edits:
...
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00
Rangi
c9c59dc343
Reorganize constants/
...
To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
Rangi
b29e5ee203
Add subdirectories to data/ similar to pokecrystal
...
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
eeb45036e2
Individual images for party menu icon graphics
2020-06-27 22:16:01 -04:00
dannye
969b43d443
Update labels to match new audio macro names
...
and synchronize engine_2 and engine_3 with engine_1
2019-08-17 14:47:16 -05:00
dannye
6574881cda
Use generic names for noise instruments
...
coming up with satisfactory names is hard, besides this will improve compatibility with crystal
2019-07-28 17:29:35 -05:00
Rangi
092be231cc
Merge branch 'master' of https://github.com/pret/pokered
2019-07-07 00:44:30 -04:00
Rangi
f99a715fae
Replace some hard-coded values with constants
2019-07-07 00:44:21 -04:00
dannye
735d5bd4c2
Manually merge pokecrystal audio files
...
and remove more CrystalComplete leftovers
2019-04-21 15:13:17 -05:00
dannye
84e5331fcc
Bug fix: stop channels from cutting out during battle
2019-04-14 13:24:55 -05:00
dannye
b1108ba91e
Merge branch 'master' of https://github.com/pret/pokered
2019-04-13 17:21:23 -05:00
dannye
e2c81e10f1
Merge commit '42cfe3d36192aca4d0c4ca222be0088c03236e0d'
2019-04-13 16:30:36 -05:00
SatoMew
df2a68d6de
Replace the few instances of Unknown Dungeon with Cerulean Cave
2019-04-08 18:47:31 +01:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
Rangi
462088a25c
Document the origin of MissingNo's base stats.
2018-07-08 16:25:39 -04:00
Pokeglitch
01fe449837
Updated the intro
2018-06-22 23:06:05 -04:00
yenatch
bd35b37262
use constants for wEvosMoves size
2018-03-22 23:09:49 -04:00
xCrystal
94b9a86c8b
Uppercase battle status constants
2017-12-30 00:59:48 +01:00
dannye
7a9a1b1e55
Fix typos in comments
2017-06-24 15:01:43 -05:00
dannye
e9f33ce19c
Typo: SFX_POKEFLUE → SFX_POKEFLUTE
2017-05-08 02:54:20 -05:00
dannye
87eed68710
Insert Crystal audio engine and music
...
most credit goes to Sanqui
2017-05-07 15:30:08 -05:00
YamaArashi
4d61c35172
correct mistaken comments
2016-10-29 02:04:48 -07:00
YamaArashi
bb1bf5e6a7
link battle action constants
2016-10-29 01:44:13 -07:00
dannye
032f961ef2
Split macros.asm
2016-07-31 13:04:04 -05:00
dannye
52bb07ca18
Replace unnecessary tabs with spaces
2016-07-27 22:33:48 -05:00
dannye
70dde9d96b
Clean up redundant labels
...
fix trainer header numbering
2016-07-20 00:40:04 -05:00
YamaArashi
3a6a300da4
sync text
2016-06-12 10:11:31 -07:00
YamaArashi
cee4d559f9
crlf to lf
2016-06-11 17:11:05 -07:00
pikalaxalt
a2f7701f34
Merge branch 'master' of https://github.com/pret/pokered
2016-06-09 20:45:02 -04:00
IIMarckus
674b4dcc4a
Remove the Beach House option.
2016-06-07 23:55:55 -06:00
pikalaxalt
0d687ba25a
TX_SFX_KEY_ITEM and mapconst
macro
2016-05-30 09:08:40 -04:00
IIMarckus
72790bcbac
Clean up labels and trainer headers for overworld Pokémon.
2016-04-06 20:58:45 -06:00
dannye
351146024b
Fewer underscores in constants
2015-12-14 22:09:30 -06:00
PikalaxALT
dd9b167689
Rewrite SetEvents and ResetEvents for unlimited number of events
2015-09-04 21:00:11 -04:00
dannye
5facf8377a
No more wram_constants.asm
...
unfortunately, this means manually declaring the wEnemyMon1 party struct
2015-08-30 22:05:50 -05:00
dannye
38065a744d
No more W_
2015-08-30 21:38:41 -05:00
YamaArashi
38d771dc44
commented pokeball function
2015-08-29 23:21:54 -07:00
YamaArashi
2ff0f3f208
added constants for item capacity
2015-08-29 17:29:16 -07:00
YamaArashi
696cffd3ae
item name length constant
2015-08-14 04:11:53 -07:00
YamaArashi
b6ac1018c2
add border constant and clear up misnomer
2015-08-14 02:46:12 -07:00
YamaArashi
f6d618090a
Named a test battle variable
2015-08-13 19:13:47 -07:00
YamaArashi
64cfbcce7a
commented SGB palette stuff
2015-08-12 02:16:56 -07:00
dannye
4aedff0217
Replace hardcoded name lengths with NAME_LENGTH
2015-08-10 23:51:20 -05:00
dannye
dfc152d667
No more $C8
...
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye
dfa266f05c
Use constants for elevator floors
2015-08-10 10:03:55 -05:00
YamaArashi
2b01815999
commented audio code
2015-08-08 22:32:44 -07:00
YamaArashi
56d75db28a
constants for PrintNumber
2015-07-29 12:06:54 -07:00
dannye
d7c5c8cf22
Merge branch 'master' of https://github.com/xCrystal/pokered
2015-07-26 23:23:05 -05:00
YamaArashi
82512e4491
named animation functions/variables
2015-07-24 14:39:45 -07:00
xCrystal
bbb86671ea
Use more wram labels and other constants
2015-07-24 10:49:33 +02:00
YamaArashi
e6d02b4b7b
make route22 rival events more consistent
2015-07-23 21:20:20 -07:00
YamaArashi
323895af6d
fixed hram aliases and named wram var
2015-07-23 20:48:35 -07:00
Daniel Harding
c34156c5fb
Merge pull request #107 from YamaArashi/master
...
enumerate events
2015-07-22 10:24:00 -05:00
dannye
a6f04b4349
Unify audio bank references
...
2→1
8→2
1f→3
2015-07-22 10:22:46 -05:00
dannye
b4081e851a
Rename sound effect files
2015-07-22 09:57:31 -05:00
dannye
4d88812f40
Name some battle sound effects
2015-07-21 21:04:21 -05:00
YamaArashi
dcc7f3bc9f
named more constants
2015-07-21 14:21:14 -07:00
YamaArashi
5ce58a048c
comments for event constants
2015-07-21 10:49:53 -07:00
YamaArashi
73171bfff5
named most of the used events
2015-07-21 10:36:03 -07:00
YamaArashi
cbcdb2ec2a
move event macros to separate file
2015-07-20 22:11:59 -07:00
YamaArashi
fd2b4b6c74
gym leader events
2015-07-20 19:41:23 -07:00
YamaArashi
fcab935a0f
enumerate events
2015-07-20 18:32:26 -07:00
YamaArashi
db7d941d22
constants for flag actions
2015-07-19 20:45:34 -07:00
YamaArashi
1d86932cc9
naming
2015-07-19 17:52:26 -07:00
dannye
64b4cf624f
Merge branch 'master' of https://github.com/YamaArashi/pokered
...
Conflicts:
engine/evos_moves.asm
engine/overworld/healing_machine.asm
2015-07-19 03:52:20 -05:00
dannye
ea9cc86949
Name sound effects
2015-07-19 03:46:12 -05:00
dannye
340230e997
Enumerate more constants
2015-07-19 00:43:43 -05:00
YamaArashi
c169073eed
misc
2015-07-18 21:58:55 -07:00
dannye
b85d7c65f3
Enumerate map constants
...
closes https://github.com/iimarckus/pokered/issues/86
2015-07-17 11:20:35 -05:00
YamaArashi
aa3da5f3b0
title / diploma / vending machine
2015-07-17 01:22:00 -07:00
dannye
40ea6a5f75
Merge branch 'master' of https://github.com/iimarckus/pokered
2015-07-16 23:27:57 -05:00
dannye
4670a1ddae
Swap trade center and battle center
...
also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
YamaArashi
bd7d981593
menu stuff
2015-07-15 20:04:58 -07:00
YamaArashi
07dd705637
hall of fame / credits
2015-07-14 19:46:52 -07:00
dannye
e25a7148d0
Merge branch 'master' of https://github.com/YamaArashi/pokered
...
Conflicts:
engine/town_map.asm
2015-07-14 00:58:09 -05:00
YamaArashi
5d3b958763
named town map stuff
2015-07-13 19:24:07 -07:00
YamaArashi
0066e09828
named party menu/naming screen wram variables
2015-07-13 15:40:33 -07:00
YamaArashi
f66a74b9fc
comment slot machine
2015-07-13 13:35:35 -07:00
YamaArashi
bcfca2e267
movemon and removepokemon wram variables
2015-07-12 23:36:56 -07:00
YamaArashi
4a8c9993ad
named wram variables
2015-07-12 23:00:48 -07:00
U-Daniel-PC\Daniel
cd649184f5
Rename/organize part 1 of 4
...
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
U-Daniel-PC\Daniel
39abace569
Clean up white space
2015-06-11 17:41:33 -05:00
U-Daniel-PC\Daniel
10fd288ab4
Add newlines to EOFs
2015-06-01 22:15:02 -05:00
U-Daniel-PC\Daniel
08b939375e
EOL Windows->UNIX
2015-06-01 22:13:46 -05:00
YamaArashi
3870f5e10a
named misc functions
2015-02-08 01:44:41 -08:00
YamaArashi
83023cda19
commented menu stuff
2015-02-07 12:27:36 -08:00
YamaArashi
3fdb8a0d89
serial/trade/misc
2015-02-07 02:43:08 -08:00
xCrystal
9de54645c8
add constants for volatile statuses and more battle labels/commentary/constants
2015-02-04 23:22:46 -08:00
IIMarckus
5459477ecd
Merge branch 'master' of https://github.com/dannye/pokered
2014-10-20 18:56:21 -06:00
IIMarckus
1d579928dc
Modularize the beach house.
2014-10-17 12:16:52 -06:00
IIMarckus
50a39daa74
More idioms.
2014-10-17 09:24:04 -06:00
IIMarckus
7db2fe99f8
Add more from the beach house.
2014-10-17 08:13:51 -06:00
U-Daniel-PC\Daniel
4d60e6f1a9
Enumerate hide/show constants
2014-09-26 07:37:21 -04:00
U-Daniel-PC\Daniel
de39851f4a
Make Hide/Show objects more dynamic
...
be on the look out for more static ids in the wild
unused constants are still included because a
script could be written to check whether the player
has picked up an item/fought a legendary etc.
2014-09-25 19:21:49 -04:00
yenatch
6866df277f
Add comments for move ids.
2014-09-23 14:56:07 -07:00