Commit graph

  • 16ad16302e Add the beach house tileset. IIMarckus 2014-10-17 11:13:22 -06:00
  • 292cf55bad More idioms. IIMarckus 2014-10-17 09:28:15 -06:00
  • 50a39daa74 More idioms. IIMarckus 2014-10-17 09:24:04 -06:00
  • 60bc4b9b9b Fix Route 19 for Yellow. IIMarckus 2014-10-17 09:01:48 -06:00
  • 7db2fe99f8 Add more from the beach house. IIMarckus 2014-10-17 08:13:51 -06:00
  • a3d3f8324a Kill version.asm. IIMarckus 2014-10-17 02:42:32 -06:00
  • 008cface52 Minor comment/label improvements in Cinnabar Lab. IIMarckus 2014-10-16 00:12:44 -06:00
  • bf6a1bab61 Better document the “can encounter Pokémon outside grass” code. IIMarckus 2014-10-10 03:44:52 -06:00
  • 00049b6f39 Fix typo in previous. IIMarckus 2014-10-10 02:01:47 -06:00
  • 6e14461fa6 Add a lot of Yellow text changes. IIMarckus 2014-10-10 01:46:06 -06:00
  • 906bd59e77 Add Yellow player/rival names. IIMarckus 2014-10-09 00:14:18 -06:00
  • 0991bd3abe A few static hide/show ids U-Daniel-PC\Daniel 2014-09-26 09:26:18 -04:00
  • 4d60e6f1a9 Enumerate hide/show constants U-Daniel-PC\Daniel 2014-09-26 07:37:21 -04:00
  • de39851f4a Make Hide/Show objects more dynamic U-Daniel-PC\Daniel 2014-09-25 19:21:49 -04:00
  • 070c964964 Accidentally committed .orig files from merge dff0cdeb. yenatch 2014-09-23 15:07:38 -07:00
  • a81487e9c6 Rename hVBlank* constants to h*. yenatch 2014-09-23 15:02:03 -07:00
  • 6866df277f Add comments for move ids. yenatch 2014-09-23 14:56:07 -07:00
  • 46722e5b3b Merge remote-tracking branch 'danny/master' yenatch 2014-09-19 22:03:57 -07:00
  • dff0cdeb5a Merge remote-tracking branch 'YamaArashi/master' yenatch 2014-09-20 00:57:27 -04:00
  • 3379bd7b73 Fix capitalization U-Daniel-PC\Daniel 2014-09-20 00:32:05 -04:00
  • 52f17d9cce Bump submodule python tools now include new red music command names U-Daniel-PC\Daniel 2014-09-19 23:23:01 -04:00
  • dac95cb42b Merge branch 'master' of https://github.com/iimarckus/pokered U-Daniel-PC\Daniel 2014-09-19 23:19:05 -04:00
  • 1185d69819 Merge remote-tracking branch 'origin/master' into tentative yenatch 2014-09-19 13:15:47 -07:00
  • f1667eb6b5 Fix the symfile and mapfile filenames. yenatch 2014-09-19 13:09:37 -07:00
  • d59dfadf66 Add macros for text predefs. yenatch 2014-09-17 21:15:11 -07:00
  • 3de9d14d3e Recomment misc functions in home.asm. yenatch 2014-09-17 21:02:59 -07:00
  • fcfed136c6 Don't define addresses for ROM0 sections in home.asm. yenatch 2014-09-17 13:16:34 -07:00
  • a850331d31 Use a macro to define version constants. yenatch 2014-09-17 12:57:02 -07:00
  • aa361c3bf7 Use move animation constants instead of static values. yenatch 2014-09-17 12:37:47 -07:00
  • 29aff84107 Enumerate move constants and add unnamed animation constants. yenatch 2014-09-17 12:35:51 -07:00
  • 2ed65d9c3e Commented/labelled misc functions YamaArashi 2014-09-14 11:29:18 -07:00
  • 0c916aea33 Commented more sprite and map code YamaArashi 2014-09-13 00:50:56 -07:00
  • 91793015e5 Labelled and commented mostly sprite-related things YamaArashi 2014-09-09 20:55:19 -07:00
  • daf4fc87ae Add comments regarding menus and sprites YamaArashi 2014-09-08 23:32:33 -07:00
  • 342791a001 Use a macro for move attributes. yenatch 2014-09-01 17:59:10 -07:00
  • 8f49e37b82 Use hram constants for remaining joypad variables. yenatch 2014-08-30 19:48:49 -07:00
  • 365ae68d80 Use PARTY_LENGTH and related constants in menu and hud code. yenatch 2014-08-22 23:17:47 -07:00
  • cf399a8c86 Split copy and serial functions out of home.asm. yenatch 2014-08-12 00:01:04 -07:00
  • 59f0507e4c Labelled many functions/variables YamaArashi 2014-08-08 22:39:13 -07:00
  • 1cf79b6f15 Fix static banks passed into GetName. yenatch 2014-08-07 21:17:44 -07:00
  • c9946975d4 Commented function - Named and commented Func_4c70. - Removed gfx/diagonal_lines.png, which is not actually graphics. YamaArashi 2014-07-28 02:09:14 -07:00
  • 8dd46620bc Add a comment to the "compare" target. yenatch 2014-07-16 15:28:46 -07:00
  • 57113a7651 Don't redundantly define sprite dimensions dimensions are defined in the .pic files U-Daniel-PC\Daniel 2014-07-15 09:31:30 -05:00
  • 4ad367ba98 Combine poke%.gbc build targets into a generalized one. yenatch 2014-07-13 20:42:46 -07:00
  • fb11ff7e55 Merge pull request #48 from yenatch/master yenatch 2014-07-12 09:02:49 -04:00
  • dbef0efa6c Add image suffixes to the makefile. yenatch 2014-07-11 12:14:39 -07:00
  • 9ab6327361 Remove inline comments in an object recipe. yenatch 2014-07-11 12:01:05 -07:00
  • 8f7135aa69 Reorganize makefile targets for clarity. yenatch 2014-07-11 11:50:02 -07:00
  • 8396935a07 Comment the makefile. yenatch 2014-07-11 11:02:04 -07:00
  • 9f29f21d9d Update INSTALL.md - git no longer requires gettext by default (needed for "git submodule init") - Windows doesn't have sudo - pip mysteriously will not install png.py U-Daniel-PC\Daniel 2014-07-08 13:58:02 -05:00
  • 5de4c4b5c5 Fix Makefile: .map and .sym The Makefile previously made the files '.map' and '.sym' instead of 'poke[red/blue].map' and 'poke[red/blue].sym' U-Fish-PC\Daniel 2014-06-26 17:44:42 -04:00
  • f8b8ebea93 S_SPRITEBUFFER0 static address U-Fish-PC\Daniel 2014-06-25 18:49:52 -04:00
  • bd533aa79b Use *Coord instead of FuncCoord Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses U-Fish-PC\Daniel 2014-06-25 16:58:27 -04:00
  • b36f793667 Use macros for predef calls/jumps instead of static ids. yenatch 2014-06-16 13:57:26 -07:00
  • d10108a066 Use macros to define predefs. yenatch 2014-06-16 13:25:46 -07:00
  • 94dc695543 Fix a typo in home/vcopy.asm. yenatch 2014-06-16 13:05:16 -07:00
  • 35f2bb90d4 Rename predef functions so they aren't excessive in length. yenatch 2014-06-16 13:03:05 -07:00
  • 38ac74f222 Remove generated "indirect jump" comments. yenatch 2014-06-16 11:37:36 -07:00
  • 81bbab85ac Hall of Fame sram labels and related constants. yenatch 2014-06-14 14:24:35 -07:00
  • 53ae0e93fa Use monster struct macros in wram. Rename related labels for consistency. yenatch 2014-06-14 04:12:40 -07:00
  • 9eefed45f7 Use MAX_LEVEL instead of 100/$64 U-Fish-PC\Daniel 2014-06-10 17:06:30 -04:00
  • fee52c53a4 Make each pitch/instrument its own macro U-Fish-PC\Daniel 2014-06-10 11:42:56 -04:00
  • f4e2814381 More music bank references Now the AUDIO constants in audio.asm can be edited freely U-Fish-PC\Daniel 2014-06-10 01:10:11 -04:00
  • b83acb03e5 Clean up white space U-Fish-PC\Daniel 2014-06-09 16:58:02 -04:00
  • fadac928bc Clean up music bank references U-Fish-PC\Daniel 2014-06-09 16:18:29 -04:00
  • d266f788b4 Merge branch 'master' of https://github.com/yenatch/pokered U-Fish-PC\Daniel 2014-06-09 15:10:49 -04:00
  • 683a62cc1c Combine wave files U-Fish-PC\Daniel 2014-06-09 14:20:28 -04:00
  • 0c7ed80e8f Improve music command names U-Fish-PC\Daniel 2014-06-09 13:22:35 -04:00
  • fc123e360b Space out monster constants to make gaps clearer. yenatch 2014-06-06 22:10:04 -07:00
  • 26361410b6 Comment SGB packets. yenatch 2014-06-06 22:08:06 -07:00
  • 35493bef27 Merge remote-tracking branch 'danny/master' yenatch 2014-06-06 16:03:47 -07:00
  • 80f7845a07 Explicit sections for pics, sprites and misc graphics. yenatch 2014-05-31 12:42:19 -07:00
  • b32abf1f16 Split out joypad code from main.asm. yenatch 2014-05-31 01:31:08 -07:00
  • 6d8c6055b5 Split more code out of home.asm. yenatch 2014-05-31 01:22:15 -07:00
  • 32de1b2694 Relabel a few missed map scripts and TheEndTextString U-Fish-PC\Daniel 2014-05-31 10:35:46 -04:00
  • 462a7e8cb9 Remove duplicated data U-Fish-PC\Daniel 2014-05-31 10:30:02 -04:00
  • d424eb4438 Use rgbasm -h to use halt without nops. yenatch 2014-05-31 00:39:09 -07:00
  • f59f03c685 Clean up bg map and palette fade code in home.asm. yenatch 2014-05-31 00:35:15 -07:00
  • 6d64c3e01d Split the text engine out of home.asm. yenatch 2014-05-30 19:52:24 -07:00
  • 2317848cc4 Recomment some copy/video functions in home.asm. yenatch 2014-05-30 19:42:32 -07:00
  • 93b1361dff Split out joypad and overworld code from home.asm. yenatch 2014-05-30 18:30:25 -07:00
  • 286c160c27 Merge branch 'master' of https://github.com/yenatch/pokered U-Fish-PC\Daniel 2014-05-30 13:17:47 -04:00
  • c8a5720cca Fix IsDungeonMap comments U-Fish-PC\Daniel 2014-05-30 06:11:18 -04:00
  • 188ac8a9b4 Remove redundant dimensions in image filenames. yenatch 2014-05-30 01:30:10 -07:00
  • 0e12eafe66 Dust off the makefile and prepare to build Yellow. yenatch 2014-05-29 18:52:37 -07:00
  • 0221c1831e Label and comment BattleTransition U-Fish-PC\Daniel 2014-05-29 14:21:41 -04:00
  • da0a72cdbf Use VRAM constants where applicable. yenatch 2014-05-29 01:31:46 -07:00
  • 229507e3f3 VRAM constants. yenatch 2014-05-29 01:30:09 -07:00
  • 89be95cded TM_28 in Cerulean script U-Fish-PC\Daniel 2014-05-28 15:30:06 -04:00
  • 619a4ea8a1 Use wOverworldMap in macros. yenatch 2014-05-27 12:03:30 -07:00
  • ea05c44163 Add macro TX_BCD for printing BCD numbers. yenatch 2014-05-27 11:09:08 -07:00
  • f16f07c5ca More wOAMBuffer references. yenatch 2014-05-27 11:08:52 -07:00
  • 40c17c906b Remove most static wram addresses. Use labels instead. yenatch 2014-05-26 14:04:56 -07:00
  • 52ba96f5f4 Don't hardcode wram sections (except for alignment). yenatch 2014-05-26 10:05:58 -07:00
  • 6c94ac1248 Recomment LoadMonData_. yenatch 2014-05-25 21:53:02 -07:00
  • 41906725d0 Split out item fragment code. yenatch 2014-05-25 19:48:35 -07:00
  • db569956ef Split out overworld object movement. yenatch 2014-05-25 19:45:59 -07:00
  • f6038a3d52 Try to clean up PrepareOAMData. yenatch 2014-05-25 19:23:12 -07:00
  • 5a14234b49 Split out map sprite facing data. yenatch 2014-05-25 17:37:29 -07:00
  • 4be11293e5 Label BCD math predefs. yenatch 2014-05-25 17:27:02 -07:00