Commit graph

327 commits

Author SHA1 Message Date
dannye 48e0125bd6 Remove some leftover address comments 2016-06-12 01:42:19 -05:00
YamaArashi 7f34e28f24 remove address comments 2016-06-11 17:24:04 -07:00
pikalaxalt d8dae96f35 Implement handy text macros from yellow 2016-06-09 21:20:02 -04:00
pikalaxalt b8dfee5114 dbw door tiles 2016-05-22 11:40:49 -04:00
pikalaxalt 31b118ab42 Merge branch 'master' of https://github.com/pret/pokered 2016-05-13 17:59:46 -04:00
pikalaxalt 93fe306475 Split default names strings into separate lines to make it less unpleasant to read 2016-05-13 17:58:34 -04:00
IIMarckus 3fd6787692 Clean up more Yellow ifdefs. 2016-03-22 00:10:23 -06:00
Marcus Huderle 6de584fe66 Remove hardcoded length values in items.asm 2016-02-21 12:59:33 -08:00
Marcus Huderle 213f6dfc98 Remove hardcoded values for CopyData in battle core. 2016-02-20 13:54:52 -08:00
PikalaxALT 1980a5befc Macrofy sprite status data in WRA0 2016-01-29 11:20:47 -05:00
dannye 32a464b0f0 Fix logically incorrect label 2016-01-27 23:08:50 -06:00
YamaArashi 8a5a7d8e68 fix typoes 2016-01-09 03:03:55 -08:00
PikalaxALT cd3eb9867b Fix a typo 2016-01-05 21:55:39 -05:00
PikalaxALT 28dc5686b0 Fix game time labels 2016-01-03 14:18:33 -05:00
dannye 351146024b Fewer underscores in constants 2015-12-14 22:09:30 -06:00
dannye 8026d47585 No more S_ 2015-08-30 22:15:32 -05:00
dannye 5facf8377a No more wram_constants.asm
unfortunately, this means manually declaring the wEnemyMon1 party struct
2015-08-30 22:05:50 -05:00
dannye 38065a744d No more W_ 2015-08-30 21:38:41 -05:00
YamaArashi 4cfcc2f589 replaced hardcoded values in ItemUseMedicine 2015-08-30 01:08:01 -07:00
YamaArashi 4f43e47fc9 rename ItemUseBall labels 2015-08-30 00:15:59 -07:00
YamaArashi 30063216cd use the new battle type constants 2015-08-29 23:35:58 -07:00
YamaArashi 38d771dc44 commented pokeball function 2015-08-29 23:21:54 -07:00
YamaArashi b6a7e5e9cf documented flags and misc. fixes 2015-08-29 17:15:05 -07:00
YamaArashi b6ac1018c2 add border constant and clear up misnomer 2015-08-14 02:46:12 -07:00
YamaArashi 599a6aeaaf named battle and learn move variables 2015-08-14 00:36:06 -07:00
YamaArashi f6d618090a Named a test battle variable 2015-08-13 19:13:47 -07:00
YamaArashi 132d036752 named more variables 2015-08-12 22:14:31 -07:00
YamaArashi 64cfbcce7a commented SGB palette stuff 2015-08-12 02:16:56 -07:00
YamaArashi 43fddc803f constants for IntroMoveMon 2015-08-10 23:23:00 -07:00
dannye fb0a630c06 More joypad constants 2015-08-11 00:34:32 -05:00
dannye 4aedff0217 Replace hardcoded name lengths with NAME_LENGTH 2015-08-10 23:51:20 -05:00
dannye 1df1e9181e Use better wram labels in sram
this way, sram doesn't have to refer to the actual content of wram
2015-08-10 23:05:17 -05:00
dannye dfc152d667 No more $C8
Use OPP_ constants separate from trainer constants since
valid opponents can be all Pokemon and trainers
2015-08-10 11:09:16 -05:00
dannye 66bc517605 Merge branch 'master' of https://github.com/YamaArashi/pokered 2015-08-10 00:00:12 -05:00
dannye 8a6d46f3d9 Replace some hardcoded data sizes 2015-08-09 23:56:20 -05:00
YamaArashi 2b01815999 commented audio code 2015-08-08 22:32:44 -07:00
YamaArashi 40c1ecb437 fixed names 2015-08-07 12:39:29 -07:00
YamaArashi f658aff538 named wram variables 2015-08-07 05:20:37 -07:00
YamaArashi 525f1b96f3 named CountSetBits output variable 2015-08-07 04:24:06 -07:00
YamaArashi 8d30191707 more info on the bide bug 2015-08-06 23:53:23 -07:00
dannye f8a9c37a00 Use more lb
and other clean up
2015-08-05 16:25:58 -05:00
dannye 891627d4ba Rename rod functions 2015-08-05 09:33:32 -05:00
YamaArashi 56d75db28a constants for PrintNumber 2015-07-29 12:06:54 -07:00
dannye 408f9b3141 Merge branch 'master' of https://github.com/luckytyphlosion/pokered 2015-07-27 00:00:21 -05:00
dannye d7c5c8cf22 Merge branch 'master' of https://github.com/xCrystal/pokered 2015-07-26 23:23:05 -05:00
luckytyphlosion 088f40842f Bugfixes.
Fix some building issues and multiply_divide.asm
2015-07-26 18:19:34 -04:00
luckytyphlosion 222afb247d tmlearn macro.
Also multiple_divide documentation and fix improper wram comment.
2015-07-26 17:04:24 -04:00
YamaArashi 93255d6d17 yet more naming 2015-07-25 19:26:54 -07:00
YamaArashi 7f6d0d49b6 more naming variables 2015-07-24 20:27:59 -07:00
YamaArashi 12db77201f named more functions 2015-07-24 14:57:49 -07:00
YamaArashi 82512e4491 named animation functions/variables 2015-07-24 14:39:45 -07:00
xCrystal bbb86671ea Use more wram labels and other constants 2015-07-24 10:49:33 +02:00
YamaArashi 6af65df2fc named function 2015-07-23 21:00:30 -07:00
YamaArashi 323895af6d fixed hram aliases and named wram var 2015-07-23 20:48:35 -07:00
YamaArashi 04a6c306dc clean up wram aliases 2015-07-23 06:07:44 -07:00
Daniel Harding c34156c5fb Merge pull request #107 from YamaArashi/master
enumerate events
2015-07-22 10:24:00 -05:00
dannye a6f04b4349 Unify audio bank references
2→1
8→2
1f→3
2015-07-22 10:22:46 -05:00
dannye b4081e851a Rename sound effect files 2015-07-22 09:57:31 -05:00
dannye 4d88812f40 Name some battle sound effects 2015-07-21 21:04:21 -05:00
YamaArashi dcc7f3bc9f named more constants 2015-07-21 14:21:14 -07:00
YamaArashi 73171bfff5 named most of the used events 2015-07-21 10:36:03 -07:00
YamaArashi fcab935a0f enumerate events 2015-07-20 18:32:26 -07:00
YamaArashi db7d941d22 constants for flag actions 2015-07-19 20:45:34 -07:00
YamaArashi 1d86932cc9 naming 2015-07-19 17:52:26 -07:00
YamaArashi e607199397 replace uses of minus one 2015-07-19 14:01:08 -07:00
YamaArashi 02bd91b707 jpab/jpba macros 2015-07-19 11:56:13 -07:00
dannye 64b4cf624f Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
	engine/evos_moves.asm
	engine/overworld/healing_machine.asm
2015-07-19 03:52:20 -05:00
dannye ea9cc86949 Name sound effects 2015-07-19 03:46:12 -05:00
YamaArashi d0526c0362 small changes 2015-07-18 22:34:11 -07:00
YamaArashi c169073eed misc 2015-07-18 21:58:55 -07:00
dannye b96ef8d2d4 A few missed TX_ASM 2015-07-18 23:53:43 -05:00
dannye 148d3f3cf2 Consolidate coord macros 2015-07-18 15:52:03 -05:00
YamaArashi fc9af362ae fix variable naming 2015-07-18 08:17:46 -07:00
YamaArashi 6931ce9625 money / coins hram constants 2015-07-17 01:22:00 -07:00
YamaArashi aa3da5f3b0 title / diploma / vending machine 2015-07-17 01:22:00 -07:00
YamaArashi 9fbd9e9a1f intro stuff 2015-07-17 01:22:00 -07:00
dannye fb559f1f4e More direction constants
facing directions, npc movement, joypad
2015-07-17 02:52:25 -05:00
dannye 77ba61cb17 Fix Safari Zone check labels 2015-07-16 23:41:44 -05:00
dannye 40ea6a5f75 Merge branch 'master' of https://github.com/iimarckus/pokered 2015-07-16 23:27:57 -05:00
dannye 4670a1ddae Swap trade center and battle center
also rename battle center to colosseum
closes https://github.com/iimarckus/pokered/issues/102
2015-07-16 23:21:57 -05:00
YamaArashi bd7d981593 menu stuff 2015-07-15 20:04:58 -07:00
YamaArashi ac78dda7d8 more movement stuff 2015-07-15 13:58:21 -07:00
YamaArashi 7b676f5851 commented movement stuff 2015-07-15 04:27:59 -07:00
YamaArashi 994c2cbf28 named wram variables 2015-07-14 23:16:06 -07:00
YamaArashi 07dd705637 hall of fame / credits 2015-07-14 19:46:52 -07:00
YamaArashi a0ed5bd4aa field moves 2015-07-14 15:48:34 -07:00
YamaArashi 01631a2e59 player animations, emotion bubbles, etc. 2015-07-14 14:32:49 -07:00
dannye b1cb378893 Comment naming screen
also use more joypad constants
2015-07-14 03:49:49 -05:00
dannye ef9e59101e Use more screen dimension constants 2015-07-14 02:16:19 -05:00
dannye e25a7148d0 Merge branch 'master' of https://github.com/YamaArashi/pokered
Conflicts:
	engine/town_map.asm
2015-07-14 00:58:09 -05:00
dannye b509b48a7f Use more *Coord
also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
2015-07-14 00:21:03 -05:00
YamaArashi 5d3b958763 named town map stuff 2015-07-13 19:24:07 -07:00
YamaArashi 0066e09828 named party menu/naming screen wram variables 2015-07-13 15:40:33 -07:00
YamaArashi f66a74b9fc comment slot machine 2015-07-13 13:35:35 -07:00
YamaArashi 95b1660e59 menu wram variable names 2015-07-13 00:32:03 -07:00
YamaArashi bcfca2e267 movemon and removepokemon wram variables 2015-07-12 23:36:56 -07:00
YamaArashi 4a8c9993ad named wram variables 2015-07-12 23:00:48 -07:00
YamaArashi 99df5f0fd7 use constant for bg transfer dest hram var 2015-07-12 16:37:06 -07:00
YamaArashi 849b53623b shake screen functions 2015-07-12 16:24:03 -07:00
YamaArashi a957bb1540 some battle animation stuff 2015-07-12 15:51:04 -07:00
YamaArashi 8a80f2c852 more trade comments/fixes 2015-07-12 14:15:25 -07:00
dannye 822bb2bd21 Clean up sram 2015-07-05 04:07:09 -05:00
dannye 063900c7d7 Merge pull request https://github.com/iimarckus/pokered/pull/95 from luckytyphlosion/master
and related bug fixes
2015-07-05 03:49:31 -05:00
dannye f702fc7840 Start using text predef macros
also sprite direction constants
2015-07-04 00:47:29 -05:00
U-Daniel-PC\Daniel 8431fa7756 TX_ASM 2015-07-03 14:58:50 -05:00
U-Daniel-PC\Daniel cd649184f5 Rename/organize part 1 of 4
rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
2015-07-03 14:37:53 -05:00
U-Daniel-PC\Daniel ae420a4d8f Mention Jap grammar 2015-06-12 13:45:52 -05:00
U-Daniel-PC\Daniel 4e3cd633f0 Document code related to MonName1Text 2015-06-12 13:40:51 -05:00
U-Daniel-PC\Daniel 21154bc852 Hardcoded palette constant 2015-06-12 11:42:57 -05:00
U-Daniel-PC\Daniel 013c2c7d66 Hardcoded audio bank references 2015-06-12 11:42:39 -05:00
U-Daniel-PC\Daniel 695757abe5 Name a few unknowns 2015-06-12 11:00:48 -05:00
U-Daniel-PC\Daniel 3cd3efd060 Name the last of unnamed text 2015-06-12 11:00:25 -05:00
U-Daniel-PC\Daniel 39abace569 Clean up white space 2015-06-11 17:41:33 -05:00
Daniel Harding c43c338a5f Merge pull request #96 from dannye/master
wram comments, EOLs, EOFs, and UTF-8
2015-06-04 23:02:28 -05:00
U-Daniel-PC\Daniel bdfd6ac09b ANSI->UTF-8 2015-06-04 23:01:40 -05:00
U-Daniel-PC\Daniel 10fd288ab4 Add newlines to EOFs 2015-06-01 22:15:02 -05:00
IIMarckus 26d279b551 Fix a hardcoded value by replacing it with a variable. 2015-05-31 09:15:52 -06:00
luckytyphlosion 3f70c5fc1b Update save.asm 2015-04-26 16:00:50 -04:00
luckytyphlosion 55b5d3e3af Replaced all direct addresses with labels. 2015-04-26 13:15:12 -04:00
luckytyphlosion 5f61d00089 Replaced Box Direct Addresses with Labels. 2015-04-26 11:56:15 -04:00
xCrystal 9739c26ed7 money won and trainer pic constants 2015-04-09 13:05:57 +02:00
xCrystal 9c93ef3bff user xor operator for clearing status flags
use xor operator for clearing status flags
2015-04-09 11:35:37 +02:00
xCrystal 61edd43974 Document DisableEffect and CheckEnemyStatusConditions
basically copy/paste comments and labels from
CheckPlayerStatusConditions
2015-04-09 01:17:56 +02:00
xCrystal b2dc57576d Document move effects
Document mist effect

Document recoil effect

Document heal effect

Update conversion_effect.asm

Update haze_effect.asm

Update leech_seed_effect.asm

Update pay_day_effect.asm

Update reflect_light_screen_effect.asm

Update substitute_effect.asm

Update transform_effect.asm
2015-04-08 23:54:29 +02:00
xCrystal ce9940a2eb Further split bank e stuff 2015-04-01 17:27:51 +02:00
xCrystal 10211cc461 Rename battle files and split move effects Part 5
15.asm, 16.asm, 1a.asm, 1c.asm
2015-04-01 17:05:51 +02:00
xCrystal 2fe782b11a Rename battle files and split move effects Part 4
e.asm, e_2. asm, and 14.asm
2015-04-01 17:05:50 +02:00
xCrystal 77d0e5ff84 Rename battle files and split move effects Part 3
b.asm, b_2.asm, c.asm, and d.asm
2015-04-01 17:05:49 +02:00
xCrystal 46c2a38c7c Rename battle files and split move effects Part 2
5.asm, 9.asm, and a.asm
2015-04-01 17:05:43 +02:00
xCrystal e74dce24b4 Rename battle files and split move effects Part 1
1.asm, 4.asm, and 4_2.asm
2015-04-01 17:05:10 +02:00
xCrystal 9d93b5b630 Document animation types (shake screen/blink pic) 2015-03-31 23:45:57 +02:00
xCrystal 4e2084b0f1 Name more in-battle functions and labels
and better document some animation related functions
2015-03-31 22:22:12 +02:00
xCrystal e6185ac358 Label some attack animation functions 2015-03-31 21:09:43 +02:00
xCrystal c73b5d73f4 Label some battle related functions 2015-03-31 20:50:49 +02:00
xCrystal 4ba8dd6090 Further document AI stuff 2015-03-31 20:40:22 +02:00
xCrystal 247b619e9a Some wram constants 2015-03-31 20:28:42 +02:00
xCrystal a8375aaee7 Split commentary lines that are too long 2015-03-31 20:16:31 +02:00
YamaArashi 0996a964bd commented trade amim functions 2015-03-14 15:27:58 -07:00
YamaArashi 332b7b3090 relabel and add comment 2015-03-13 19:22:55 -07:00
YamaArashi 1115b4454d commented mon_party_sprites.asm 2015-03-13 05:36:34 -07:00
U-Daniel-PC\Daniel 1c2a1076cb Low health alarm documentation
RenaKunisaki
2015-03-12 10:49:35 -04:00
U-Daniel-PC\Daniel 6cb51a1c4e Label typo
closes https://github.com/iimarckus/pokered/issues/81
2015-02-26 23:27:51 -05:00
U-Daniel-PC\Daniel 084c8407d8 Remove hard-coded wPokedexOwned/wPokedexSeen array size 2015-02-20 01:01:57 -05:00
yenatch b65c6e8156 Merge remote-tracking branch 'origin/master' 2015-02-13 14:50:56 -08:00
YamaArashi 7b7c563c93 Rename some labels 2015-02-08 18:40:08 -08:00
YamaArashi 3870f5e10a named misc functions 2015-02-08 01:44:41 -08:00
YamaArashi 1347023128 move-related things 2015-02-08 00:17:03 -08:00
YamaArashi 72bbaed99f fixed hp bar wram label and misc 2015-02-07 22:18:42 -08:00
YamaArashi 32f7cf12de Named wram symbols 2015-02-07 18:37:40 -08:00
YamaArashi 4fd7a42b23 commented battle stuff 2015-02-07 16:24:16 -08:00