Commit graph

377 commits

Author SHA1 Message Date
Llinos Evans a4044f0929 Naming mother restored!
The act of naming your mother was restored by adding a name substitution system to WRAM, thus allowing the Dude to occupy a slot naturally. I believe Red and Blue's names are unused too, but just to be safe, I left them alone. Using this means we can technically have battles that substitute names all the time, so this is really neat.

Reworked the first rival encounter scene to have him treat you like an idiot, blurt out what you name your mother, tease you, and piss you off. Arguably flows better than the original and makes more sense. Also, now the mother's name is placed in various spots.

Only concern really is seeing the default name in the phone contact. Feel free to change that if you want, but it's hard to place due to situations where the player leaves without talking to her, so take care!
2024-07-29 14:23:59 +01:00
Llinos Evans a0ac80db46 Unown Doll...thing
This'll be replaced with something better eventually.
2024-07-29 11:18:21 +01:00
Llinos Evans cb86156311 zeta bug fixes
oops
2024-07-28 17:36:00 +01:00
Zeta_Null b897aa5cd9 Route 49 Connections fix 2024-07-27 18:10:32 -04:00
Llinos Evans 6d7f07292b Jacky's House (& Jacky & Knuckles)
This adds various house tiles that allow the creation of the game house from SW97. It's been heavily altered to include the SNES (from RBY), Virtual Boy, and N64.

Here, you can fight Jacky once a day to farm Gold Leaves, which will be currency for a Move Reminder. It should refresh just fine but definitely give it a closer look, I'm not exactly confident.

I also made a start on a GSCified sofa but it looks kinda weird.
2024-07-27 13:54:53 +01:00
Llinos Evans 7114109368 Route 50
This adds Route 50 to the game, as well as Jacky, albeit without the gate or house that you can warp to within.

I decided that the game house will be where Shinjuku Jacky hangs out this time! He'll battle the player and give them uhhh idfk you figure it out

Also I don't know what to call West City. It's a rather sea-blueish colour, sort of like duck egg blue. Sort of a Pacific Teal, right? I need another gay person to give colour ideas.
2024-07-27 11:34:14 +01:00
Martha Schilling b7099d8ee8 ROM builds now, yay!
- Fixed/improved dex entries for Calflac, Stromen and Terrados.

- Fixed Bipulla's shiny, giving it the one from the beta.

- Added Calflac's shiny and official back sprite.

- Fixed Folage's, Stromen's and Munchlax's back sprites.

- Added Munchlax's shiny.

- Fixed Terrados' front sprite, and gave it a shiny palette (currently a clone of Gyarados')

- Added temporary colours to the Gen 1 trainer imports.
2024-07-26 21:08:15 +01:00
Llinos Evans b51fbdf753 nihon cut fix
You need to input the replacement blocks and such when using cut! Same for whirlpool!
2024-07-26 17:33:16 +01:00
Llinos Evans 0089f7894b uhhh
warp fix and wild data
2024-07-26 17:03:46 +01:00
Llinos Evans 6b12b3d992 Lavender Crypt puzzle maps
The connections between maps, as well as Dokuroar's boss battle, are not finished. However, everything else is, including the warps themselves. My brain is just a bit too small for a puzzle like this, so I require assistance.
2024-07-26 16:55:36 +01:00
Martha Schilling 71809acf1b SageDeoxys Sprites 1: Paradox edition
Adds a bunch of lovely sprites for KEP Mascot, Bad Santa and Lesser Smilodon.
2024-07-26 14:24:52 +01:00
Llinos Evans 33676d0f13 Decensoring the trainer sprites, elder pic
This decensors the Fisher, Beauty, Female Swimmer, Medium, and Sage sprites, to match the Japanese version. The Elder class will use the censored Sage sprite, though it's possible a demake of the HGSS one could be in order down the line.
2024-07-26 14:03:42 +01:00
Llinos Evans e43decef70 Pokemon Pagoda
This gives Sepia City all of its locations.

The pagoda uses references to the Five-Story Pagoda story from 1891, with Sages using various 成语 translated into English.

This also adds the Elder class, assigning it to Li and (now) Roen.

The Elder in the pagoda is not yet battle-able as I haven't really fit anything into the story. No cutscenes, etc, it's all too early.
2024-07-26 13:17:15 +01:00
Llinos Evans 675e112bee Sepia Museum
It's an art museum where you can get your legendary beasts sculpted for now, though I haven't added the functionality. There's a world where it could be for any Pokemon but that implies we make individualised icons...
2024-07-26 01:49:14 +01:00
Martha Schilling 662aea5857 Update lickilord.asm...again
Compared to Lickitung now, Lickilord has +50 Attack, +30 Defense, +15 to Speed and Special Attack, and +10 to HP and Special Defense. Works for me!
2024-07-25 23:55:40 +01:00
Martha Schilling 343c99df30 Update lickilord.asm
Turns out Lickilord had a lower base HP than Lickitung. Let's fix that.

Compared to Lickitung now, Lickilord has +10 HP, +55 Attack, +35 Defense, and +30 Speed, while its Special stats go totally unchanged.
2024-07-25 23:15:42 +01:00
Llinos Evans cd08f11fa4 Sepia City Gym & badge infrastructure
Nihon badges now count and Sepia City has its Gym Leader. All fully functional.

I've also distributed the transfer-exclusive Kanto Pokemon items to their relevant owners, plus the Polkadot Bow.
2024-07-25 15:29:35 +01:00
Llinos Evans 7a5cbd31dc White City progressgating
This commit adds some events to the White City gate that prevent the player from getting too ahead of themselves. I've also expanded Route 66 and Winner's Path so you don't get that ugly gate ending too early.

Oh, and Cal has his teams and some notes for the future chucked in.

The player needs to dumpsterfuck Green to access White City now!
2024-07-25 12:55:45 +01:00
Zeta_Null 6c2a1d2707 Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
Zeta_Null 0161dc096d Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-24 23:36:05 -04:00
Zeta_Null 56554e2558 Spaceworld SGB palettes for Nihon! 2024-07-24 23:35:23 -04:00
Llinos Evans 37980e84d0 Lots of new trainer classes & pics, port kep cries
This adds Tohjo Giovanni, Archer, Ariana, Prof. Blue, and fixes various bugs with my last commit. Also fixes the bug with Chris's img not having an embedded palette.

I also ported over all the KEP cries that are available as a bunch were incomplete or seemingly being remade.

Next step is to integrate much of this.
2024-07-25 02:18:19 +01:00
Misty c27b9b57e2
Challengers Approaching!
Challengers Approaching!
2024-07-24 18:11:37 -04:00
Llinos Evans 989a12a7b8 ROM builds now
Got palfix installed and working, now all the sprites will run!
2024-07-24 23:11:20 +01:00
U-DESKTOP-IKOGN35\wazzu 89ea76e75e Challengers Approaching! 2024-07-24 18:07:16 -04:00
Zeta_Null 4f728f1697 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-24 17:21:59 -04:00
Zeta_Null 9a0858971d White city exists now 2024-07-24 17:21:50 -04:00
Llinos Evans 8f81afde08 ah! kurt was very interesting!
His trainer class was タマしょくにん - basically "Ballsmith". let's give him that!
2024-07-24 20:47:31 +01:00
Llinos Evans 66c71c1a97 PvK has the goods
This adds a ton of overworld sprites, some from KEP, others from SW97/99, for you all to mess around with. It also adds the prototype trainer sprites from SW99 to use with the old trainer classes, though some don't have modern GSC shading.

Unfortunately, the SW99 trainer sprites need palfixing and my PC can't be fucked running it for some reason.

Lots of potential here, particularly with making Mediums now use their distinct sprites, and having Channelers to fit into the mix. I'll be using these when fleshing out the Haunted House and Lavender Crypt.

South Guy still doesn't have a name, so internally, they are called such.

Green from KEP/TPP Anniversary Red has been imported too, because she's awesome like that.

Yes this commit has the cat sprite. All rise for the best thing ever.
2024-07-24 20:40:44 +01:00
Llinos Evans 5b889aedaa Update Lickilord & Jungela learnsets
Taken from SW97, seemingly an oversight. I think they should be there, the slow levels are pretty fitting if you're a "no u got stoned L ratio die" guy
2024-07-24 08:39:23 +01:00
Llinos Evans c31ef9c3cb Kazeppelin can be broken again
idc if the jep ouers think it's broken they can just ban it
2024-07-24 06:37:58 +01:00
Zeta_Null 2e8ae9cf14 Nihon mart is red now. 2024-07-23 16:59:41 -04:00
Zeta_Null 2c4c8e1a34 Old/Sepia City tweaks 2024-07-23 15:38:27 -04:00
Zeta_Null 930573db0f Merge branch 'master' of https://github.com/ZetaNull/jep-hack
# Conflicts:
#	data/tilesets/nihon_old_attributes.bin
#	data/tilesets/nihon_old_metatiles.bin
#	maps/OldCity.ablk

Just going to redo what I did after this whoops
2024-07-23 15:17:46 -04:00
Zeta_Null 9c53a93df0 Minor tileset tweaks and SGB color tweaks 2024-07-23 15:08:03 -04:00
Llinos Evans 8ec7b027fd Sepia School
Adds a prep-style school to Sepia City, which talks about all those super intricate GSC mechanics. It also gave it the May98 front porch and sign.

I like to imagine they all have their little Munchlaxes being trained up, maybe stockpiling on Ultra Balls to catch their first Zapdos too.
2024-07-23 15:24:55 +01:00
Llinos Evans e944e11479 Old City is now Sepia City, two houses
Earl now lives in Sepia City and alludes to White City, family house added too. City renamed Sepia City.
2024-07-23 12:50:30 +01:00
Llinos Evans 4eb81eec25 OId City
This implements Old City, the Honey Grandma's House, and its Pokecenter+Mart. Bunch of other bits and pieces not added yet, need to figure out the lore for them.

Honey Grandma is designed to make it easier to get important Pokemon, rather than give access to anything new. Thus, she's Nihon-locked by being an Old City resident. Martha's Perfect Rod will follow this trend.

Gold Berry tree exists to make them renewable in-game, I think this is very important.

The flypoint seems bugged.
2024-07-22 23:40:53 +01:00
Martha Schilling aa970c326e
Update ball_colors.asm
Added the Safari Ball, and made the Friend Ball a bit lighter.
2024-07-21 23:47:11 +01:00
Llinos Evans d3fbd1f846 Safari Game battle type & bug fix
This adds the restoration of the Safari Zone from Pokemon October. There isn't a proper place for this yet, but there will be soon!

It seems to have issues with tiles, which I am assuming to either be the tilemap clearing or something relating to Zeta's custom ball palettes, since I had to add the Safari Ball. Can you get to that, @ZetaNull?

2ff835730b

also fixed the unnumbered route errors.
2024-07-21 23:36:56 +01:00
Llinos Evans bcfafaaf83 Honey Pot & Grandma
Ported from Pokemon October.
8114fead91
1a6f3e4f03
d00cd6fafd

Alterations have been made in that the treemonset has been diversified a bit further, having Munchlax like in DPP. They're L60, intended to be used in Nihon.

I haven't placed the grandma in the region yet, intending for her to be in Old City.
2024-07-21 23:00:43 +01:00
Martha Schilling 29c3858f45 Unnumbered Route? Not anymore!
Route 66 is what we've assigned it.
2024-07-21 22:57:44 +01:00
Martha Schilling 608863c365 Update dex_entries.asm
Shit, needed to push this too. Also fixed a glitch involving Pressio and Donmarin's entries.
2024-07-21 22:49:58 +01:00
Martha Schilling fe1911b5c8 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-21 22:48:33 +01:00
Martha Schilling 12928cfc81 Minor spelling mistake :)
It's KazAppelin. Whoops.
2024-07-21 22:48:31 +01:00
Zeta_Null 1b84dd0a52 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-21 16:57:27 -04:00
Zeta_Null 6757a7652a SGB color mode stuff!
dark caves don't currently work correctly, need to look into a fix
2024-07-21 16:57:20 -04:00
Llinos Evans 0075e0d0ba bug fixes
fsr silent hills's connections are a bit buggy uhhh
2024-07-21 17:11:04 +01:00
Llinos Evans 61aeb76705 Nihon Gate maps/tileset
This adds the Nihon Gate tileset and gives Nihon its own gate style.

Kanto can be done another time.
2024-07-21 16:32:20 +01:00
Llinos Evans bf65943f9e fuck 2024-07-21 09:54:32 +01:00
Llinos Evans e7ee37a1d9 New teams for E4, Kanto Gym Leaders, etc 2024-07-21 09:53:04 +01:00
Zeta_Null b63a10d0ce mild improvements to tilesets + blue is blue now 2024-07-21 03:34:53 -04:00
Zeta_Null 1388755b7f cave tile tweak for winners path 2024-07-20 20:09:23 -04:00
Zeta_Null cdbaf2fe2a Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-19 21:30:43 -04:00
Llinos Evans 30e57c9e38 Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely;
- Make the Silent Hills scene load properly.
- Finish the interior scene; have the player walk into the map.
- Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills)

Main issues come from the events not working like RBY:
- You cannot be walked directly into a warp!
- Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it.

If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
2024-07-19 23:42:49 +01:00
Llinos Evans 13a253073b Winner's Path modifications
- Added a Strength Switch puzzle to floor 2, which took an unhealthy amount of time to do. This is possible in GSC but requires a lot of extremely hacky solutions. There is a glitch that causes the boulder not to move once on the switch if you reload the map but I have been doing this for 3-4 hours, shush.
- Added a depressed switch tile to accomodate the new functionality.
- New switch collision type for boulder puzzles.
- Removed a lot of unused/unreferenced stuff that isn't necessary in Crystal to save space.
2024-07-19 11:48:04 +01:00
Llinos Evans 980b8dc47a Bug fixes
- Fixed a bug where you couldn't walk through one of the Kanto rock tiles
- Fixed a bug where you couldn't go back through the Winner's Path cave exits
- Fixed a bug where some trainers would glitch when walking on Silent Hills mapgroups
- Optimised the Silent Hills spriteset
- Modified Painter Dali and Super Nerd Gregg's teams
- Modified Winners Path's wild data to feature L56 Chanseys for use with the Repel Trick.
- Fixed some text so it scrolls better
2024-07-19 08:19:25 +01:00
Llinos Evans 289b250e89 Unnumbered Route
This route is unnumbered for now, because it's technically the last Nihon Route (numbered 23 in-prototype) and I don't know how to number it yet. It's easily find/replaced once we're sure, anyway.

Wild data uses the prototype's plus a couple edits, levels are kept low as you're actually entering here.

It's official: Nihon is connected to Johto and Kanto now!
2024-07-18 17:51:01 +01:00
Llinos Evans aa67d01582 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-18 16:15:51 +01:00
Llinos Evans 157bfdc15b Winner's Path outside & connected
This makes and connects Winner's Path Outside to Victory Road Gate. Also fixes bugs in Winner's Path that caused signs to crash the game.

Next, making the route that connects to Silent Hills, and reintegrating Mt. Silver!
2024-07-18 16:15:40 +01:00
Martha Schilling b705dbf6ae Caretorker!
Sprites from Pokemon October, shiny palette by me, and I also gave it a cry that I think works.
2024-07-18 16:13:32 +01:00
Zeta_Null 28f2bcdcd9 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-17 20:55:46 -04:00
Zeta_Null e7db7084df pokecenter tweaks (consistent shadows across regions) 2024-07-17 20:55:16 -04:00
Llinos Evans 7ef292a431 (very rough) Winner's Path
This implements Winner's Path into the game, complete with trainers and wild Pokemon. There's still a lot to do, though.

The Debug Lady that gave Celebi now gives Furret because it gets all the important HMs, which we need to...test things. Naturally, you have all the badges now too!
2024-07-17 23:12:24 +01:00
Zeta_Null 4b9ed6021d Blue Forest Tweaks 2024-07-17 13:38:03 -04:00
Llinos Evans 2dd7fb99db Cave tileset tweaks & initial winner's path
This adds some RBY elements to the Cave tileset - including some rocks, a button, a sign(!), and the ice tiles. I've modified the rocks so they work with the tileset in-practice, I really liked using these in KEP. I've put together a really really really basic Winner's Path that'll be sorted out one day...
2024-07-17 16:02:43 +01:00
Llinos Evans f58959fbc4 Blue Forest map drawn
This adds all the necessary blockset pieces and such to Blue Forest so it can function. I'm not sure about the trees, but seemingly, neither was Zeta.
2024-07-17 15:21:00 +01:00
Llinos Evans e552a0f152 Fix some map spawns
When you die or fly to one of these places you don't get absolutely fuckin plastered anymore thank me later
2024-07-17 14:21:11 +01:00
Llinos Evans 3c79717bbd marking well proton correctly
we need to make him an executive and/or change the rocket classes up at some point...
2024-07-17 13:26:49 +01:00
Llinos Evans 4359b66dce ah, this too
This makes Route 2 play the "Road to Viridian City" theme instead of the Viridian Forest theme, which is accurate to how things work in RBY, FRLG, and LGPE. HGSS uses Route 3, but that's cringe.
2024-07-17 13:17:23 +01:00
Llinos Evans 1b77f551f1 Viridian Forest fixes and enhancements
- Fixed various tile port issues and made various visual enhancements. Now generally closer to the Kanto styled Viridian Forest.
- Added Lass Ikue, a trainer referencing Ikue Otani, to the area where the Yellow Lass was. Required updating the spriteset but it seems fine.
- Added parties for all the trainers, which were missed on the initial import.
- Fixed various inaccurate capitalisations.
- Fixed gate warps. Considering adding a Honey girl here if we ever do that?
- Restored various RBY NPCs in the Pewter and Viridian gates to the forest, saying largely the same stuff. Just keeps things move lively.
2024-07-17 13:12:28 +01:00
Llinos Evans 2a8f18ca8d Egg Ticket exchange!
This restores the old Egg Ticket functionality, albeit without the funky animation. I renamed the area the Ticket Corner on that account. Lore relating to it has been restored.

I also fixed the fossil items (they're regular items now) and updated the readme.
2024-07-17 11:17:12 +01:00
Zeta_Null 82f9dab3fa Viridian forest works! Kind of. It's still a little screwy but you can get to it now. 2024-07-14 20:20:48 -04:00
Zeta_Null cff26c7af9 fossil guy adjustments 2024-07-13 18:08:08 -04:00
Zeta_Null 2c9d23b788 More Pewter Museum stuff 2024-07-13 16:58:26 -04:00
Zeta_Null 6129c24faf Museum tweaks
also route 45 had an unreferenced script that was causing issues so I commented out part of it
2024-07-13 15:31:42 -04:00
Zeta_Null 3a5f9e0db8 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-13 15:05:04 -04:00
Zeta_Null 913850d433 Trainerpic command and Fossils 2024-07-13 15:04:17 -04:00
Llinos Evans 21ca035aa1 Restore some lore and make Eon Mail and Egg Tickets obtainable
The Egg Ticket still needs its function to be usable, but is now at least obtainable in some way. This makes Buena's Password much, much more interesting.
2024-07-13 11:11:19 +01:00
Llinos Evans 36d0916e8e Pewter Museum of Science
Most things are now done. Blockset is presentable, so expansion can be done with time.

Things not done:
- Scarlet/Violet Books (I want to do these like Bill's favourite Pokemon PC from RBY)
- Computer things for a fossil machine (Take from the Oak Lab tileset I sorted in KEP?? Or do what the RoA place does? Both require tileset modifications and map expansion)
- Aerodactyl/Kabutops fossil displays.

Pretty good, huh?
2024-07-12 23:33:26 +01:00
Zeta_Null bd29d71e81 Pewter Museum
Works pretty okay but floor 2 is bugged. Don't go there right now unless you're trying to fix it.
2024-07-12 16:34:52 -04:00
Zeta_Null a0334348ce Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-12 13:40:23 -04:00
Zeta_Null 362eea36d6 Lavender Crypt/Haunted House tileset + other tileset improvements
- Lavender Crypt/Haunted house tileset added with custom palette
- Sideways cave added to one of the Nihon tilesets for the sake of quiet cave
- Citrine tiles added to kanto tileset. I forget if I was totally finished with it but it's probably fine
2024-07-12 13:40:16 -04:00
Llinos Evans 03162890a2 Route 49 - Old City Gate
- Added the gate for Route 49 and Old City in preparation for adding it
- Fixed a glitch in Quiet Cave where a PokeFan/Beauty would become Jesus
- Made the exit to Quiet Cave clearer

Kris experiences a microaggression in the gate because it's funny
2024-07-12 18:20:35 +01:00
Martha Schilling 9cc59ef14c Update descriptions.asm
Adds a newer description for the Egg Ticket we're planning to re-implement.
2024-07-12 12:11:53 +01:00
Llinos Evans 264e680290 PokeCom Center
This replaces the Goldenrod Pokemon Centre with the PCC. Further implementations haven't been made yet, it just exists.

Things to implement:
- Egg Ticket exchange
- GS Ball
- Regional trades
- Unreferenced text

Need to pay a closer look when I have actually got my PC with me...
2024-07-12 12:02:10 +01:00
Llinos Evans d8d111abf5 Fossil scientist is now functional tm
There's a couple bugs here and there, but it's good enough and I think the bugs are related to how I tested it.

Doesn't use specials because it seems to just cause comical glitches to occur.

The Museum and Ruins of Alph fossil guys will talk differently, implying they're different individuals. The Museum one talks like in HGSS, the RoA one talks like the RBY one and comments on the Unown researcher's lack of care for fossils.

Also reused some PokeCom centre lore.
2024-07-12 11:23:25 +01:00
Misty Cass 0b7b88d954 Gambling, Breeding, and Ressurection: My Kinda Night 2024-07-11 22:15:38 -04:00
Martha Schilling 577cd5d353 Reverting the changes I made to Rock Slash
Because fuck balancing, this is fun.
2024-07-11 23:38:35 +01:00
Llinos Evans 68436820a1 Fossil Scientist groundwork
This means the ROM won't build until Feradactyl and Decilla are implemented. Thanks Misty!

Event will activate on any NPC so long as you do this:
```
	faceplayer
	opentext
	special FossilScientist
	waitbutton
	closetext
	end
```
2024-07-11 22:19:08 +01:00
Llinos Evans 0923b49ca4 Berry Forest!
Worked on the map and added wild data. It's mostly Kanto stuff as it was in FRLG - the Sevii Islands are Kanto after all. Slowking in the water because there's not really anything else and it's kinda neat. Shuckle is in by Misty's suggestion.
2024-07-11 20:49:09 +01:00
Llinos Evans 0083f7a549 Altering Cave wild data and mapdev
This gives Altering Cave its appearance and wild data according to the current spreadsheet revision.
2024-07-11 18:54:34 +01:00
Llinos Evans 967e87462f Route 48 deets
Now has wildmons, a map, and a few signs.

It seems the map usually has street stalls, so we would need tiles made for this before the map is in a presentable state. Any ideas?
2024-07-11 11:53:01 +01:00
Llinos Evans fc0c97f3ad Lavender Crypt
Very barebones - just placed in the Soul House with wild data and so on.

Will add more when the tileset is improved.
2024-07-10 12:42:53 +01:00
Llinos Evans 91e1763395 Breakable rocks now have items, add Club Fossil 2024-07-10 11:06:37 +01:00
Misty Cass 03332bd5f2 A Bunch of Cool Dex Entriesgit add --a! 2024-07-10 00:02:17 -04:00
Llinos Evans d633cfbaa4 Like 40 new maps
The aim was simply to make the rom build with EVERY currently posited map in it. This adds EVERYTHING.

Ground rules;
- All temp maps are 10x10 cave tileset goons with nothing in them
- Connections are NOT done
- Fishgroups and music are likely incorrect and/or unfinished
- No wild data

This is extremely achievable, as numerous unreferenced maps are unused in the block and script banks. Makes doing this a cinch!

All of this basically means: You can get creative now and start brainstorming what to do with all these maps. Get them fleshed out, connected, and...not being nothing. It's like ordering in a bunch of blank canvasses. Go nuts!
2024-07-10 01:50:43 +01:00
Llinos Evans ae81f290d2 Buu and Grenmar? Nowaynowaynoway!
This required me to scrap some unused content from `load_font.asm`. However, this is only really a temporary fix - we need to decouple footprints.asm from it and make it load from separate banks to keep going.

Look at how Pokemon sprites are loaded for reference.
2024-07-09 20:20:51 +01:00
Llinos Evans b62062a82c marking b1f union cave onix for departure
no one is looking for 5% onix in the bottom of union cave have a grenmar instead
2024-07-09 19:17:05 +01:00
Llinos Evans d4e7821ec1 AHA! GOTCHA, YA LITTLE RAT! 2024-07-09 19:11:48 +01:00
Llinos Evans 4cbd8ab7c4 Minor grass tweaks
- Yanma is no longer available at night on Route 35.
- Ilex Forest has nighttime Kotora and some slight night encounter reshuffles.
- Mt. Mortar is given a slight wallop over the head, levels are dampened down a chunk.
2024-07-09 19:07:19 +01:00
Llinos Evans d336fdb9da Trainer tweaks
Increased Johto frequency a tad and added some more interesting bits.

I have labelled a bunch of unused trainers and put in some questions/prompts for further improvements

Levels NEED looking at by someone better than me (hi misty how r u)
2024-07-09 16:21:43 +01:00
Martha Schilling 12a828d981 Gavillain, stop messing with the poor Magnemite
This should hopefully fix a glitch where Magnemite was using Gavillain's stats and sprite dimensions.
2024-07-09 14:42:02 +01:00
U-DESKTOP-IKOGN35\wazzu ba90104879 Some Light Prep 2024-07-09 00:01:50 -04:00
Llinos Evans f8bd02f62d 9 more Pokemon!
Toedscool, Toedscruel, Blottle, Pendraken, Kolta, Balumba, Magnetite, Magnezone, and Gavillain.

Balumba has a small chance to hold a Fairy Feather, which makes it vaguely obtainable.

Kolta is now found in the day in the Burned Tower, whereas Houndour is seen at night. Technically balances it, right?

Gavillain is a rare Dark Cave encounter on the Blackthorn side, dragons and all that.

Balumba is a rare encounter in the National Park!
2024-07-08 12:45:26 +01:00
Llinos Evans 603073234a Implement Bug Catching Contest changes
I am really not sure about Tricules and Scizor being here, it's just so early...we can give it a whirl though. The day restriction alone seems to be enough of a balancing measure.

Added Heracross since we want that increased Johto frequency.
2024-07-08 00:31:13 +01:00
Llinos Evans 1e629ebc1a 11 new trainer classes
This adds the lost RBY trainer classes and a few unused ones. No sprites because I keep messing up the alpha channels among other things. I shall simply ask Martha.

Also spruced up the readme slightly.
2024-07-08 00:14:17 +01:00
Llinos Evans f53559e4e4 regional trade dialogset
Could be tweaked but is overall solid. Now ready to be used whenever.
2024-07-07 22:40:15 +01:00
Llinos Evans 1db44be609 Easier Rock Smash rates
Why did I do 90-10 splits??? Increase that Johto frequency smelly
2024-07-07 09:35:57 +01:00
Llinos Evans 62bdbe2a1b Terrados & Bug Fix
Fixes Molambino and Luanbo not evolving properly (oops) and adds Magiprey/Terrados. Since there's no place to put Magiprey in Johto or Kanto, this'll likely be a Nihon exclusive. Got some stuff in mind!
2024-07-07 09:27:46 +01:00
Llinos Evans b451ca81ce Charmada!
This required moving the base stat and cry files. Not tested, so someone ought to check...
2024-07-06 19:45:20 +01:00
Llinos Evans 4972915076 Luxwan
Now the random farfetch'd are worth catching!

Also I fucked up the channels on the sprite can someone get that
2024-07-06 18:16:45 +01:00
Llinos Evans d191b9c60b Uh oh...it's weirduck.
He's finally here. Performing for you. And he has a very, very funny face.
2024-07-06 17:43:35 +01:00
Llinos Evans 2f19d364ab Minor wild data changes
distributes qatu, stritcheel (making it correspond with remoraid), disturban, and ribbito; previously added by misty

also hi from paris
2024-07-06 17:01:06 +01:00
Martha Schilling a5f7d81202 The Rise of Dokuroar
Perhaps a little biased that I'm finishing this one first, but this one's my personal favourite BetaMon.

- Sprite from Pokemon October currently

- Changed the Debug Mode second encounter to a shiny, so easier shiny form testing can be done
2024-07-04 11:25:28 +01:00
Misty afbd0f7680
Violet Waters and Lush Trees! (#19) 2024-07-04 10:28:47 +01:00
Llinos Evans a03a7e4f7a Wild encounter updates
This boosts the levels on tons of encounters and distributes more Johto Pokemon (plus newly-added ones). Still a long way to go. More stuff labelled too.
2024-07-03 19:33:26 +01:00
Llinos Evans 5b831b6e81 Togekiss!
No sprite yet - someone will need to catch that
2024-07-02 11:52:43 +01:00
Llinos Evans c6b2bf0885 woohoo it's orfry 2024-07-02 11:31:10 +01:00
Llinos Evans ca092d9bd1 note 2024-07-02 10:41:18 +01:00
Llinos Evans 5f1e087fc2 ope 2024-07-02 10:28:48 +01:00
Llinos Evans 97612374a2 These need IDs on em!
Which are done with the capslock names!
2024-07-02 10:19:21 +01:00
Martha Schilling 4d0a61454c Bug Fixes, missing files, the ROM builds now 2024-07-02 10:15:48 +01:00
Misty Cass 8be411a6b6 Violet to Ilex - Setup 2024-07-02 01:09:42 -04:00
Misty Cass c209addf0b TEST 2024-07-02 00:15:27 -04:00
Martha Schilling 2bc2bbe800 Nihon Base Stats
Think this is all of them?
2024-07-02 01:05:45 +01:00
Llinos Evans 8968a9158f paradox base stats
scream and shox are done it seems
2024-07-02 00:25:11 +01:00
Llinos Evans 0aed6dcf50 Nihon & Paradox Part 2
Martha is handling the base stat files!
2024-07-01 23:56:05 +01:00
Llinos Evans 9f000f98f4 Nihon & Paradoxes Part 1 2024-07-01 21:26:31 +01:00
Martha Schilling af83085749 Gen 6+ Experience System
Makes the EXP. Share into a Key item and gives it to all party members.

Changed several item descriptions to be less garbage

Made the Dragon Fang boost attack like it should (Dragon Scale is left unchanged)

The Lottery now gives you a Lucky Egg if you win 2nd Prize, the EXP Share is still obtained from Mr. Pokemon
2024-07-01 18:58:19 +01:00
Martha Schilling 7554222e3c Random additions because Martha was bored
- Gave the Debug Room its own name and placement on the map, simply being '?????' and up in the top-left corner of Nihon.

- Added a feature where the shiny palette of a Pokemon can be seen by pressing Select on the Pokedex screen.

- Added preliminary sprites for Belledam, Bipulla, Burgela, Coinpur, Jungela, Pupperon, Stromen, and Tricules.

- Added preliminary shiny palettes for Bipulla, Bellignan, Burgela, Coinpur, Jungela and Tricules

- Changed Debug Room's layout again slightly

- Added another NPC to the Debug Room that gives you a bunch of useful items when spoken to, mainly all of the HMs and Apriballs, plus some Master Balls, Rare Candies and more.
2024-03-26 21:58:13 +00:00
Martha Schilling 44db4d67ed New and improved Poke Ball colour palettes 2024-03-26 10:11:57 +00:00
Martha Schilling adb9e3c540 Kirk, Shuckie and the Antique Pot
- Adds Pockle, an evolution of Shuckle based on cut data from early 1999. Uses a custom sprite reminiscent of Shuckle's early 'pot' design, with the base sprite being used in Pokemon October, then heavily edited by me.

- Reworked the Shuckie event entirely. Shuckie is now 5 levels higher and holds a Berry Juice, and their OT has been changed to the better name used in HGSS. Kirk now no longer takes Shuckie back from you after a day, instead giving you an incentive to raise Shuckie's friendship. Once you raise it high enough, he gives you the Antique Pot, which (currently) acts like an evolution Stone for Shuckle.

- Kirk now no longer checks for the species as well, allowing the sidequest to be completed immediately by showing him an evolved Shuckie. This does mean that this can be bypassed with the right OT and ID, but you basically need ACE or RNG manip to achieve that so its a non-issue.
2024-03-26 00:26:25 +00:00
Martha Schilling 393f2d7f1b why's there no south wind smh
- Adds WInd Ride, complete with a unique (and frankly, a bit over-the-top) animation. Learned by Shi-Shi at L1 and L70.

- Gave Aeroblast and Sacred Fire to Lugia and Ho-Oh respectively at L60, so that a Move Reminder isn't required to teach them those moves.
2024-03-22 00:26:23 +00:00
Martha Schilling 51a7593d6f These Fires be Gouging, yo
The bolts are also raging but they look fucking dumb so who cares

- Adds Gouging Fire and Raging Bolt, complete with sprites and learnsets. Gouging Fire was done by Zeta_Null, and Raging Bolt was done by Albatross, who did a great job at making the giraffe-necked smilodon look less ridiculous.

- Added a proper dex entry for Wake, based on the ones added in SV's Indigo Disk DLC.

- Fixed a bug with Lickilicky and Lickilord's dex entries where they weren't terminated correcly

- Made Rock Slash less obscene, now acting like Stone Edge without the raised crit chance.

- Changed the layout of the Beginning World (Debug Room) ever so slightly.
2024-03-15 20:56:55 +00:00
Misty 0721a89fea WE FORGOT WYNAUT 2023-11-19 03:20:34 -05:00
Misty 3ec32bd3d2 Feedback Fixes! 2023-11-19 02:24:44 -05:00
Misty 3d3bf94175 The Road To Violet City! 2023-11-19 01:31:28 -05:00
Misty 2da479b93c The Road To Violet City! 2023-11-19 01:21:35 -05:00
Misty 4b32634369 The Road To Violet City! 2023-11-19 01:18:49 -05:00
Misty e85c0ac4d6 The Road To Violet City! 2023-11-19 01:09:06 -05:00
Misty a9163e91f4
ASM Batch 6
11 new Base Stat files in order to prepare for additions up to Violet City!
2023-11-13 20:46:42 -05:00
Llinos Evans 5e55e217be Revert "Gym Scaling proof of concept"
This reverts commit 442b9b9956.
2023-11-05 12:21:28 +00:00
Llinos Evans 442b9b9956 Gym Scaling proof of concept
pokecrystal requires a very different approach to gym scaling. This is based on the phone code.

Could absolutely be revised in a myriad of ways.
2023-11-05 12:14:20 +00:00
Llinos Evans 19191608f3 why is she so smart 2023-11-04 11:34:49 +00:00
Llinos Evans be434c287e Cal and Silver's Houses
This covers everything but Blue's Lab.

Cal's House has Cal play the role of SW97 Gold, with his mother lamenting his leaving and his brother Ken praising his travels.

Silver's House is a carbon copy of the original. It's worth noting that Silver is less of an arsehole in SW97, so things could change wrt dialogue. This also violates some canon: It's heavily implied in HGSS onwards that Ariana is Silver's mother, chiefly because of her hair. It's worth noting that this hasn't been fully substantiated, and in GSC itself, Ariana has brown/purple hair in all interpretations, which is the basis for the theory. This warrants further discussion.
2023-11-04 11:19:21 +00:00
Llinos Evans aa3de1dbe2 Fully dynamic Pokecentres
This adds the Kanto Pokemon Centre maps, which combined with the Nihon versions, means every region has its own layout. This should make for some very immersive gameplay, no?
2023-11-04 09:29:49 +00:00
Llinos Evans c3065bd046 Nihon Pokemon Centre for Silent Hills
This adds the Pokemon Centre infrastructure for Nihon and Silent Hills's one.

For all future Nihon Pokemon Centres, they must refer to the 2F one for the warp, and the map blocks for 1Fs should use the Nihon variant.

Kanto will follow suit (eventually). The aim is to make a more immersive region structure.
2023-11-04 04:40:36 +00:00
Llinos Evans ebab1da7b4 Route 49_2
This completes the SW97 demo content, featuring translated text!
2023-11-04 02:54:06 +00:00
Llinos Evans e7fb81e28e Quiet Cave
This adds Quiet Cave, with all the relevant details. Wild Pokemon still don't appear, though.

I defined it as a route, as if it were a cave, the Pokemon would jump out anywhere, regardless of grass.
2023-11-04 01:47:45 +00:00
Llinos Evans 9c824b3c5e Nihon Route 49, Folage, and Barreau
This commit adds Nihon Route 49. It has everything necessary to work, but the wild Pokemon don't seem to spawn. I've added infrastructure that should allow this to happen, and it works for Kanto, so I am presuming that some other tomfoolery is at work.

I've also added Folage and Barreau, and implemented Folage into the Headbutt Tree table. This was to give them to the Bug Catcher on the route.
2023-11-03 22:17:30 +00:00
Zeta_Null e9cab6db16 Snowy tileset palettes + Blue Forest start 2023-11-03 17:34:54 -04:00
Zeta_Null 2a3547c22e Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-11-02 15:53:54 -04:00
Zeta_Null 452e2ecb0f Nihon Tilesets
Blocks aren't set up properly yet but ASIDE FROM THAT
2023-11-02 15:53:47 -04:00
Llinos Evans bd35a6c862 Cubburn and Palssio families
This adds the Cubburn and Palssio families; Silent Hills can start proper development from here.
2023-11-02 14:37:12 +00:00
Llinos Evans 4c1d1132aa Cliff Cave & bits
This fully adds Cliff Cave itself. The rest of the route isn't there, but you can access the cave via the Debug Room, featuring a crudely made cave structure.

I've also modified the Rock Smash wild data to feature some additional Pokemon. The Beach has a 20% Corsola, and Dark Cave has a 20% Phanpy, among other bits. Level scaling has also been applied.

The Cliff Cave music isn't right, I believe...but I don't know what it's actually meant to use, I haven't played HGSS since it was current gen.
2023-11-02 12:00:07 +00:00
Zeta_Null 48590894b2 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-11-01 17:27:18 -04:00
Zeta_Null 5e86c93aa7 Nihon Map but GOOD 2023-11-01 17:27:11 -04:00
Llinos Evans a91b7fd2a1 Rock Smash, but good
Adds new rock smash wild data categories. Somehow, the functionality for this existed in-game, they just...didn't use it.
2023-11-01 21:23:39 +00:00
Zeta_Null d9bc71f5de Sinjoh Ruins test track!
Not broken up about it if we decide to just go with a demake of the original song for the sinjoh ruins but if we want a more original one here's a thing I slapped the fuck together lol

Currently plays in the Debug Room.
2023-11-01 00:38:02 -04:00
Zeta_Null e8482b7991 DEBUG ROOM!! 2023-10-30 17:44:30 -04:00
Zeta_Null bb95a16dcc Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-30 12:04:48 -04:00
Zeta_Null 1a919e157a Partial pewter museum fix attempt (still broken. Can't tell why) 2023-10-30 12:04:41 -04:00
thornAvery b0ae5b0c6d
Pokegear Map Fix + Minor Fixes (#13)
* pokegear townmap shows correct region + doest OOB

* fixed route data
2023-10-30 16:01:11 +00:00
Misty 5d1bf81944 Merge remote-tracking branch 'upstream/master' 2023-10-29 18:08:50 -04:00
Misty Violet d76255ec9f Stretchy Vines, Stretchier Tongues! 2023-10-29 17:57:22 -04:00
Llinos Evans 0f76cfc488 17 new Pokemon!
New Pokemon have been added and distributed across the region.

Leafeon
Glaceon
Sylveon
Coinpur - Night time on early routes over Rattata. I want to make an argument for branch evolving into Moibelle at night or if female.
Perrserker - Unobtainable for now.
Gentlarva - Ilex and Viridian Forest.
Pupal - Evolve Gentlarva.
Carapthor - Evolve Pupal.
Kotora - Mt. Mortar outside, Viridian Forest.
Gaotora - Evolve Kotora
Gorotora - Evolve Gaotora
Raitora - Evolve Kotora
Bittybat - Union Cave and other early routes.
Paraspor - Ilex & Viridian Forest
Vulpiii - Route 36, Burned Tower 1F
Annihilape - Trade Primeape
Pupperon - Route 36, Route 37, Burned Tower B1F
2023-10-29 21:41:15 +00:00
Llinos Evans e150889975
Merge branch 'master' into master 2023-10-29 17:39:31 +00:00
Llinos Evans dafc4aada7 Gorochu
This is the first use of the placeholder graphic. Works like a charm - copypaste the folder whenever you add something new.

This required me to change the layout.link for cries but it seems to work just fine. Earthtron cry is now available for use on other Pokemon, which I think could be neat for Shi-Shi.
2023-10-29 14:13:11 +00:00
Llinos Evans ca8608a0c9 Restore Remoraid to Route 44
Free my mans

also why did they keep this unused lmao
2023-10-28 20:06:48 +01:00
Misty Violet 672cefbd96 The Big Bad Bugs and the Lunar Lord! 2023-10-28 01:46:11 -04:00
Llinos Evans 56bf3ef2b0 Finish Lake of Rage "town"
Well, sort of. There's still a lot you can do with Pryce's House, it needs more things.

I want to make it so Pryce only appears when the Red Gyarados has been defeated. Maybe he can give a TM or something too.

This commit does the following;
- Fix the weird landmarking because I was a dumb stupid idiot.
- Adds all the relevant signs.
- Adds Pryce's House over where the gym was. Just a cute, quaint little place.
2023-10-28 00:03:23 +01:00
Llinos Evans c1fa88db2a Running Shoes, new readme, Munchlax
This adds a readme with credits so far. Make sure to keep this updated so everyone knows what is and isn't done!

We also get the Running Shoes feature from the tutorial, finally making debugging bearable given how laggy Crystal's overworld can be at times.

Oh, and Munchlax.
2023-10-27 21:59:33 +01:00
Martha Schilling 143fa7f521
Merge branch 'ZetaNull:master' into master 2023-10-27 18:06:34 +01:00
Martha Schilling 245680d2ca Update evos_attacks_johto.asm 2023-10-27 18:05:55 +01:00
Llinos Evans 5669dce327 Kanto level buffs
This makes Kanto Pokemon be ~L30 minimum, then L40 from L20 onwards, then L50 from L30 onwards.
2023-10-27 17:49:00 +01:00
Llinos Evans 4c292d29b1 Route 45 encounter update
Increases frequency of Phanpy encounters to be morning/day and replace Geodude in that time span. Adds 5% Jigglypuff from Silver that was removed (you'll see a lot of silver additions, it was a very based game)
2023-10-27 17:28:18 +01:00
Martha Schilling 37fbf884f3
Merge branch 'ZetaNull:master' into master 2023-10-27 17:09:09 +01:00
Llinos Evans 3e6878efe6 Preliminary wild data enhancements
Still need to fix the Headbutt trees and fishing groups, but this is a great start.

At a glance:
- Houndour and Slugma are now in the Burned Tower. Magby is also now featured as well as Magmar.
- Ilex Forest now uses mostly Johto Pokemon, including Yanma, Ledyba, and Spinarak.
- Larvitar is now in Mt. Mortar, and Marill is now an all-day encounter.
- Sneasel is now an all-day encounter in the Ice Path.
- Misdreavus replaces Gastly outside of Sprout Tower at night. That's Routes 31, 32, and 36.
- Murkrow is now a 10% encounter on all the routes near Ecruteak City. That's Routes 38, 42, and 37.
- Route 38 also has the all-day Snubbull encounters from GS, and uses Silver's data to have a Meowth-Moibelle dichotomy later.
- Route 42 also uses Gold's wild data, featuring Mankey, Flaaffy, and Girafarig. With Murkrow at night, this route is now very Johto-y.
- Route 43 also has Gold's Flaaffy and Girafarig, but keeps the presence of Furret from Crystal.
- Viridian Forest now has wild data built from Ilex Forest.

Markers for unimplemented Pokemon to be used have also been added. Buu as a nighttime Jynx replacement, etc.
2023-10-27 10:10:54 +01:00
Zeta_Null a8a942cefb Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-26 15:26:09 -04:00
Zeta_Null 7f7ff6dc0b Nihon Music Attempt 2023-10-26 15:26:03 -04:00
Martha Schilling d4170f5fa8 Walking Wake and the Guardian Beast!
- Added preliminary data for Walking Wake and the new Legendary Pokemon Shi-Shi.
- Changed Bellignan's dex entry to reference how Sprout Tower was constructed.
- Changed some dialogue in Sprout Tower to reflect this.

Wake sprite by EyeDonutz
Shi-Shi sprite by me, but still unfinished. Will definitely rework sometime.
2023-10-26 16:16:00 +01:00
Llinos Evans a4854f63ba Trader NPC & Lake of Rage "Town"
This adds the Trader NPC to the Lake of Rage and restores its "town" environment.

The town is themed around evolution. The mart sells all the "normal" evolution stones, aiming to solve Johto's "stone problem" for Pokemon like Vulpix and Bellsprout. The Trader NPC actualises this, being at a point where most Pokemon are around Level 35-40, as is how we balanced it on Cinnabar Island in KEP.

The text is mostly revolved around the Gyarados, but this could shift.

The Gym isn't done - I don't have time to sort it at the moment - but I am thinking of making it a Pre-Gym. This doesn't make a lot of sense though, so maybe it should be changed to be the tower seen in an earlier build.
2023-10-26 13:51:05 +01:00
Llinos Evans b582a0e7aa Add Bellignan, fix evo stones
My first foray into adding Pokemon, here's Bellignan! Imported the sprite animation from Pokemon October. Works like a charm!

I also fixed the new evo stones, which didn't have their effects assigned yet.
2023-10-26 11:49:59 +01:00
Zeta_Null 05e2cdc3d2 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-26 00:28:44 -04:00
Zeta_Null 852ad77cb1 Pewter Museum Bullshit 2023-10-26 00:28:11 -04:00
Misty Violet d1e9accd44 TOTARTLE AND BLASTYKEgit status! (+Viridian Forest & Debug Stuff) 2023-10-25 23:52:47 -04:00
Zeta_Null 120f8dd4d0 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-25 17:06:21 -04:00
Zeta_Null 327490a1f5 Viridian Forest Tileset things 2023-10-25 17:06:06 -04:00
Llinos Evans 420031a601 Safari Zone wild data
forgot to submit OOPS
2023-10-25 20:14:28 +01:00
ZetaNull fbd030bc06
Merge pull request #6 from LadyMisticus/master
Base Stat Batch 5
2023-10-25 13:22:24 -04:00
Zeta_Null 8dd0d91710 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-25 13:21:11 -04:00
Zeta_Null ebce2ce200 More Kanto Graphical changes + JP PC signs
All tree variants now included in kanto maps, with an overhauled blue tree as opposed to the original because holy SHIT

Also Buoy graphics instead of Bollards in the middle of the ocean lol
2023-10-25 13:20:48 -04:00
Misty e502ad25d0
Base Stat Batch 5
Finishing off the Kanto base stat ASMs! We're up to Melmetal now, on to Johto!
2023-10-25 01:25:57 -04:00
ZetaNull 8d70f9bef0
Merge pull request #5 from LadyMisticus/master
Base Stat Batch 4
2023-10-24 13:31:46 -04:00
Zeta_Null 59bdc864cd Kanto tileset and block upgrades
- Bollards from Yellow
- Roof tiles from Yellow and Blue
- Trees and Signs from Green, Blue, and Yellow
- Improved roof shading
- Japanese PC Pokecenter Icon in Kanto tileset
- Oaks RBY lab design
- Some small amount of usage of new sign tiles in some Kanto maps
- Pewter City Museum roof finally doesn't have a crack in it
- also a fix for some messed up collision in silent hills lol
2023-10-24 13:30:31 -04:00
Misty 23fdbb8415
Base Stat Batch 4
A bunch of base stat ASMs, up to Disturban! Also includes Walking Wake!
2023-10-24 03:16:02 -04:00
Zeta_Null 1df5c043fc Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2023-10-23 14:27:15 -04:00
Zeta_Null 610a1f9c67 silent hills collision fix 2023-10-23 14:25:22 -04:00
Llinos Evans f983bc8f16 Prototype Safari Zone map
No scripts or Safari Game yet, but this removes the details of the Safari Zone's closure and adds the map back in. Fixed the entry zone and stuff while I was at it.

Fully functional.
2023-10-23 16:01:55 +01:00