Commit graph

78 commits

Author SHA1 Message Date
Zeta_Null 5b4eb17c1e Five + Six island maps with another RBY style remix 2025-08-07 23:13:20 -04:00
Llinos Evans 8e9f9d8657 rev 2025-07-25 17:59:04 +01:00
Zeta_Null 95b59dfa8d Stalls + map tweaks 2025-07-24 16:12:29 -04:00
Llinos Evans 2fe0d906ea Integrate Route 53
For some reason the map was in the game with no data, so I added it into the region with some signs. No connection to the nonexistent Ochre Town.
2025-01-01 19:39:59 +00:00
Llinos Evans 70fd4e37fa lol serves me right 2024-12-30 16:42:12 +00:00
Llinos Evans 2b2a5617b8 Merge branch 'master' of https://github.com/PlagueVonKarma/jep-hack 2024-12-30 16:31:56 +00:00
Llinos Evans e27b9c6200 Savoy, Ruddy, and Coral houses 2024-12-30 16:31:54 +00:00
Zeta_Null 2207e15bc7 Water Sport doesnt seem to work correctly? 2024-12-29 22:11:46 -05:00
Zeta_Null f98a639b52 WIP Sunglow City (missing some shit, remind me to get to it later) 2024-12-20 23:52:18 -05:00
Llinos Evans 1f1f59874e Gates, Marts, and Pokecenters!
Ruddy Town is now populated, and Gates, Marts, and Pokecenters now populate the areas. Nihon is more mapped out!
2024-12-19 21:47:03 +00:00
Zeta_Null 52a8f2cf20 Aventurine City, Bank Split, Initial KEP Fuchsia Port
Had to split bank 2 because I ran out of unreferenced code to comment out when adding Aventurine

Fuchsia was pissing me off so I applied the changes from KEP when adding the safari zone graphics, though it's not currently super close to what it was like in LGPE

Aventurine is very early stages but it's in there :V
2024-12-09 22:29:07 -05:00
Zeta_Null 9a80501cd1 Ruddy Town!
we're probably going to need to split bank 2 eventually I am running out of unreferenced code to comment out lol
2024-11-07 16:55:20 -05:00
Llinos Evans d7d348eaca Fix route numbers and add wild data
BWAAAAAH ZETAAAA
2024-10-29 18:42:26 +00:00
Zeta_Null c724dd3977 Route 53; needs refinement and lacks encounter data
Right side of the map is visibly slightly cut off. Whoops. I'll probably adjust it later. Left side is fine, though.
2024-10-29 00:58:15 -04:00
Zeta_Null cf1489967f Route 52 (Needs encounter data) 2024-10-28 15:32:57 -04:00
Zeta_Null 7a6d9b3b46 Coral City (High-Tech) 2024-10-24 18:12:34 -04:00
Zeta_Null c00670604d Gate. 2024-10-23 02:51:43 -04:00
Zeta_Null eb10621ac6 I dont understand why that was making the error it was but yeah okay I guess we're good here 2024-10-23 02:11:35 -04:00
Zeta_Null 42357756bc some fairly minor nihon tweaks 2024-10-22 19:44:06 -04:00
Zeta_Null c84c56eb86 Quiet Cave Tileset 2024-10-20 02:36:28 -04:00
Zeta_Null 83c8b7a0e7 Kanto Safari Zone Maps finished. Also whoops I forgot to include the maps last time 2024-10-17 02:48:50 -04:00
Zeta_Null 0d1b70ee56 Kanto Safari Zone Area 2 2024-10-17 02:05:36 -04:00
Zeta_Null 3949670f4f Begin work on the Kanto Safari Zone.
Some maps are broken up or edited to allow for seamless transitions instead of needing several warps. (Area 1 is split vertically, Area 2 needs a horizontal split. The connection between area 1 and 2 also will have to be shifted up from where it is in RBY to prevent border blocks showing up where they shouldn't.)
2024-10-16 14:58:11 -04:00
Zeta_Null fc56ea0fda Basic four island stuff. Get to unused routes later 2024-10-15 21:26:07 -04:00
Zeta_Null 541c3dcdff Whoops I forgot to finish this lol 2024-10-15 14:27:33 -04:00
Zeta_Null 1dc596e162 Three Island layouts 2024-10-14 16:12:59 -04:00
Zeta_Null 8b9927bc6f Three Island and properly implement nihon region check for the trainer battle theme (double check this doesnt accidentally also effect sevii) 2024-10-12 17:52:52 -04:00
Llinos Evans 6e832f06d8 Haunted House groundwork
Adds the Haunted House with wild data, warps, and most of the house itself done.

Gengar Doll is set to be a boss fight, needs walking sprites among other things.

BG events need a bit more fleshing out.

Needs integration for the loose board mechanic.

Otherwise extremely fleshed-out.
2024-08-15 20:49:25 +01:00
Llinos Evans 0dd22ececa Summer Beach House (buggy!)
This adds the Summer Beach House from Pokemon Yellow to Route 19, in an effort to make Kanto a bit more interesting.

The code for teaching Pikachu is very buggy right now and someone should check it out. I usually throw code out if it isn't functional but this seems extremely close to working.
2024-08-04 02:27:27 +01:00
Zeta_Null 150708bbd3 Sevii Islands Work 2024-08-01 17:51:41 -04:00
Zeta_Null 33d68feaf3 Mt. Ember (Outside)
Currently have a ledge edited to let you get through to the top of the map. Interior, Summit, and warps not set up yet.
2024-07-31 15:28:30 -04:00
Zeta_Null 1c6fb9f07c Kindle Road
- It's added
2024-07-30 19:00:03 -04:00
Zeta_Null d765610c04 TREASURE BEACH
just some basic map layout and connections shit
2024-07-30 14:03:33 -04:00
Zeta_Null 1e0220bf06 Sevii bullshit at 3 AM
- Sevii islands tileset
- One Island mapping
- Sevii islands SGB and roof colors
2024-07-30 03:09:24 -04:00
Llinos Evans 6d7f07292b Jacky's House (& Jacky & Knuckles)
This adds various house tiles that allow the creation of the game house from SW97. It's been heavily altered to include the SNES (from RBY), Virtual Boy, and N64.

Here, you can fight Jacky once a day to farm Gold Leaves, which will be currency for a Move Reminder. It should refresh just fine but definitely give it a closer look, I'm not exactly confident.

I also made a start on a GSCified sofa but it looks kinda weird.
2024-07-27 13:54:53 +01:00
Llinos Evans 7114109368 Route 50
This adds Route 50 to the game, as well as Jacky, albeit without the gate or house that you can warp to within.

I decided that the game house will be where Shinjuku Jacky hangs out this time! He'll battle the player and give them uhhh idfk you figure it out

Also I don't know what to call West City. It's a rather sea-blueish colour, sort of like duck egg blue. Sort of a Pacific Teal, right? I need another gay person to give colour ideas.
2024-07-27 11:34:14 +01:00
Llinos Evans 6b12b3d992 Lavender Crypt puzzle maps
The connections between maps, as well as Dokuroar's boss battle, are not finished. However, everything else is, including the warps themselves. My brain is just a bit too small for a puzzle like this, so I require assistance.
2024-07-26 16:55:36 +01:00
Llinos Evans e43decef70 Pokemon Pagoda
This gives Sepia City all of its locations.

The pagoda uses references to the Five-Story Pagoda story from 1891, with Sages using various 成语 translated into English.

This also adds the Elder class, assigning it to Li and (now) Roen.

The Elder in the pagoda is not yet battle-able as I haven't really fit anything into the story. No cutscenes, etc, it's all too early.
2024-07-26 13:17:15 +01:00
Llinos Evans 675e112bee Sepia Museum
It's an art museum where you can get your legendary beasts sculpted for now, though I haven't added the functionality. There's a world where it could be for any Pokemon but that implies we make individualised icons...
2024-07-26 01:49:14 +01:00
Llinos Evans cd08f11fa4 Sepia City Gym & badge infrastructure
Nihon badges now count and Sepia City has its Gym Leader. All fully functional.

I've also distributed the transfer-exclusive Kanto Pokemon items to their relevant owners, plus the Polkadot Bow.
2024-07-25 15:29:35 +01:00
Llinos Evans 7a5cbd31dc White City progressgating
This commit adds some events to the White City gate that prevent the player from getting too ahead of themselves. I've also expanded Route 66 and Winner's Path so you don't get that ugly gate ending too early.

Oh, and Cal has his teams and some notes for the future chucked in.

The player needs to dumpsterfuck Green to access White City now!
2024-07-25 12:55:45 +01:00
Zeta_Null 6c2a1d2707 Hey do you like this new gate. What do you mean it's 3 in the morning. 2024-07-25 02:58:36 -04:00
Zeta_Null 9a0858971d White city exists now 2024-07-24 17:21:50 -04:00
Llinos Evans 8ec7b027fd Sepia School
Adds a prep-style school to Sepia City, which talks about all those super intricate GSC mechanics. It also gave it the May98 front porch and sign.

I like to imagine they all have their little Munchlaxes being trained up, maybe stockpiling on Ultra Balls to catch their first Zapdos too.
2024-07-23 15:24:55 +01:00
Llinos Evans e944e11479 Old City is now Sepia City, two houses
Earl now lives in Sepia City and alludes to White City, family house added too. City renamed Sepia City.
2024-07-23 12:50:30 +01:00
Llinos Evans 4eb81eec25 OId City
This implements Old City, the Honey Grandma's House, and its Pokecenter+Mart. Bunch of other bits and pieces not added yet, need to figure out the lore for them.

Honey Grandma is designed to make it easier to get important Pokemon, rather than give access to anything new. Thus, she's Nihon-locked by being an Old City resident. Martha's Perfect Rod will follow this trend.

Gold Berry tree exists to make them renewable in-game, I think this is very important.

The flypoint seems bugged.
2024-07-22 23:40:53 +01:00
Martha Schilling 29c3858f45 Unnumbered Route? Not anymore!
Route 66 is what we've assigned it.
2024-07-21 22:57:44 +01:00
Llinos Evans 61aeb76705 Nihon Gate maps/tileset
This adds the Nihon Gate tileset and gives Nihon its own gate style.

Kanto can be done another time.
2024-07-21 16:32:20 +01:00
Llinos Evans 30e57c9e38 Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely;
- Make the Silent Hills scene load properly.
- Finish the interior scene; have the player walk into the map.
- Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills)

Main issues come from the events not working like RBY:
- You cannot be walked directly into a warp!
- Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it.

If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
2024-07-19 23:42:49 +01:00
Llinos Evans 289b250e89 Unnumbered Route
This route is unnumbered for now, because it's technically the last Nihon Route (numbered 23 in-prototype) and I don't know how to number it yet. It's easily find/replaced once we're sure, anyway.

Wild data uses the prototype's plus a couple edits, levels are kept low as you're actually entering here.

It's official: Nihon is connected to Johto and Kanto now!
2024-07-18 17:51:01 +01:00