Commit graph

130 commits

Author SHA1 Message Date
Zeta_Null 6c86b4ff9e Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-27 16:47:05 -04:00
Llinos Evans 6d7f07292b Jacky's House (& Jacky & Knuckles)
This adds various house tiles that allow the creation of the game house from SW97. It's been heavily altered to include the SNES (from RBY), Virtual Boy, and N64.

Here, you can fight Jacky once a day to farm Gold Leaves, which will be currency for a Move Reminder. It should refresh just fine but definitely give it a closer look, I'm not exactly confident.

I also made a start on a GSCified sofa but it looks kinda weird.
2024-07-27 13:54:53 +01:00
Llinos Evans 7114109368 Route 50
This adds Route 50 to the game, as well as Jacky, albeit without the gate or house that you can warp to within.

I decided that the game house will be where Shinjuku Jacky hangs out this time! He'll battle the player and give them uhhh idfk you figure it out

Also I don't know what to call West City. It's a rather sea-blueish colour, sort of like duck egg blue. Sort of a Pacific Teal, right? I need another gay person to give colour ideas.
2024-07-27 11:34:14 +01:00
Zeta_Null e11c7e0f83 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-26 18:48:31 -04:00
Martha Schilling b7099d8ee8 ROM builds now, yay!
- Fixed/improved dex entries for Calflac, Stromen and Terrados.

- Fixed Bipulla's shiny, giving it the one from the beta.

- Added Calflac's shiny and official back sprite.

- Fixed Folage's, Stromen's and Munchlax's back sprites.

- Added Munchlax's shiny.

- Fixed Terrados' front sprite, and gave it a shiny palette (currently a clone of Gyarados')

- Added temporary colours to the Gen 1 trainer imports.
2024-07-26 21:08:15 +01:00
Martha Schilling ac5f22ffaf Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-26 17:51:47 +01:00
Martha Schilling 5e61056e40 More sprites!
Terrados, Stromen, Dudunsparce, and Calflac this time.
2024-07-26 17:51:46 +01:00
Llinos Evans 36f25cbe7f palfixes
uhh can someone fix folage lol
2024-07-26 17:48:11 +01:00
Llinos Evans b4686d5fb5 Two more October sprites
Folage and Trebir!
2024-07-26 17:43:07 +01:00
Llinos Evans 6b12b3d992 Lavender Crypt puzzle maps
The connections between maps, as well as Dokuroar's boss battle, are not finished. However, everything else is, including the warps themselves. My brain is just a bit too small for a puzzle like this, so I require assistance.
2024-07-26 16:55:36 +01:00
Martha Schilling 71809acf1b SageDeoxys Sprites 1: Paradox edition
Adds a bunch of lovely sprites for KEP Mascot, Bad Santa and Lesser Smilodon.
2024-07-26 14:24:52 +01:00
Llinos Evans 33676d0f13 Decensoring the trainer sprites, elder pic
This decensors the Fisher, Beauty, Female Swimmer, Medium, and Sage sprites, to match the Japanese version. The Elder class will use the censored Sage sprite, though it's possible a demake of the HGSS one could be in order down the line.
2024-07-26 14:03:42 +01:00
Llinos Evans 0f63c1f1e2 RBY Trainer GFX
Still placeholders, but you can now build off these to GSCify them, and I guess it makes playtesting minutely more enjoyable.

Also added the student, jessie/james, and yujirou sprites, as well as made blaine have his default sprite, while copying his usual one to be used for chief.
2024-07-26 13:53:58 +01:00
Llinos Evans 675e112bee Sepia Museum
It's an art museum where you can get your legendary beasts sculpted for now, though I haven't added the functionality. There's a world where it could be for any Pokemon but that implies we make individualised icons...
2024-07-26 01:49:14 +01:00
Zeta_Null aea0948bbd Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-25 18:57:49 -04:00
Zeta_Null 390a49c363 Chris sprite change because it was yelling at me about it not being indexed earlier. The palette is embedded or whatever now. 2024-07-25 18:57:42 -04:00
Llinos Evans cd08f11fa4 Sepia City Gym & badge infrastructure
Nihon badges now count and Sepia City has its Gym Leader. All fully functional.

I've also distributed the transfer-exclusive Kanto Pokemon items to their relevant owners, plus the Polkadot Bow.
2024-07-25 15:29:35 +01:00
Zeta_Null 0161dc096d Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-24 23:36:05 -04:00
Zeta_Null 56554e2558 Spaceworld SGB palettes for Nihon! 2024-07-24 23:35:23 -04:00
Llinos Evans 37980e84d0 Lots of new trainer classes & pics, port kep cries
This adds Tohjo Giovanni, Archer, Ariana, Prof. Blue, and fixes various bugs with my last commit. Also fixes the bug with Chris's img not having an embedded palette.

I also ported over all the KEP cries that are available as a bunch were incomplete or seemingly being remade.

Next step is to integrate much of this.
2024-07-25 02:18:19 +01:00
U-DESKTOP-IKOGN35\wazzu 4f2175e89f somehow forgot green lol 2024-07-24 19:16:03 -04:00
U-DESKTOP-IKOGN35\wazzu 65a7b14068 if this is wrong again someone dies 2024-07-24 19:09:43 -04:00
Misty c27b9b57e2
Challengers Approaching!
Challengers Approaching!
2024-07-24 18:11:37 -04:00
Llinos Evans 989a12a7b8 ROM builds now
Got palfix installed and working, now all the sprites will run!
2024-07-24 23:11:20 +01:00
U-DESKTOP-IKOGN35\wazzu 89ea76e75e Challengers Approaching! 2024-07-24 18:07:16 -04:00
Zeta_Null 4f728f1697 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-24 17:21:59 -04:00
Zeta_Null 9a0858971d White city exists now 2024-07-24 17:21:50 -04:00
Llinos Evans 66c71c1a97 PvK has the goods
This adds a ton of overworld sprites, some from KEP, others from SW97/99, for you all to mess around with. It also adds the prototype trainer sprites from SW99 to use with the old trainer classes, though some don't have modern GSC shading.

Unfortunately, the SW99 trainer sprites need palfixing and my PC can't be fucked running it for some reason.

Lots of potential here, particularly with making Mediums now use their distinct sprites, and having Channelers to fit into the mix. I'll be using these when fleshing out the Haunted House and Lavender Crypt.

South Guy still doesn't have a name, so internally, they are called such.

Green from KEP/TPP Anniversary Red has been imported too, because she's awesome like that.

Yes this commit has the cat sprite. All rise for the best thing ever.
2024-07-24 20:40:44 +01:00
Llinos Evans f261edd7e7 Shaw's Alolan Geodude, open source mission statement, etc
I've made the credits more precise and transparent, and added the KEP Open Source Mission Statement that's used to govern its content reuse. I've also noted who is directly affiliated with the project and who isn't, in case someone from left-field gets asked weird questions.
2024-07-24 17:45:52 +01:00
Zeta_Null d9f6aaa557 Lickilord sprite ingame and animated 2024-07-24 11:33:30 -04:00
Zeta_Null 9c53a93df0 Minor tileset tweaks and SGB color tweaks 2024-07-23 15:08:03 -04:00
Llinos Evans 4eb81eec25 OId City
This implements Old City, the Honey Grandma's House, and its Pokecenter+Mart. Bunch of other bits and pieces not added yet, need to figure out the lore for them.

Honey Grandma is designed to make it easier to get important Pokemon, rather than give access to anything new. Thus, she's Nihon-locked by being an Old City resident. Martha's Perfect Rod will follow this trend.

Gold Berry tree exists to make them renewable in-game, I think this is very important.

The flypoint seems bugged.
2024-07-22 23:40:53 +01:00
Martha Schilling 02233c5429 Update shiny.pal for Luxwan
This should NOT have been changed >:(
2024-07-21 22:58:19 +01:00
Martha Schilling fe1911b5c8 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-21 22:48:33 +01:00
Martha Schilling 12928cfc81 Minor spelling mistake :)
It's KazAppelin. Whoops.
2024-07-21 22:48:31 +01:00
Llinos Evans 869986db26 uncommitted bits 2024-07-21 22:26:04 +01:00
Zeta_Null 360d757451 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-21 17:18:51 -04:00
Martha Schilling 1a4b0c9566 WE FORGOT SOME SPRIIIIITES
(also fixed Luxwan's footprint. Did you know that Wooper's footprint still used Luxwan's until Gen 3?)
2024-07-21 22:00:21 +01:00
Zeta_Null 1b84dd0a52 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-21 16:57:27 -04:00
Zeta_Null 6757a7652a SGB color mode stuff!
dark caves don't currently work correctly, need to look into a fix
2024-07-21 16:57:20 -04:00
Martha Schilling 6c358c3828 Okay this should build now
Palfix'd the stuff Llinos added so the ROM builds now, which is neat :3
2024-07-21 21:49:14 +01:00
Llinos Evans 753ef7e8ab Many sprites from Gold97Reforged and Pokemon October
I forgot to commit a bunch of this...

These were my favourite sprites from October and Reforged, bringing down a good chunk of the workload on things. Made sure to update the credits to the best of my ability as well.

Also includes zuperZACH's Clodsire and Mismagius sprites!
2024-07-21 18:46:14 +01:00
Llinos Evans 43371b0dd2 Many October/Reforged sprites!
These were my favourite sprites from October and Reforged, bringing down a good chunk of the workload on things. Made sure to update the credits to the best of my ability as well.
2024-07-21 18:41:39 +01:00
Llinos Evans 61aeb76705 Nihon Gate maps/tileset
This adds the Nihon Gate tileset and gives Nihon its own gate style.

Kanto can be done another time.
2024-07-21 16:32:20 +01:00
Zeta_Null b63a10d0ce mild improvements to tilesets + blue is blue now 2024-07-21 03:34:53 -04:00
Zeta_Null 1388755b7f cave tile tweak for winners path 2024-07-20 20:09:23 -04:00
Zeta_Null cdbaf2fe2a Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-19 21:30:43 -04:00
Llinos Evans 30e57c9e38 Blue's Lab Groundwork
So the scenes are massively unfinished and need some bug fixes, namely;
- Make the Silent Hills scene load properly.
- Finish the interior scene; have the player walk into the map.
- Make the scene loading in the second Blue's Lab room load properly (same issue as Silent Hills)

Main issues come from the events not working like RBY:
- You cannot be walked directly into a warp!
- Coord events don't seem to trigger scenes on their own and I'm just kind of perplexed by it.

If anyone more experienced wants to take a stab at it, by all means! This is looking really good!
2024-07-19 23:42:49 +01:00
Martha Schilling 6816e6bd8e Nuuk sprites 2
Adds sprites for Electivire, Magmortar, Honchkrow, Porygon-Z and Wyrdeer!

Had to rearrange some things in both main.asm and layout.link but hopefully it won't break anything...
2024-07-19 17:02:36 +01:00
Llinos Evans 13a253073b Winner's Path modifications
- Added a Strength Switch puzzle to floor 2, which took an unhealthy amount of time to do. This is possible in GSC but requires a lot of extremely hacky solutions. There is a glitch that causes the boulder not to move once on the switch if you reload the map but I have been doing this for 3-4 hours, shush.
- Added a depressed switch tile to accomodate the new functionality.
- New switch collision type for boulder puzzles.
- Removed a lot of unused/unreferenced stuff that isn't necessary in Crystal to save space.
2024-07-19 11:48:04 +01:00