Commit graph

203 commits

Author SHA1 Message Date
Zeta_Null 541c3dcdff Whoops I forgot to finish this lol 2024-10-15 14:27:33 -04:00
Zeta_Null 1dc596e162 Three Island layouts 2024-10-14 16:12:59 -04:00
Zeta_Null 8b9927bc6f Three Island and properly implement nihon region check for the trainer battle theme (double check this doesnt accidentally also effect sevii) 2024-10-12 17:52:52 -04:00
Martha Schilling ab6051a5d5 "33 colors are indeed more than 4"
Fixed the build issues caused by Zach's newly pushed sprites having too many colours.

Also, adds my version of the GSC-style Soldier sprite.

Also also, gave Dokuroar a slight weight increase to give it a better catch rate for the Heavy Ball.

Also also also, touched up the Dokuroar cutscene a bit (it now shakes the floor with each step, it moves slower, and its walking animation now animates correctly.)
2024-10-10 21:26:50 +01:00
Martha Schilling 9207bacc96 Vermilion City Eusine event fix
This makes the Vermilion City event where Suicune runs off a lot smoother. It now only activates once, Eusine loads correctly, and all the sounds play without overlap.
2024-09-20 19:38:19 +01:00
Martha Schilling 38dc9a11dd King of the Crypt
Dokuroar, in all of its skeletal glory, has been added to the bottom of Lavender Crypt as a static encounter. It doesn't move when you interact with it, though...at first.

Also, gave Dokuroar a 100% chance to hold a Thick Club (it's MADE of bones, come on), a Snorlax-level catch rate, the Slow EXP group, a decent exp yield, and a very, VERY slight stat update.
2024-09-17 21:18:22 +01:00
Zeta_Null 848c79784f Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-09-14 15:25:29 -04:00
Zeta_Null 2964cc14fa Haunted house work 2024-09-14 15:25:17 -04:00
Llinos Evans 60d337d272 putting together the progression 2024-09-02 19:06:43 +01:00
Llinos Evans f196adc8a1 just so i can do this on my laptop tmoz 2024-09-02 01:53:51 +01:00
Llinos Evans 42566c651a Initial HGSS-style Suicune Progression
Still need to set up the events properly. It's gonna take a while and a lot of testing. This makes the Clear Bell unnecessary and makes the Radio Tower director hand over a Master Ball instead.
2024-09-01 21:19:53 +01:00
Misty 06ba5dad31 Distributing New Moves and the Rise of the Clubtail 2024-08-31 18:23:39 -04:00
Llinos Evans d240c4b046 bits n bobs 2024-08-31 00:19:38 +01:00
Llinos Evans d8acbafc75 Stat exp., DV, & Hidden Power display
s/o Crystal Legacy for their DV & Hidden Power display code, which got this off the ground. Credited aptly.

I modified what they had with Stat Exp, but the menu is a little jank and scrolling is buggy. Someone wanna pick that up?
2024-08-28 14:01:06 +01:00
Misty b1cbf46ec6 Fairy Moves and Correcting an Oops 2024-08-27 00:25:56 -04:00
Llinos Evans e7a672a3a6 hi thorny 2024-08-27 03:31:07 +01:00
Llinos Evans 1f0cc46814 Anims for Uppercut, Coin Hurl, and Strong Arm
Uppercut reimagines KEP's clusterfuck of an animation, reversing Karate Chop and then reworking the sounds

Coin Hurl works like the Poke Ball toss, and then spits out coins on-hit. Looks sort of like Acid in practice. This was weirdly complicated to implement as I had to disentangle the throw animation from the Poke Ball toss in Game Freak fashion.

Strong Arm does the "metal" starting animation, then does its best Rollout into DynamicPunch impression.
2024-08-26 23:39:23 +01:00
Llinos Evans 8e9d1e933f 3 anime reference trainers
This adds Duplica, Ritchie, and Casey to various Kanto areas, aiming to make the routes a bit more populated. They're also quite strong.

Minor rewrite on Silver's Victory Road quote to legitimise the lack of trainers, just like HGSS.
2024-08-26 09:57:49 +01:00
Martha Schilling cbf8cbb18c Hyoshu-Yang & Hyoshu-Yin (Rework)
A rework of the immediately previous rework. Huh.

Changes the Komainu name to Hyoshu, and implements the Yin form too, complete with stats, moves, and a very WIP sprite.
2024-08-23 21:57:52 +01:00
Llinos Evans 8643d40ab1 Komainu-Yang (Rework)
This reworks Shi-Shi into Komainu, a legendary Pokemon more in-touch with the mythology surrounding its design origins. It'll have two forms, centred around the yin/yang, considering its origins. See spreadsheet for more information.

Also rip fly shi-shi
2024-08-18 17:23:19 +01:00
Llinos Evans 0f7ce337f5 ROM builds, assign music, update Tanobi/Trustan/Foxfire
This updates the file structure so the ROM builds properly. It also updates the base stat files of Trustan, Tanobi, and Foxfire (name tbc), and updates Tanobi's name as was meant to be done a while ago.

I've also assigned Luci's music as she describes in her track files.
2024-08-18 15:23:29 +01:00
Llinos Evans 6e832f06d8 Haunted House groundwork
Adds the Haunted House with wild data, warps, and most of the house itself done.

Gengar Doll is set to be a boss fight, needs walking sprites among other things.

BG events need a bit more fleshing out.

Needs integration for the loose board mechanic.

Otherwise extremely fleshed-out.
2024-08-15 20:49:25 +01:00
U-DESKTOP-IKOGN35\wazzu 34025863fd War Crimes and Ghost Times 2024-08-09 00:36:53 -04:00
Llinos Evans edccae1d74 Channeler Squad
This adds the Channeler trainers to Lavender Crypt and updates Mediums and Channelers to use the `PAL_NPC_EMOTE` NPCPAL. Over to you, Misty!
2024-08-08 17:37:51 +01:00
U-DESKTOP-IKOGN35\wazzu 5d3be2b0f1 Some Extra Notes 2024-08-06 21:52:02 -04:00
U-DESKTOP-IKOGN35\wazzu 6e7f38d64c Lavender Crypt Syndrome 2024-08-06 21:45:01 -04:00
Misty 12750cfc53
Merge branch 'PlagueVonKarma:master' into master 2024-08-06 18:04:43 -04:00
U-DESKTOP-IKOGN35\wazzu f899121bda The Elite... Two? 2024-08-06 18:00:23 -04:00
Llinos Evans 4432dd4d2f Sevii Region groundwork
This adds the baseline infrastructure to account for the Sevii Islands, while also fixing a couple of bugs. Zeta, please read the commit carefully!

Only real issue I noticed was that scrolling on the town map is infinite in all three new regions, implying there's something in `pokegear.asm` I haven't accounted for.

I've also ret'd the ezchat order and gen1 orders out of existence to reduce the sheer amount of 8-bit warnings. This abolishes gen1 compatibility (though this was already a bit fucked) in exchange for actually being able to debug things in a reasonable timeframe.
2024-08-06 15:30:37 +01:00
Zeta_Null 7d587205b5 Stromen Animation Tweak 2024-08-04 20:30:28 -04:00
Llinos Evans 892e8fc6b1 Summer Beach House fixes, evo moves (bugs!)
Evo moves commit is unfinished and doesn't work properly. Script in evolve.asm has details.

Summer Beach House now teaches Pikachu Surf and has two issues; one is that backing out of teaching Pikachu causes issues (basically, it only goes a correct way if you say yes), and the teaching menu uses tiles from the overworld because I am stupid.

Are you a bad enough dude to fix these bugs?
2024-08-04 14:40:07 +01:00
Llinos Evans 0dd22ececa Summer Beach House (buggy!)
This adds the Summer Beach House from Pokemon Yellow to Route 19, in an effort to make Kanto a bit more interesting.

The code for teaching Pikachu is very buggy right now and someone should check it out. I usually throw code out if it isn't functional but this seems extremely close to working.
2024-08-04 02:27:27 +01:00
Llinos Evans 88390e8282 Gamer Girls exist now
This adds the Game Boy Girl sprite from the RG asset leak, allowing for a bit more diversity among traders. Should be good!
2024-08-03 18:28:09 +01:00
Zeta_Null 150708bbd3 Sevii Islands Work 2024-08-01 17:51:41 -04:00
Zeta_Null e2b7782861 SGB Palette improvements and fixes!
- Spaceworld-ish SGB morning palettes
- Flash caves work now
- Menu Account displays without bugged colors
- Also small Mt. Ember tweaks and a collision fix
2024-08-01 01:09:22 -04:00
Zeta_Null 1d41bfa2f8 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-31 15:28:36 -04:00
Zeta_Null 33d68feaf3 Mt. Ember (Outside)
Currently have a ledge edited to let you get through to the top of the map. Interior, Summit, and warps not set up yet.
2024-07-31 15:28:30 -04:00
Llinos Evans 29b742cb6b Dex entry enhancements
Began the arduous process of giving old Pokemon new dex entries. Like KEP, the main aim is using media not from the mainline games, giving players new insights into the lore surrounding them. New Snap, Ranger, Carddass, TCG art, and more are all on the table. Carddass is prioritised for Gen 1 Pokemon considering its obscurity and...well, general insights into how the Pokemon act, it's pretty awesome.

I've also taken to enhancing some of the existing dex entries!
2024-07-31 12:31:19 +01:00
Zeta_Null 4035bf36f0 Merge branch 'master' of https://github.com/ZetaNull/jep-hack 2024-07-30 19:00:19 -04:00
Zeta_Null 1c6fb9f07c Kindle Road
- It's added
2024-07-30 19:00:03 -04:00
Llinos Evans 1bc5644edc Bug Catching Contest gives a funny Gligar
If you win the Bug Catching Contest, the man will give you an Earthquake Gligar.

The code that gives it a special move is a bit fucked up because I tried to add a Farfetch'd function, but I can't be bothered to finish the functionality because I'm stupid (it is actually quite easy I'm just lazy)
2024-07-30 20:53:14 +01:00
Zeta_Null d765610c04 TREASURE BEACH
just some basic map layout and connections shit
2024-07-30 14:03:33 -04:00
Zeta_Null 1e0220bf06 Sevii bullshit at 3 AM
- Sevii islands tileset
- One Island mapping
- Sevii islands SGB and roof colors
2024-07-30 03:09:24 -04:00
Llinos Evans 8d9afdcd2b Committing old shinkai progress
It's in a better state than when it started soooo
2024-07-30 01:11:00 +01:00
Llinos Evans b8a6a6bfde defeated female leaves
this makes the step counter and safari ball giving processes work but it still doesn't have the process of kicking the player out, nor does it display in the menu.

I also lost my mind trying to figure out how the screen flash bug works and gave up
2024-07-30 00:50:28 +01:00
Llinos Evans 4417b67d18 remove unreferenced code and ban shishi from tower 2024-07-29 22:30:16 +01:00
Llinos Evans 19fcd7d5be Winner's Path gets Rock Smash wild data
whoopsie daisy i forgotti

labelled as victory in case victory road wants it too

pupitar seems fitting since it's a very competitively-centred mon
2024-07-29 21:56:11 +01:00
Llinos Evans 76c497dd99 Partial Safari Game implementation
This adds some infrastructure for the Safari Game, specifically;
- The guards who let you in; the ticket is given and Safari Balls are provided; you also get the leaving early and so on. Bit janky at times.
- Infrastructure for the step system, albeit unfinished; the steps aren't initially counted and there's no kicking out process yet.

All in all, it's now playable, but the loss conditions are not yet finished. I shall now lay down in a dark room.
2024-07-29 18:42:40 +01:00
Llinos Evans b64504b9fd The Safari Zone is now functional!
This adds a clause into the wild encounter setup that sets the Safari BattleType if you're within the relevant landmarks. Therefore, all that's now needed is a way to check the Safari Balls in the player's bag before kicking them out, which should be easily triggered by looking in their bag.
2024-07-29 17:15:27 +01:00
Llinos Evans 5ef2108ce4 Fix Rocket Music bug, add Ariana/Archer to places
This fixes the executive music bug and ensures Giovanni also gets it. I removed the female Executive since it's usually just Ariana. Can use it another time if something comes up, but right now, no need.
2024-07-29 16:03:21 +01:00