May Evans
255ffaf929
Add Mt. Moon Crater
...
The map functions and the ROM builds. It has no wild data, and nothing goes to it.
What's done;
- Map design, I think this is one of the best I've ever done, especially within these limits.
- Integration, set up a warp and you can go there, easy.
What's not done
- Wild data
- Fishing group
- Water mons
- Event signs
- Young Sada in Pewter Museum of Science
Very simple map to produce.
2022-12-05 00:07:16 +00:00
MementoMartha
2b3da5e254
A few fixes + added Blahaj cameo
...
Copycat now has a Jagg plushie in her house, referencing the amazing IKEA shark.
(note that KEP is not sponsored by IKEA)
2022-11-04 11:12:44 +00:00
MementoMartha
1e7613f804
Adding a stable MissingNo, and fixing a few minor things
2022-10-31 23:09:41 +00:00
MementoMartha
87fdb46ede
Adding temporary warps to Faraway
...
Note that Faraway is still broken, the inner forest can't be accessed for some reason
2022-10-18 00:16:31 +01:00
May Evans
86f111e5d7
Revamp Pokemon Mansion B2F
...
This was hell to do. There is still one bug in there, and that's the item pickups don't work for some reason. I don't know how these work honestly so if anyone wants to sort that go ahead.
Anyway, some stuff on the map;
- Currently, a warp from B1F leads there, which is intentionally non-returnable. The player walks through the whole map to get to the warp panel. A walk of humanity's shame, if you will. A warp for where the player is meant to go will be necessary later.
- Lore from Japanese media, particularly the first movie's interpretation of Mewtwo, is included. This is based on context clues on its canonicity from LGPE and other bits.
- A clue on how to get the Old Sea Chart is not-so-subtly included.
The MissingNo. event is unfinished, I intend for Martha to deal with that. The text intentionally lacks a "done" bit to force an unpredictable error; I believe this is inconsequential gameplay-wise and should make for a good opening quote when fighting it.
Oh, and Faraway Island has Mankey, Butterfree, and Primeape as find-able Pokemon now. This should be expanded upon later.
2022-10-17 16:57:42 +01:00
May Evans
fce6c3221c
Add Pokemon Mansion B2F
...
Very dissatisfied with the map as-is. Needs a lot of work, possibly another tileset based on the `interior` one. I tried adding one but came across constant problems and the one I came up with kind of sucked. No events or warps yet.
2022-10-16 12:10:50 +01:00
May Evans
78ae4e9029
Move Mew, add Old Sea Chart, add wild data
...
I am 90% sure something will bug out, can't test the map right now for obvious reasons. Tested everything else, though.
Mostly copied data from Cinnabar Volcano while commenting out Vermillion Dock Mew info to move it.
Wild data has been added along with a fishing group, just dummied out slots.
Old Sea Chart is a clone of the Citrine Pass which is all it needs to be. It is obtainable near the truck.
2022-10-16 09:05:26 +01:00
May Evans
aa32cfec8d
Add Faraway Island maps
...
This adds the maps on their own with fully functional warps between each other. Music has been set to Viridian Forest. Mew, wild data, and a way to get there have not been added.
2022-10-15 23:00:57 +01:00
MementoMartha
c3fd568b7b
Finishing the Gauntlet maps
...
All the trainers are still missing, as is the guard. But the maps themselves are accessible, and the wild encounters work too.
2022-10-13 23:27:30 +01:00
MementoMartha
a05796ece5
Citrine Pass and a few little tweaks
2022-10-02 17:16:30 +01:00
MementoMartha
f6f43781b8
PZ, Magnezone and the Dubious Disc
2022-10-01 20:53:37 +01:00
MementoMartha
8ff7b19ead
Hinaazu & Betobebii
2022-10-01 19:32:28 +01:00
MementoMartha
e2198dd402
Para!
2022-10-01 15:55:30 +01:00
May Evans
d048beca12
cut catsprite from constants
...
this makes poke balls show up correctly
2022-10-01 14:49:57 +01:00
MementoMartha
c6a0566063
fixing some errors with items
2022-09-30 16:54:56 +01:00
emaskyesmogon
22c4561b35
New Evo Items
...
Based Martha can fix
2022-09-30 09:37:46 -06:00
May Evans
fcf6e26692
Add Giovanni's Hideout
...
This is part of the removal of the Rocket Hideout. Floor 1 is repurposed to be a lore-centric room for Giovanni's character, located in Viridian Gym. I plan to have the Protector and TM Earthquake moved here.
The TM26 item pickup doesn't work for some reason. Otherwise, it's complete.
2022-09-30 00:02:23 +01:00
MementoMartha
fe33ec1040
Electivire & Magmortar!
2022-09-29 17:00:48 +01:00
MementoMartha
fece27f7c2
6 more Pokemon!
...
Animon, Bellossom, Porygon2, Kingdra, Politoed and Slowking have been added fully.
2022-09-29 13:54:40 +01:00
MementoMartha
f9d86cdde9
Town Map and PC stuff
2022-09-28 13:43:17 +01:00
MementoMartha
28b5d01e08
Freeing up some event space
2022-09-28 10:57:47 +01:00
emaskyesmogon
9d13923e8e
Running Shoes and 30 Item Bag
...
need to fix layout link to futureproof it better but for now it works. Mart changes save space in wRAM.
2022-09-27 16:55:15 -06:00
MementoMartha
d8cb5a331f
polishing the added pokemon a little
2022-09-27 22:58:06 +01:00
emaskyesmogon
e02394e8d2
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-27 10:37:03 -06:00
emaskyesmogon
7e03467783
204 mons
...
Steelix, Tsubomitto, Blissey, Crobat and Hitmontop
2022-09-27 10:36:06 -06:00
May Evans
19d5f2293c
Add trainers to Celadon University, add two new salesmen, etc
...
Overall completes Celadon University sans a problem with sprites being a bit corrupted until you leave. New Magikarp Salesman-esque events in other pokecenters which is kinda neat
2022-09-27 16:06:13 +01:00
MementoMartha
4eaae2ab9d
Adding Cinnabar Volcano, editing a few encounters
2022-09-27 12:09:22 +01:00
May Evans
0b65243c75
Add more to Celadon University
...
This adds;
- Text and stuff on the interior to add some really nice worldbuilding
- Trainers outside that you can fight with repeatedly.
The trainers need yes/no menus but I can't figure it out for the life of me. If anyone can do it, lemme know!
2022-09-27 01:48:52 +01:00
May Evans
c243548fc4
Add Trader to Celadon University
...
Includes fixes to allow trade evos to exist
2022-09-26 22:08:35 +01:00
BlueZangoose
0f5a9eb146
Change names of move subanimations to be meaningful ( #389 )
...
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
2022-09-25 14:17:39 -04:00
MementoMartha
f74055e77b
Removing version differences, and adding Mew
2022-09-25 14:03:04 +01:00
Rangi
c299cf1067
Use a SPRITE_SET_LENGTH constant
2022-09-24 11:39:39 -04:00
Rangi
d2be79adf1
Add constants and table macros for the map sprite sets ( #392 )
...
Fixes #391
2022-09-24 11:30:29 -04:00
May Evans
9e4e07ec82
Add Celadon University
...
Has the map connections, warps, and maps all done. A single person is there right now; Prof. Westwood V, as a reference to the early worldbuilding. I'll work on this more as time goes on.
2022-09-24 13:20:58 +01:00
May Evans
80c0e598f3
Add scrapped cat sprite
...
Nya~
Unused for now, but usable!
2022-09-22 17:56:29 +01:00
MementoMartha
e5038016b0
Mostly map edits and a few other tweaks
...
Underwater Tunnel is a new area that links Route 25 to Route 10, basically just being a straight tunnel needing Surf to traverse.
Also given Seafoam Islands and Lorelei's room an unused palette that gives it a more icy feel
2022-09-17 23:42:19 +01:00
Rangi
3520a4c99a
Distinguish Elite 4 "meta" constants from event constants
...
Fixes #390
2022-09-15 18:10:45 -04:00
MementoMartha
aba9da027c
Struggle fixes
2022-09-12 22:16:45 +01:00
Rangi
d809d3d59c
Add UNUSED_TYPE
/UNUSED_TYPE_END
constants
...
Fixes #385
2022-09-11 15:02:51 -04:00
Rangi
cab3ccdbbd
Comment about UndergroundPathNorthSouth.blk size
...
Fixes #387
2022-09-11 15:00:31 -04:00
Rangi
e9e769fba1
Copy pokecrystal's map_const
macro
...
Fixes #386
2022-09-11 15:00:06 -04:00
vulcandth
74cee737f6
Rename macros/wram.asm
to macros/ram.asm
( #388 )
2022-09-11 01:05:04 -04:00
SatoMew
63a7eb2cf5
Improve NPC trade labels and comments ( #384 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-09-10 13:44:31 -04:00
MementoMartha
75d4e47586
Implementing static Crocky encounter
2022-09-10 18:43:00 +01:00
MementoMartha
e9b9fc324a
Fossils and Fishing Rod tweaks
...
Moved the (Super) Fishing Rod over to Pewter, Decilla now comes from the Old Amber and Aerodactyl has a new fossil
2022-09-06 11:57:02 +01:00
MementoMartha
702724642b
Evolutions sprites and a few other minor fixes
2022-09-05 16:12:16 +01:00
May Evans
3180772ed1
wild DV buff
...
It doesn't appear to work properly for ATK/DEF, but SPC/SPE worked with a couple Bellsprout so it's good enough for now.
2022-09-04 11:56:47 +01:00
emaskyesmogon
b857f71b5a
DV Fix and New Mon stats
...
Kleav, Licky and Tang still need sprites though
2022-09-03 20:23:58 -06:00
emaskyesmogon
8539b71fc7
PokeDex is fixed
2022-09-03 19:24:56 -06:00
May Evans
e2c1037033
Maximise DVs, WRAM fix..?
...
Implements a fix with the WRAM stack space that pret mentioned.
DVs should be forced to max with the changes I added, will need testing.
2022-09-04 00:56:58 +01:00
MementoMartha
8ee7e59d47
finishing some more pokemon
...
plus a few minor tweaks as well
2022-09-03 16:19:29 +01:00
emaskyesmogon
198c9c8255
Next Evolution Batch
...
Kingdra, Lickilicky, Magnezone and Porygon2.
2022-09-02 11:05:54 -06:00
emaskyesmogon
b4804ae629
New Mons
...
Adds Blissey, Hitmontop, Steelix, Crobat, Politoed and Slowking. Remnants for Porygon2, Lickilicky, Kingdra and Magnezone can be seen but are currently non functional due to wram space.
2022-09-01 16:32:37 -06:00
MementoMartha
197d669830
R/B/G sprites, and a few minor edits
2022-09-01 16:30:39 +01:00
emaskyesmogon
149d9d6f4b
Merge branch 'master' of https://github.com/plaguevonkarma/kep-hack
2022-09-01 08:51:21 -06:00
emaskyesmogon
363fe3c315
oop
...
these were supposed to be in the last commit
2022-09-01 08:37:56 -06:00
emaskyesmogon
5944210393
Eevees and More
...
Adds the five eeveelutions we don't have, evo items for Glaceon and Sylveon, fixes Rhyperior's dex entry, renamed the Super Rod to Fishing Rod, and commented out the OW Crocky/Kabutops for now
2022-09-01 08:37:35 -06:00
MementoMartha
20b6899169
Finished adding Rhyperior
2022-09-01 10:16:49 +01:00
emaskyesmogon
1893b4c7cf
expanded Pokemon size
...
Rhyperior files are dummies and will need to be properly edited with sprites, Rhydon evo data, etc, but it (and the other files included) show that the trainer and pokemon sprite indexes have been separated, which allows us to add the other KEP mons
2022-08-31 20:47:02 -06:00
MementoMartha
53e0cbf9f5
Learnsets, Sun Stones and Evos, oh my
2022-08-31 16:43:33 +01:00
MementoMartha
ac45c8b5bc
Adding move data, types, and some Pokemon data
2022-08-31 10:17:48 +01:00
Rangi
bbb0e7e82d
Use the same music headers as pokecrystal ( #382 )
2022-08-11 21:23:08 -04:00
Colton G. Rushton
cc46b0e510
wOAMBuffer -> wShadowOAM ( #370 )
2022-07-09 17:18:18 -04:00
Colton G. Rushton
a24a39793c
Identify the rest of the hardware constants ( #371 )
...
See https://github.com/pret/pokecrystal/pull/972 and https://github.com/pret/pokecrystal/pull/947 for details.
2022-07-04 01:10:14 -04:00
vulcandth
70cbb48328
party_struct constants and ExchangeBytes size ( #364 )
...
Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-07-04 01:08:17 -04:00
vulcandth
edb55e00f8
Rename SLP
to SLP_MASK
( #361 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2022-06-17 22:25:52 -04:00
Rangi
6c945a6b6a
Mention WildDataPointers in map_constants.asm
2022-06-07 22:27:30 -04:00
vulcandth
6b5be9129c
RGBDS syntax updates ( #358 )
...
New MACRO and DEF syntax
2022-06-06 17:25:31 -04:00
Rangi
865d37e02a
Use compound assignment operators
2021-11-23 20:56:57 -05:00
Yoann Fievez
f68af5c6e9
Add some constants for options ( #344 )
...
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
2021-11-05 19:45:09 -04:00
Rangi
8701ef4d61
Improve some RAM formatting
2021-05-31 11:46:10 -04:00
Rangi
346ce9454a
Use macros for bit arrays
2021-05-23 22:09:02 -04:00
Rangi
6a31663c96
Use {interpolation} to generate sequences of RAM labels
...
Fixes #319
2021-04-27 15:49:59 -04:00
Rangi
bcc4380d40
Port 'add_tmnum' from pokecrystal
2021-04-19 16:30:07 -04:00
Rangi
dd690920c9
Use rgbds 0.5.0 features:
...
- FOR loops
- {interpolation}
- REDEF EQUS
- \# for all macro args
2021-04-17 19:06:56 -04:00
Rangi
4b64b146e4
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
2021-04-13 20:08:38 -04:00
dannye
5eff10358e
Merge branch 'master' of https://github.com/pret/pokered
2021-04-10 22:38:40 -05:00
dannye
e2220aaa57
Don't include old audio constants
2021-04-03 22:16:13 -05:00
dannye
17044ab7eb
Fix battle sound pitch/tempo modifiers
2021-04-03 13:02:22 -05:00
dannye
c1278c478e
Fix pokeflute in battle sfx
...
and other small improvements
2021-03-28 23:23:45 -05:00
Rangi
95ec2cf039
Verify data table and name list sizes with assertion macros
...
Fixes #312
2021-03-25 16:44:41 -04:00
dannye
e8dd755e18
Merge branch 'master' of https://github.com/pret/pokered
2021-03-23 01:19:51 -05:00
Rangi
94daf57156
The 'tmhm' macro adjusts to the number of TMs/HMs
2021-01-06 10:20:37 -05:00
SatoMew
3756ec6dd9
Improve new constants and comment based on feedback
2020-11-29 22:07:26 +00:00
SatoMew
083cb38e33
Update related tile animation constants
2020-11-29 21:28:38 +00:00
dannye
66377fca32
Fix file modes
2020-11-14 20:52:10 -06:00
Rangi
d3e81422d5
Sync home and macro code with pokeyellow
2020-11-05 10:50:30 -05:00
Rangi
abaf9fee7c
Port some formatting from pokeyellow
2020-11-04 16:31:47 -05:00
SatoMew
886225f5de
Clarify comment in constants/pokemon_constants.asm
2020-09-27 00:49:03 +01:00
SatoMew
e535af3dff
Fix alignment in Pokémon name constants
2020-09-22 20:02:05 +01:00
SatoMew
2ff7b40d82
Replace ghost Marowak's ambiguous constant
2020-09-22 18:38:29 +01:00
Rangi
8ce20e5c31
Define a constant for the ghost Marowak (hard-coded throughout the engine, like the starters)
2020-08-31 10:58:41 -04:00
Rangi
bfd9f617c9
Use constants to delineate map types, and factor out more data
2020-08-31 10:23:19 -04:00
Rangi
f82097b894
Identify some map object related constants
2020-08-17 14:22:27 -04:00
Akihiro Otomo
b48bbbb047
fix OAMFLAG_VFLIPPED ( #283 )
...
Replace incorrect label OAMFLAG_VFLIPPED with OAM_HFLIP
2020-08-02 00:31:10 -04:00
Rangi
69788c536b
Add comments associating constants with data, and identify some more data
2020-07-20 12:31:35 -04:00
Rangi
76289dfda0
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
2020-07-17 15:58:06 -04:00
Rangi
f53341efa1
Define constants for subanimations' base coords and frame block modes
2020-07-17 15:16:54 -04:00
Rangi
72a0e98c93
JUGGLER_X -> UNUSED_JUGGLER
2020-07-17 13:56:59 -04:00
Rangi
3c1cdbc4d0
Identify remaining tilemap IDs
2020-07-17 13:47:33 -04:00
Rangi
30ecbf6ea3
SONY -> RIVAL
2020-07-17 13:27:27 -04:00
Rangi
2454296d32
Update sprite names
...
These are based on the trainers that use them, and synced with pokegold/pokecrysal when possible
2020-07-17 12:48:15 -04:00
Rangi
6f7337bbb1
Define constants for subanimation transform types
2020-07-16 22:14:39 -04:00
Rangi
41a9e30268
Add constants for move animations' frame blocks
2020-07-16 22:00:16 -04:00
Rangi
2f43a41100
Use a battle_anim macro for move animations' special effects and subanimations
...
Move animations' sound IDs are off by one from move IDs.
2020-07-16 21:45:30 -04:00
Rangi
76b882d952
Reformat map scripts' coordinate and movement data
...
'dbmapcoord' has X, Y order like other coordinate-related data macros
2020-07-16 12:32:19 -04:00
Rangi
594c58a289
Revise some map scripts, mostly for getting items
2020-07-16 11:19:05 -04:00
Rangi
58f1089370
Define constants for default trainer DVs
2020-07-16 09:40:30 -04:00
Rangi
8c83ebe966
Define constants for in-game trades
2020-07-16 09:32:09 -04:00
TheFakeMateo
4ecff22f71
Deobfuscate exit warps on indoor maps
2020-07-15 18:12:58 -05:00
Rangi
f37cf959c9
Clean up some data, using macros for multiline list entries
2020-07-14 13:32:09 -04:00
Rangi
3e572b6f48
Use const_skip and const_next macros for brevity
2020-07-09 14:51:48 -04:00
Rangi
676a35f76f
Eliminate enum: use const instead, with case-by-case parallel const implementations
2020-07-09 12:43:26 -04:00
Rangi
51ac538c25
Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION
2020-07-07 16:57:51 -04:00
Rangi
1e593d8f8c
Remove c1x*/c2x* comments, use struct offset constants
2020-07-07 14:15:39 -04:00
Rangi
45ed05decf
Use HIGH() and LOW()
2020-07-07 11:10:29 -04:00
Rangi
bbc257476f
PSYCHIC -> PSYCHIC_TYPE (PSYCHIC is ambiguous with PSYCHIC_M)
2020-07-07 10:54:05 -04:00
Rangi
dd08b8dd6b
Use labels for HRAM and VRAM
2020-07-06 21:13:17 -04:00
Rangi
43e0e40d5a
Avoid repeating the NUM_TMS value
2020-07-06 11:28:51 -04:00
Rangi
25a3e67b94
add_tm and add_hm define TM##_MOVE and HM##_MOVE constants, to avoid repeating the move names twice
2020-07-06 09:32:55 -04:00
Rangi
405889193e
TM/HM constants named after moves
2020-07-05 22:52:27 -04:00
Rangi
a77999f7f1
Logical spacing in data/sgb/sgb_palettes.asm
2020-07-05 16:15:01 -04:00
Rangi
b2369b0961
Port credits command constants from pokeyellow
2020-07-05 15:35:38 -04:00
Rangi
155695cbfe
Use constants for damage limits in CalculateDamage
...
Fixes #255
2020-07-05 15:12:29 -04:00
Rangi
d9db3d7495
Update map hide/show data labels
...
Fixes #235
2020-07-05 14:38:08 -04:00
Rangi
139a28ff99
Port pokecrystal's formatting of text commands and special characters
2020-07-04 21:14:46 -04:00
Rangi
36f8cd1477
UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET_PAL_DEFAULT
2020-07-04 16:16:29 -04:00
Rangi
e4e0af4d67
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported by rgbds 0.4.0)
2020-07-04 01:00:45 -04:00
Rangi
7e92d5ba8c
Make suggested changes from review
2020-07-04 00:37:10 -04:00
Rangi
6ef36800b0
Replace raw hex values with HRAM constants
...
To do: turn constants into labels and use ldh
2020-07-03 22:22:09 -04:00
Rangi
962722746e
tilesets.asm -> tileset_constants.asm
2020-07-03 16:45:00 -04:00
Rangi
9878f01e29
Organize macros/ like pokecrystal
...
While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code.
2020-07-03 16:37:47 -04:00
Rangi
ccb01731fe
Make suggested edits:
...
- data/mapWilds -> data/wild/maps
- diglett_sculpture.asm -> book_or_sculpture.asm
- relocate some audio/music constants
2020-07-03 15:57:35 -04:00
Rangi
c9c59dc343
Reorganize constants/
...
To do: add comments associating constants with data and code
2020-07-03 12:44:47 -04:00
Rangi
b29e5ee203
Add subdirectories to data/ similar to pokecrystal
...
Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/.
2020-07-03 11:51:00 -04:00
Rangi
eeb45036e2
Individual images for party menu icon graphics
2020-06-27 22:16:01 -04:00
dannye
969b43d443
Update labels to match new audio macro names
...
and synchronize engine_2 and engine_3 with engine_1
2019-08-17 14:47:16 -05:00
dannye
6574881cda
Use generic names for noise instruments
...
coming up with satisfactory names is hard, besides this will improve compatibility with crystal
2019-07-28 17:29:35 -05:00
Rangi
092be231cc
Merge branch 'master' of https://github.com/pret/pokered
2019-07-07 00:44:30 -04:00
Rangi
f99a715fae
Replace some hard-coded values with constants
2019-07-07 00:44:21 -04:00
dannye
735d5bd4c2
Manually merge pokecrystal audio files
...
and remove more CrystalComplete leftovers
2019-04-21 15:13:17 -05:00
dannye
84e5331fcc
Bug fix: stop channels from cutting out during battle
2019-04-14 13:24:55 -05:00
dannye
b1108ba91e
Merge branch 'master' of https://github.com/pret/pokered
2019-04-13 17:21:23 -05:00
dannye
e2c81e10f1
Merge commit '42cfe3d36192aca4d0c4ca222be0088c03236e0d'
2019-04-13 16:30:36 -05:00
SatoMew
df2a68d6de
Replace the few instances of Unknown Dungeon with Cerulean Cave
2019-04-08 18:47:31 +01:00
Rangi
c779602459
Rename map files, labels, and constants to be consistent and work with Polished Map
2019-01-01 23:33:10 -05:00
Rangi
462088a25c
Document the origin of MissingNo's base stats.
2018-07-08 16:25:39 -04:00
Pokeglitch
01fe449837
Updated the intro
2018-06-22 23:06:05 -04:00
yenatch
bd35b37262
use constants for wEvosMoves size
2018-03-22 23:09:49 -04:00
xCrystal
94b9a86c8b
Uppercase battle status constants
2017-12-30 00:59:48 +01:00